Bunny Hurling 100% Achievements Guide & Walkthrough

Bunny Hurling looks completely ridiculous at first, but once you start going for all achievements, the game becomes surprisingly puzzle-heavy. Some achievements unlock naturally through progression, while others require specific actions, hidden interactions, or understanding how the daily royal decrees work.

The biggest thing that confused me early on was realizing that the kingdom requests change constantly. One day the king demands regular bunnies, another day giant bunnies, and sometimes things become much darker with demands for “bodies” instead. Because of that, progression can feel random unless you know exactly what triggers each outcome.

This guide walks through the full achievement route step by step while also explaining important interactions and easy-to-miss moments.

Bunny Hurling 100% Achievements Guide & Walkthrough

At the very start, you are introduced to the kingdom announcements.

You repeatedly hear:

“By royal decree, today the king demands five bodies.”

This is essentially the game teaching you the core gameplay loop.

The village exists entirely around fulfilling the king’s bizarre requests, and almost every achievement ties into how efficiently or creatively you respond to those demands.

During the opening section, spend some time learning movement and interactions rather than rushing immediately.

Several early achievements are tied to:

  • Talking to NPCs
  • Picking up items
  • Following decree changes
  • Understanding bunny spawning behavior

First Village Interactions

Early NPC conversations matter more than they initially seem.

At one point, an NPC simply says:

“What is it?”

This interaction may seem meaningless, but talking to every villager helps unlock hidden dialogue progression later.

Another important moment happens when an NPC hands you an item while saying:

“Take this.”

Always accept items immediately. Some players accidentally skip interactions by walking away too quickly, which can delay progression.

Understanding Royal Decrees

The royal decree system is the heart of the game.

Every new day changes the king’s requirements.

For example:

  • Five bodies
  • Five bunnies and one big bunny
  • Four bunnies and two big bunnies

The game quietly expects you to adapt your strategy based on these changing objectives.

One thing I noticed during achievement hunting is that players who fail objectives too often sometimes accidentally delay certain events because later decree variations appear in sequence.

Because of this, it is best to complete requests correctly whenever possible.

Regular Bunny Requirements

The standard bunny objectives are the easiest part of the game.

When the kingdom requests:

  • Five bunnies
  • Multiple regular rabbits

You simply need to collect and deliver enough standard rabbits before the day ends.

The main challenge comes from handling movement and positioning efficiently.

Bunnies scatter extremely easily if approached recklessly.

A safer strategy is:

  • Move slowly near groups
  • Corner them against walls or fences
  • Grab smaller groups first
  • Avoid panic chasing

Trying to sprint directly at every rabbit usually wastes more time than it saves.

Big Bunny Objectives

Big bunnies behave differently from normal rabbits.

When the decree changes to:

“Five bunnies and one big bunny”

or

“Four bunnies and two big bunnies”

the difficulty spikes noticeably.

Big bunnies:

  • Move less predictably
  • Resist positioning
  • Require more careful handling

The best approach is isolating them before trying to transport them.

If smaller rabbits crowd around them, things become chaotic very quickly.

Honestly, the giant rabbit sections caused more failed runs for me than any other part of the game.

Important Mid-Game Events

Several important scripted events happen during the middle portion of the game.

NPCs begin shouting things like:

“See me.”

or:

“Come here.”

Do not ignore these interactions.

These moments often trigger:

  • New areas
  • Achievement progression
  • Hidden item access
  • Additional decree variations

One easy mistake is focusing only on rabbit collection while ignoring villagers entirely.

Bunny Hurling hides progression through NPC behavior more than most players expect.

The “Get Out” Sequence

One particularly strange section occurs when an NPC suddenly yells:

“Get out.”

This moment acts as a transition point in progression.

After this event:

  • Decrees become more aggressive
  • The atmosphere changes noticeably
  • Bunny demands escalate faster

It also signals that you are approaching several hidden achievements tied to kingdom instability.

Body Collection Decrees

The darker “five bodies” decree sections work differently from normal bunny requests.

These sequences are more scripted and usually tied to story progression rather than freeform rabbit collection.

Pay close attention to:

  • Environmental sounds
  • NPC placement
  • Village changes

The game subtly changes layouts during these sections.

A lot of players accidentally wander aimlessly because they expect the same gameplay loop as bunny collection days.

Hidden Achievement Progression

Several achievements are tied to specific behaviors rather than obvious objectives.

Things worth doing during every run include:

  • Speaking to every villager repeatedly
  • Visiting previous locations after decree changes
  • Carrying incorrect targets temporarily
  • Interacting with environmental objects
  • Revisiting announcement areas

Some hidden achievements only trigger after hearing certain decree combinations multiple times.

Because of this, completion usually requires patience more than raw skill.

Efficient Route Strategy

For players trying to finish achievements quickly, the best overall route is:

Early Game

  • Learn bunny movement
  • Speak to every NPC
  • Complete basic bunny decrees successfully

Mid Game

  • Prioritize giant bunny handling
  • Trigger all important NPC interactions
  • Explore after every decree change

Late Game

  • Focus on alternate decree outcomes
  • Revisit previous zones
  • Clean up hidden achievement triggers

The game becomes much smoother once you understand that exploration matters just as much as objective completion.

The Final Sequences

Toward the end, the kingdom announcements become increasingly chaotic.

Repeated decree announcements and strange NPC behavior are intentional.

The game slowly shifts from comedic rabbit management into something much stranger and darker.

This is also where several final achievements unlock naturally if you completed most interactions correctly earlier.

Missing NPC conversations before this point may require replaying certain sections.

100% Completion Tips

Do Not Rush Days

Many players fail achievements because they rush objectives too aggressively.

Taking extra time to explore between decrees helps tremendously.

Revisit NPCs Frequently

Dialogue changes more often than expected.

Some villagers only reveal important interactions after multiple decree cycles.

Listen Carefully To Announcements

The exact wording of decrees matters.

Different bunny combinations can trigger separate progression flags.

Explore During Quiet Moments

If the village suddenly feels calmer than usual, explore immediately.

Several hidden interactions only appear during low-activity periods.

Bunny Hurling initially looks like a goofy physics game about throwing rabbits around for a ridiculous king, but underneath the chaos there is actually a surprisingly strange progression system tied to NPC behavior, changing decrees, and hidden story events.

The achievement list becomes much easier once you stop treating the game like a simple arcade challenge and start paying attention to how the world reacts to each decree. NPC dialogue, giant bunny behavior, and repeated village changes all connect together much more than they first appear.

For completionists, patience and exploration matter far more than speed.