Deskrawl Idle ARPG Class Tier List – Boss DPS, Farming

If you have just started playing Deskrawl Idle ARPG, one of the first things you might wonder is which class you should choose. With several classes available, it can be difficult to know whether you should go with Warrior, Hunter, Monk, or Sorcerer.

In this post, I’m going through the class discussion from the Deskrawl: Idle ARPG Scommunity and breaking down what players are currently saying about each class. Since the game is still relatively new, these opinions are based on early gameplay experiences rather than a final, settled meta.

I’ll also separate the different roles players are talking about, such as boss damage, AoE farming, and survival. This is useful because a class that performs well against bosses may not necessarily be the best choice for clearing groups or pushing difficult content.

Deskrawl Idle ARPG Class Tier List – Boss DPS, Farming

The community discussion currently includes four main classes:

  • Warrior
  • Hunter
  • Monk
  • Sorcerer

There are already some very different opinions about how these classes compare.

One player initially posted that Warrior was better than Hunter, while another player described Venomancer as overpowered. Other players were still experimenting with Monk and Warrior and hadn’t reached high enough levels to make a confident comparison.

Because Deskrawl is still relatively new, it’s worth taking these early opinions with a grain of salt.

Warrior

Warrior has received a lot of positive comments from players who value survivability.

One player who tested both Monk and Warrior to around level 10 said that Monk seemed faster for leveling, while Warrior survived better.

The same player later switched to a Thorns build on Warrior and said that it felt particularly strong during the first 15 levels.

This makes Warrior interesting for players who prefer a safer progression style rather than focusing entirely on damage.

The main advantages mentioned by players include:

  • Strong survivability
  • Good health sustain
  • Comfortable early-game progression
  • Thorns can perform well early on
  • Potentially strong AoE performance

Another player looking for advice on which class to choose said Warrior appeared strongest from a beginner’s perspective because of its health regeneration and survivability.

Hunter

Hunter is another class that has received a lot of attention in the discussion.

One community member initially placed Hunter above Warrior, while another later suggested that Hunter could be particularly strong because of its potential for a Critical Strike-focused build.

In the role-based comparison shared in the discussion, Hunter was placed highly for boss damage but lower for AoE farming.

Hunter Strengths

Based on the community discussion, players are particularly interested in Hunter for:

  • Boss damage
  • Critical Strike builds
  • Single-target encounters
  • Offensive scaling

If you’re interested in building around Critical Strike and focusing heavily on damage, Hunter is one of the classes worth experimenting with.

Monk

Monk has perhaps received the most disagreement in the discussion.

One player said they were currently playing Monk but didn’t provide a detailed ranking.

Another player tested both Monk and Warrior at low levels and reported that Monk seemed faster to level, although Warrior appeared to survive better.

Later, one community member posted a tier list that placed Monk in F tier, which immediately led another player to ask why Monk was considered so low.

That ranking was then challenged by another commenter who argued that the classes shouldn’t necessarily be placed into a single overall tier list.

Monk’s Early-Leveling Performance

The early gameplay report about Monk is worth mentioning.

A player who tested Monk and Warrior to approximately level 10 said that Monk felt faster to level, while Warrior had the advantage in survivability.

That suggests Monk may have a different progression profile from Warrior rather than simply being universally weaker or stronger.

The detailed Monk guides currently circulating also focus heavily on Dodge Chance, Attack Speed, Furious Fist, Spirit Twin, Golden Palms, and later Critical Dodge scaling.

Sorcerer

Sorcerer is the ranged option among the classes discussed, and players have different opinions about how it performs.

One player said they initially assumed ranged classes would naturally be stronger in this type of game, while others were suggesting that Warrior performed better.

Another community member’s role-based analysis placed Sorcerer lower for boss damage but much higher for AoE and farming.

This is an important distinction because Sorcerer’s strengths may depend heavily on the content you’re playing.

Sorcerer Strengths

The community discussion points toward Sorcerer being particularly interesting for:

  • Ranged combat
  • AoE clearing
  • Farming
  • Large groups of enemies
  • Lightning-focused builds

The Lightning Storm / Storm Conduit setup, for example, focuses on screen-wide Lightning Storm attacks, Stormcaller runes, Electrostatic stacking, and automatic Storm Conduit procs.

Community Role-Based Comparison

One of the more detailed comments in the discussion suggested that it makes more sense to compare classes according to their role rather than putting every class into one universal tier list.

That player suggested the following community assessment:

Role Classes mentioned most favorably
Boss DPS Hunter / Warrior
AoE / Farming Warrior / Sorcerer
Deep Push / Survival Warrior / Monk

The same commenter gave an overall ordering of Warrior, Hunter, Monk, and Sorcerer, but this should be treated as that player’s personal assessment, rather than an established game-wide ranking.

The reasoning is more useful than the ranking itself: different classes can perform differently depending on whether you’re fighting bosses, farming groups, or trying to survive increasingly difficult content.

Why There Isn’t a Definitive Tier List Yet

Deskrawl: Idle ARPG is still relatively new, and several players in the discussion point out that they haven’t reached high levels yet.

One commenter specifically said their highest character was still only in the teen levels when they were making their analysis.

That matters because a class can feel very different at level 10 compared with level 60 when more abilities, talents, legendary equipment, runes, and Paragon progression become available.

For example, Monk’s later progression introduces mechanics such as:

  • Furious Fist
  • Zephyr’s Flow
  • Spirit Twin
  • Wind Steps
  • Golden Palms
  • Formless
  • Hundred Hands runes

Likewise, Sorcerer’s endgame setup can revolve around Lightning Storm, Storm Conduit, Stormcaller runes, and Electrostatic effects.

So an early-game comparison doesn’t necessarily tell you how the classes perform in the endgame.

What About Playing All Four Classes?

One of the interesting points raised in the discussion is that players may not necessarily need to permanently commit all their progression to a single class.

One commenter suggested that players should level all four classes, particularly because reaching higher levels across the classes contributes to broader progression.

Another player, however, was specifically concerned about choosing the right class for their online character and wanted to know which one was currently strongest.

This is where your own playstyle becomes important.

If you’re mainly interested in experimenting with different builds, leveling multiple classes can give you a much better understanding of how each one works.

Class Strengths at a Glance

Warrior

The community comments frequently associate Warrior with:

  • Survivability
  • Health regeneration
  • Strong early progression
  • Thorns builds
  • AoE potential

Hunter

Hunter is frequently discussed in relation to:

  • Critical Strike builds
  • Boss damage
  • Single-target damage
  • Offensive scaling

Monk

Monk has been discussed for:

  • Fast early leveling
  • Dodge-based builds
  • Strong scaling later in progression
  • Critical Dodge setups
  • Melee combat

Sorcerer

Sorcerer is commonly associated with:

  • Ranged damage
  • Lightning builds
  • AoE clearing
  • Farming
  • Crowd control

Is There a Best Class?

Based on the discussion, there isn’t a single community consensus that everyone agrees on.

Some players prefer Warrior because of its survivability. Others are interested in Hunter’s Critical Strike potential. Monk has players who report fast leveling and others who rate it much lower. Sorcerer attracts players who prefer ranged AoE and elemental builds.

The most useful way to look at the current discussion is therefore by role rather than one universal tier list.

If you’re interested in boss fights, look at the classes and builds that emphasize single-target damage. If you’re primarily farming groups, AoE and clear speed become more important. And if you’re pushing difficult content, survivability can matter just as much as raw damage.

The Deskrawl Idle ARPG class meta is still developing, and the discussion shows just how different early player experiences can be.

Warrior is frequently praised for survivability, Hunter gets attention for Critical Strike and boss damage, Monk has reports of fast leveling and strong Dodge-based scaling, while Sorcerer is particularly interesting for ranged AoE and Lightning builds.

Rather than blindly following a single tier list, I would look at the role you want your character to perform and then choose a class that fits that playstyle. As players reach higher levels and more endgame builds are tested, the class comparisons should become much clearer.

For now, the safest approach is to treat community tier lists as early opinions rather than definitive rankings, especially when many players in the discussion are still progressing through the early levels.