Keeper EXP is one of the most important progression resources in Morimens. Your Keeper Level unlocks new game systems, additional farming opportunities, Covenant features, Assignment slots, and various endgame activities.
Unlike character EXP, Keeper EXP cannot simply be farmed from a single activity. Instead, it comes from a variety of game modes, story progression, missions, and recurring content. Understanding where your EXP comes from is the key to leveling efficiently.
This guide covers every source of Keeper EXP currently available in Morimens and explains which activities provide the best long-term value.
Morimens EXP Farming Guide – How to Level Keeper Account
Daily Quest
Unlock Requirement: Story Chapter 1-10
The Daily Quest is one of the easiest and most consistent sources of Keeper EXP.
To complete it, simply play 50 cards in any game mode. Players who want to skip the process can use a Proxy Certificate to instantly finish the objective.
Rewards
- 500 Keeper EXP
- 1 Reality Verge
Since Reality Verge is required for unlocking Special Ops and Psyche Deepdive content, completing the Daily Quest should be considered mandatory.
Priority
Very High
This should be completed every day regardless of your account level.
Investigations
Investigations contain several of the game’s largest one-time EXP rewards.
Story Operations
Story Operations are the main campaign stages.
After clearing a chapter on Normal difficulty, Hard difficulty becomes available.
EXP Rewards
Normal Difficulty
- First clear of a stage: 30 EXP
- Chapter 9 Eye Boss stages provide larger EXP spikes
Hard Difficulty
- First clear of a stage: 120 EXP
Arc 2 Normal
- First clear of a stage: 120 EXP
Arc 2 Hard
- First clear of a stage: 600 EXP
Arc 2 Hard is one of the largest sources of Keeper EXP available through normal gameplay progression.
Priority
Extremely High
Story progression should always be one of your primary goals because it unlocks additional systems while simultaneously granting significant EXP.
Special Ops
Unlock Requirement: Story Chapter 2-9
Special Ops function similarly to Story stages.
Important Notes
- Requires Reality Verge to unlock
- Follows the same difficulty structure as Arc 1 Story content
- First-clear rewards follow the same EXP values as Story stages
Priority
High
Worth completing whenever you have available Reality Verge.
Psyche Deepdive
Unlock Requirement: Story Chapter 2-9
Psyche Deepdive follows the same reward structure as Special Ops.
EXP Rewards
- Same first-clear EXP values as Arc 1 Story stages
Priority
High
Particularly useful once your main story progression begins slowing down.
Interlude
The Interlude section contains several repeatable EXP sources.
Dissolution Ruins
Unlock Requirement: Story Chapter 1-8
Dissolution Ruins serves as the primary source of many basic upgrade materials.
EXP Rewards
Each run provides:
- 20 EXP from Challenge
- 20 EXP from Reenact
Priority
Medium
You’ll naturally accumulate EXP while farming materials needed for character progression.
Verboten Covenant
Unlock Requirement: Keeper Level 35
Verboten Covenant is the main Covenant farming activity.
EXP Rewards
- 20 EXP per Challenge
- 20 EXP per Reenact
Priority
Medium
You will eventually spend a large amount of stamina farming Covenants, making this a steady long-term source of EXP.
Assignments
Unlock Requirement: Story Chapter 1-11
Assignments provide passive progression while offline.
Players begin with three Assignment slots and can eventually unlock up to eight.
How Assignments Work
- Each Assignment lasts 20 hours
- Up to 4 characters can be assigned
- Total character levels must equal at least 20 to receive basic rewards
Bonus Rewards
For every additional 20 levels above the minimum requirement, bonus rewards become available.
Certain Assignment types grant:
- +3 bonus EXP per threshold
Base Reward
Each completed Assignment grants:
- 30 EXP
Priority
Very High
Assignments require almost no effort and should always be active.
Manual Missions
Unlock Requirement: Story Chapter 1-7
The Mission Report system provides some of the best EXP rewards for early and mid-game players.
Rewards
Completing five missions grants:
- 500 EXP
Completing each new mission tier increases the reward by another 500 EXP.
Example:
- First set: 500 EXP
- Second set: 1,000 EXP
- Third set: 1,500 EXP
And so on.
Priority
Very High
Always claim completed mission reports as soon as possible.
Events
Limited-time events provide a reliable source of EXP alongside event currencies.
EXP Rewards
Each Challenge or Reenact completion grants:
- 120 EXP
Unlike story content, rewards are not tied to difficulty level.
Priority
High
Especially valuable during active event periods.
Phantasmal Dive
Unlock Requirement: Story Chapter 3-2
Commonly referred to as P-Dive.
EXP rewards come primarily from Record missions rather than normal gameplay.
Record Mission Rewards
Depending on the objective:
- 200 EXP
- 300 EXP
- 400 EXP
These rewards can only be claimed once.
Priority
High
Excellent source of one-time EXP during account progression.
Traphase
Unlock Requirement: Story Chapter 3-2
Traphase is Morimens’ PvP mode.
Like Phantasmal Dive, most EXP comes from Record achievements.
Record Mission Rewards
Depending on mission difficulty:
- 200 EXP
- 300 EXP
- 400 EXP
Each reward can only be obtained once.
Priority
Medium to High
Worth progressing through for the one-time EXP rewards alone.
Lower EXP per run, but you’ll farm them heavily for progression resources anyway.
The fastest way to increase Keeper Level is not by repeatedly farming a single activity. Instead, focus on progressing through new content and collecting first-clear rewards whenever possible. Story stages, Manual Missions, Daily Quests, and event content provide significantly more EXP than standard farming activities.
For most players, the ideal routine is simple: complete the Daily Quest, keep Assignments running at all times, clear new story stages whenever available, and participate in every event. Following that approach will naturally maximize your Keeper EXP while also advancing every other aspect of your account.