Sandustry Material Conversion Guide – All Recipes & Chains

If you’re playing Sandustry, you’ll quickly realize that knowing what each material turns into can save you a lot of time. There are plenty of machines, resources, and production chains to keep track of, and it can be easy to forget which material you need for the next step.

In this guide, I’ll go through the important Sandustry material conversions, including the main factory chain, Fluxite production, batteries, power generation, creature conversions, and some of the smaller recipes you may need later.

I’ve kept everything organized by production chain, so you can quickly check a recipe when you get stuck instead of searching through your factory trying to remember what comes next.

Sandustry Material Conversion Guide – All Recipes & Production Chains

Your main production chain starts with something very simple: sand. From there, you can gradually turn basic materials into gold, flowers, Florin, Florinol, Aurixite, Auralite, and finally Aura.

Here is the full chain:

Sand + Water → Wet Sand

Once you have Wet Sand, process it with the shaker:

Wet Sand + Shaker → Gold + Residue

The Residue can then be processed using fire:

Residue + Fire → Burnt Residue

Next, put the Burnt Residue through the kinetic press:

Burnt Residue + Kinetic Press → Gold + Seed

Now take the Seed and add water:

Seed + Water → Wet Seed

The Wet Seed can be placed in the planter:

Wet Seed + Planter → Plants/Flowers

Once you have flowers, use fire on them:

Flowers + Fire → Gold + Amethelist

The Amethelist then needs to be dried:

Amethelist + Steam Dryer → Dry Amethelist

After that, process the Dry Amethelist with fire:

Dry Amethelist + Fire → Florin

The Florin can then go into the condenser:

Florin + Condenser → Gold + Florinol

From here, the production chain continues with the synthesizer:

Florinol + Synthesizer → Aurixite

Put the Aurixite into a shaker:

Aurixite + Shaker → Auralite

Finally, process the Auralite with an Aura Extractor:

Auralite + Aura Extractor → Aura

So, if you’re trying to reach Aura from the basic starting material, the overall path is:

Sand → Wet Sand → Residue → Burnt Residue → Seed → Wet Seed → Plants/Flowers → Amethelist → Dry Amethelist → Florin → Florinol → Aurixite → Auralite → Aura

Fluxite Production

Fluxite has its own production chain and starts with a Void Rift.

First, interact with the Void Rift to obtain:

Void Rift → Void Seed

Next, place the Void Seed into a planter:

Void Seed + Planter → Void Flower Soil

This produces a plant-like structure that you can mine.

Mine the Void Flower Soil to obtain:

Void Flower Soil → Void Petal

The Void Petal can then be combined with Red Sand:

Void Petal + Red Sand → Voidbloom

Finally, combine the Voidbloom with more Red Sand:

Voidbloom + Red Sand → Fluxite

The complete Fluxite chain is:

Void Rift → Void Seed → Void Flower Soil → Void Petal → Voidbloom → Fluxite

If you’re working toward Fluxite, make sure you have enough Red Sand ready because it is used in the final two conversion steps.

Florinol Battery

You can also use Florinol with a battery to create a useful conversion loop.

When a Florinol battery has its energy removed, you get:

Florinol − Energy → Florinol Soil

The Florinol Soil can then be exposed to fire:

Florinol Soil + Fire → Florinol

One useful detail here is that you can actually set the Florinol Soil on fire while it is inside the battery.

This gives you a way to turn the material back into Florinol after using its stored energy.

Copper Battery

Copper has its own battery-related conversion.

First, process Copper through a smelter:

Copper + Smelter → Liquid Copper

Then place the Liquid Copper into a Copper Mold:

Liquid Copper + Copper Mold → Energy Storage

This creates the stored energy needed for the Copper Battery.

There is also a useful trick if you need to move the battery. If you remove the Copper Mold, the remaining Copper can be collected and smelted again.

So you don’t necessarily lose the Copper just because you need to reposition the battery.

Power Loop

If you’re looking for a way to generate energy from water and lava, you can create a simple power loop.

Start with:

Lava + Water → Steam

Then send the Steam through a Steam Turbine:

Steam + Steam Turbine → Energy

The Steam can also be processed through a condenser:

Steam + Condenser → Water

This gives you the basic loop:

Lava + Water → Steam → Energy

and:

Steam → Water

The important thing is that you should produce a Copper Battery before setting up this loop. The battery gives you somewhere to store the energy you’re generating.

Once you have the battery ready, the steam setup becomes much more useful because you’re not simply producing energy with nowhere to keep it.

Other Material Conversions

There are a few smaller recipes that don’t fit into the main production chains but are still worth remembering.

Moon Petal

Combine Moon Petal with a Moonhop:

Moon Petal + Moonhop → Voidjuice

Snow

Snow can be produced by using a Snowmaker:

Water + Snowmaker → Snow

These recipes are simple, but they’re easy to overlook when you’re working on a larger production setup.

Creature Conversions

Creatures can also be used as sources of different materials.

Here are the current creature conversions:

Lumling → Water

Lumling can be converted into Water.

Shinelet → Light

Shinelet provides Light.

Redweaver → Red Sand

Redweaver can be converted into Red Sand, making it useful when you’re working on the Fluxite production chain.

Voidgrazer → Void Husk → Voidjuice

Voidgrazer produces Void Husk, which can then be used to obtain Voidjuice.

Voltblub → Energy

Voltblub can provide Energy while it is placed on a Power Brick.

Sandustry Conversion Cheat Sheet

If you just need a quick reference while playing, here are the main recipes in one place:

Material/Process Result
Sand + Water Wet Sand
Wet Sand + Shaker Gold + Residue
Residue + Fire Burnt Residue
Burnt Residue + Kinetic Press Gold + Seed
Seed + Water Wet Seed
Wet Seed + Planter Plants/Flowers
Flowers + Fire Gold + Amethelist
Amethelist + Steam Dryer Dry Amethelist
Dry Amethelist + Fire Florin
Florin + Condenser Gold + Florinol
Florinol + Synthesizer Aurixite
Aurixite + Shaker Auralite
Auralite + Aura Extractor Aura
Void Rift Void Seed
Void Seed + Planter Void Flower Soil
Void Flower Soil Void Petal
Void Petal + Red Sand Voidbloom
Voidbloom + Red Sand Fluxite
Florinol – Energy Florinol Soil
Florinol Soil + Fire Florinol
Copper + Smelter Liquid Copper
Liquid Copper + Copper Mold Energy Storage
Lava + Water Steam
Steam + Steam Turbine Energy
Steam + Condenser Water
Moon Petal + Moonhop Voidjuice
Water + Snowmaker Snow
Lumling Water
Shinelet Light
Redweaver Red Sand
Voidgrazer Void Husk → Voidjuice
Voltblub + Power Brick Energy

Sandustry has a lot of different materials and machines, but the production system becomes much easier once you understand how the chains connect. The main factory starts with Sand and eventually leads all the way to Aura, while other resources such as Fluxite and Voidjuice follow their own separate paths.

I recommend keeping this conversion list open while you’re building your factory, especially when you’re working with materials you haven’t used for a while. It can save you a lot of backtracking and help you figure out exactly which machine or resource you need next.

As the game receives updates, some recipes may change or new conversions may be added, so I’ll keep this guide focused on the currently known material chains.