Rhell Warped Worlds & Troubled Times Rune List Guide

This guide lists every rune that can be discovered throughout the game. It shows what each rune does and where it can be found. The goal here is simply to display all available runes and their effects so you can see the full range of spell combinations possible.

This guide focuses on the runes themselves, not the exact methods used to obtain them or the situations where they are most useful.

Basic Movement

These runes move objects when your magic hits them, assuming the object can be moved.

PUSH

Pushes whatever the spell hits away from you.

PULL

Pulls whatever the spell hits toward you.

RISE

Launches an object upward into the air.
Location: Flooded Library

SLAM

Forces an object downward.
Location: Beach

TWIST

Rotates whatever your magic hits.

Elements & Transformations

These runes transform objects into different substances.

FIRE

Transforms objects into fire. Fire is hot to the touch.
Location: Scarlet Forest

ICE

Transforms objects into ice. Ice surfaces are slippery.
Location: Town

GOO

Turns objects into green goo that behaves like a bouncing surface.
Location: Flooded Library

SMOKE

Transforms objects into pink gaseous smoke. Smoke is light and can be walked through.
Location: Melty Mountain

NULL

Returns an object to its original form.
Location: Beach

Machines

These runes create devices that cast spells automatically.

DUMMY

Creates a straw dummy that casts spells using the same runes used to create it.
Location: Flooded Library

TILE

Places a magical tile that casts a spell whenever someone steps on it.
Location: Scarlet Forest

SENSOR

Creates a golem that casts spells when an object enters its line of sight.
Location: Sewers

SEQUENCER

Creates an automaton that casts runes one after another in sequence.
Location: Music Hotel

PROXY

Creates a magical hand that casts the same spell at the same time as Rhell.
Location: Za’s questline

Delayed Activations

These runes attach to objects and activate spells when specific conditions are met.

ON CHANGE

Activates when the object moves between ground and air.
Location: Windy Caves

ON INTERACT

Activates when the object is interacted with.
Location: Gahrtz’s Shop

ON SPELL

Activates when the object is hit by another spell.
Location: Rat Shop

ON LONELY

Activates when nothing is nearby.
Location: Sewer

ON TOUCH

Activates when something touches the object.
Location: Beach

Time Adjustments

These runes manipulate time itself.

WAIT

Delays when a spell activates.
Location: Flooded Library

SPEED UP

Speeds up the passage of time.
Location: Suspended Springs

SLOW DOWN

Slows the passage of time.
Location: Suspended Springs

REWIND

Freezes an object and then reverses it through time.
Location: Suspended Springs

Spell Form

These runes change how a spell is cast.

STREAM

Turns spells into a flowing liquid stream. Holding the cast button continues the stream.
Location: Town

BEAM

Casts spells as a laser beam. Holding the cast button keeps the beam active.
Location: Rat Shop

CLUSTER

Splits a spell into multiple smaller spells.
Location: Rat Shop

SELF

Targets the spell on the caster.
Location: Reefed Refuge

TRACKING

Causes the spell to automatically seek a target.
Location: Melty Mountain

AREA

Creates a large bubble where spells repeatedly affect anything inside.
Location: Sewer

Size Adjustments

These runes alter the size of objects.

SHRINK

Reduces the size of an object.
Location: Reefed Refuge

GROW

Increases the size of an object.
Location: Melty Mountain

Other Runes

These runes have unique effects that do not fit into other categories.

LIFE

Brings objects to life.
Location: Jar Town

MAGNETIZE

Gives objects magnetic properties.
Cast once to make objects attract, or twice to make them repel.
Location: Scarlet Forest

PORTAL

Turns objects into portals that connect to each other.
Location: Flying Factory

DUPLICATE

Creates a copy of an object. Only two copies of the same object can exist at one time.
Location: Flying Factory

REMOVE

Deletes an object. If the object is affected by magic, the magic is removed instead.
Location: Crystal Cathedral

CAREFULLY

Reduces the intensity of other rune effects.
Location: Rat Shop

RANDOM

Casts a completely random spell.
Location: Gahrtz’s Shop

Story Rune (End-Game)

This rune is tied directly to the main story and appears near the end of the game.

VOID

Makes other rune effects stronger and more intense.
Location: Royal Sage’s Tower

This list covers every rune currently available throughout Rhell: Warped Worlds & Troubled Times, along with the basic effect each rune provides and where it can be discovered during the adventure.