TCG Card Shop Simulator 1.0 Workbench Guide – How to Use

Opening card packs is one of the easiest ways to build your collection when you first start playing TCG Card Shop Simulator 1.0. The problem is that after opening enough packs, you can quickly end up with piles of cards that are worth very little and are not useful for your collection.

That is where the Workbench becomes useful. Instead of letting all those unwanted cards sit around your shop, you can use them to create bulk card boxes containing 100 cards and then sell those boxes to customers. The Workbench also gives you access to a few other useful features, including editing your Tetramon decks and checking the game’s rulebook.

In this guide, I’ll walk you through how the Workbench works, what you need to unlock it, how the rarity and price settings affect your bundles, and how to make sure you don’t accidentally use cards that you wanted to keep.

TCG Card Shop Simulator 1.0 Workbench Guide – How to Use

You cannot use the Workbench right from the beginning of your shop. First, you need to reach Shop Level 7 and have $1,000 available to purchase it.

Once you meet both requirements, you can buy the Workbench and place it somewhere inside your shop. After placing it, you can start turning unwanted cards into bulk boxes.

I recommend getting used to the card settings before immediately making bundles. The Workbench has several filters, and the game only counts cards that actually meet all of the conditions you selected.

Understanding Card Rarity

The Rarity setting controls which cards can be selected for your bulk bundle.

You can choose a particular rarity if you want, or you can select Any Rarity to allow cards from different rarities to be combined.

This setting matters because the Workbench does not simply look at the total number of cards sitting in your collection. It checks how many cards are actually eligible based on your selected rarity, price range, card set, and the number of copies you want to keep.

For example, you might have hundreds of cards from a set but still receive a message saying you don’t have enough cards. If your settings are too restrictive, many of those cards may not qualify for the bundle.

If that happens, try switching the rarity to Any Rarity or open more packs from the same card expansion.

Cards Must Come From the Same Set

One thing that can easily cause confusion is the card expansion requirement.

The 100 cards used in a bundle need to come from the same card set. You cannot simply throw 50 cards from one expansion and 50 cards from another into the same box.

This becomes particularly important after unlocking the Destiny cards. Once you start working with Destiny cards, you’ll need to build up a separate supply of eligible Destiny cards before you can create Destiny bulk boxes.

Using the Workbench

After placing the Workbench in your shop, interact with it and you’ll see several settings that determine which cards will be used.

On the left side, you’ll find Card Expansion and Rarity.

Card Expansion determines which set the Workbench will take cards from. Rarity determines which rarities within that set are eligible.

On the right side, you’ll find the price settings and the option called Minimum Card to Remain.

Minimum and Maximum Price

The Minimum Price and Maximum Price refer to the current market price of individual cards.

Cards that are at or above the minimum price can qualify, while cards priced exactly at your selected maximum are not included. So if you want to use cards worth up to $1, you should keep in mind that a card priced at exactly $1 will be excluded.

This is something worth remembering when you are trying to clear out cheap cards.

Minimum Card to Remain

The Minimum Card to Remain setting tells the Workbench how many copies of each card variant you want to keep.

For example, if you set it to 1, the Workbench will try to leave you with at least one copy of each eligible card rather than using every copy you own.

This setting is based on your collection, not on how many copies you need for a particular Tetramon deck.

Graded cards are also not used when the Workbench creates these bundles.

Creating a Bulk Box

Once your settings are ready and you have at least 100 eligible cards, the Workbench can create the bundle for you.

The game will briefly show an animation as the cards are turned into a new bulk box. The quality of that box depends on the combined market value of the 100 cards that were actually selected.

The resulting box can then be sold just like your other products.

One important thing to remember is that a bulk box doesn’t necessarily sell for the exact combined market value of the cards you put into it. The finished box has its own market price.

Tips for Using the Workbench

I usually recommend keeping things simple when you’re mainly trying to get rid of cheap duplicates.

A good starting setup is Any Rarity with a maximum price around $1. Cheap cards can quickly fill your storage, and turning them into bulk boxes is much easier than trying to sell hundreds of individual low-value cards.

I would also recommend leaving at least one copy of each card unless you’re completely sure you don’t need it. Your collection can become important later, especially if you’re working toward collection milestones. The highest collection milestone currently requires 4,000 cards, so selling everything you own isn’t a great idea if you’re trying to complete your collection.

You should also think about the cards you want for your Tetramon decks. If you’re keeping certain duplicates for deck building, increase the minimum number of cards to remain so the Workbench doesn’t consume them.

Keep Space Available Around the Workbench

The Workbench creates a physical box when it finishes processing your cards.

That means you need somewhere for the finished box to go. If the Workbench or the surrounding storage area is already full, you may run into problems when trying to make another bundle.

I recommend clearing some shelf or storage space before making several bundles in a row. Once a box is created, you can move it onto an appropriate shelf or into storage and immediately free the Workbench up for the next batch.

Bulk Box Quality

The Workbench has five quality tiers for the bulk boxes it creates.

The important part is that the tier is determined by the combined market value of the 100 cards that actually end up inside the box. It is not determined simply by the minimum and maximum price settings you selected.

Here are the five tiers:

Tier 1

$100 or less in total card value.

Tier 2

More than $100 and up to $200.

Tier 3

More than $200 and up to $400.

Tier 4

More than $400 and up to $1,200.

Tier 5

More than $1,200.

These quality thresholds apply to both Base and Destiny bulk boxes.

Higher-quality boxes are worth more, but I wouldn’t automatically assume that putting your most valuable cards into a bulk box is the best way to make money. Always check the finished box’s market price first, especially when you’re using cards that have significant individual value.

Should You Use Valuable Cards in Bulk Boxes?

Personally, I would mainly use the Workbench for cards that are already cluttering your collection and aren’t worth much individually.

The whole point of the Workbench is to make those unwanted cards easier to sell. If you start feeding expensive cards into it just to create a higher-tier box, you should first compare what those cards are worth individually with what the finished bulk box is worth.

For normal cleanup, cheap duplicate cards are usually the safest choice.

Final Tips

The Workbench becomes much more useful once your collection starts getting large. Instead of having hundreds of cheap cards sitting in storage, you can turn them into products that are much easier to manage and sell.

If the Workbench says you don’t have enough cards, don’t immediately assume something is broken. Check the card expansion, rarity, minimum price, maximum price, and minimum cards to remain settings. You need 100 cards that satisfy all of those conditions before a bundle can be made.

For most players, I’d start with Any Rarity, a sensible maximum price such as $1, and at least one copy left behind for each card. From there, you can adjust the settings depending on whether you’re trying to clean up your collection, protect cards for Tetramon decks, or create higher-quality bulk boxes.

Once you understand how those filters work, the Workbench is a straightforward way to turn all those unwanted duplicates from your pack openings into something you can actually sell.