Deep Dish Dungeon has 20 weapons, including swords, axes, daggers, hammers, bows, shields, and other tools you can use during your dungeon runs. Each weapon has different damage values, stamina costs, and crafting requirements, so choosing the right one can make a big difference when fighting enemies and exploring dangerous areas.
In this guide, we’ll cover all 20 weapons in Deep Dish Dungeon, including their damage, how to obtain them, crafting recipes, and Forge Anvil upgrades. I’ll also explain how weapon damage works and which special damage types you need to know about before fighting certain enemies.
Whether you’re looking for a powerful sword, a ranged weapon, or a shield to improve your defense, this guide will help you understand your options and the materials needed to craft or upgrade your equipment.
Deep Dish Dungeon Weapons Guide – Stats, and Upgrade
The following table lists all 20 weapons and their base stats. Damage values represent the range a weapon can roll with a single hit.
| Weapon | Damage | Damage Type | Stamina Cost |
|---|---|---|---|
| Axe | 18–22 | Axe | 9 |
| Bone Club | 9–11 | Sword | 9 |
| Club | 15–25 | Sword | 9 |
| Crude Sword | 7–9 | Sword | 9 |
| Dagger | 4–12 | Sword | 5 |
| Great Axe | 22–28 | Axe | 15 |
| Hammer | 8–12 | Hammer | 10 |
| Improvised Shield | No listed attack damage | Shield | Blocking uses stamina |
| Iron Shield | No listed attack damage | Shield | Blocking uses stamina |
| Knight’s Blade | 41–49 | Sword | 18 |
| Long Bow | 13–15 | Arrow | 2 stamina per second while drawing |
| Long Sword | 31–39 | Sword | 18 |
| Mace | 20–30 | Sword | 9 |
| Medium Sword | 22–28 | Sword | 15 |
| Pickaxe | 9–11 | Pickaxe | 6 |
| Short Sword | 13–17 | Sword | 12 |
| Silver Dagger | 4–12 | Silver Dagger | 5 |
| War Hammer | 30–70 | Sword | 27 |
| Wooden Bow | 9–11 | Arrow | 1 stamina per second while drawing |
| Wooden Shield | No listed attack damage | Shield | Blocking uses stamina |
1. Axe
The Axe deals 18–22 Axe damage per hit and costs 9 stamina per attack. You can craft it at a Workbench using Leather and two Iron Rods.
Crafting recipe
- Crafting station: Workbench
- Materials: Leather ×1, Iron Rod ×2
- Output: 1 Axe
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 18–22 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 19–23 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 22–26 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 27–31 |
The Axe is a solid option if you want an Axe-type weapon with moderate stamina costs.
2. Bone Club
The Bone Club deals 9–11 Sword damage per hit and costs 9 stamina. You can find it in a chest in the Sewers.
How to get it: Search the Sewers for the chest containing the Bone Club.
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 9–11 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 10–12 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 13–15 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 18–20 |
Although its base damage is low, upgrading the Bone Club improves its damage considerably.
3. Club
The Club deals 15–25 Sword damage per hit and costs 9 stamina. You can find it in a chest in the Barracks.
How to get it: Explore the Barracks and search its chests.
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 15–25 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 16–26 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 19–29 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 24–34 |
The Club offers a useful damage range without the higher stamina cost of heavier weapons.
4. Crude Sword
The Crude Sword is a basic weapon that deals 7–9 Sword damage per hit. Each attack costs 9 stamina.
The source does not list a specific crafting recipe or acquisition location for this weapon.
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 7–9 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 8–10 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 11–13 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 16–18 |
Its damage starts low, but upgrading it can make it more useful as you progress.
5. Dagger
The Dagger deals 4–12 Sword damage per hit and costs just 5 stamina per attack. This is one of the lower-stamina melee options in the game.
The source does not list a crafting recipe or specific location for obtaining the regular Dagger.
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 4–12 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 5–13 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 8–16 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 13–21 |
The Dagger’s main advantage is its low stamina cost, although its damage range is relatively modest.
6. Great Axe
The Great Axe deals 22–28 Axe damage per hit and costs 15 stamina. It requires more stamina than the regular Axe but starts with higher damage.
Crafting recipe
- Crafting station: Workbench
- Materials: Leather ×1, Iron Rod ×2, Nail ×1
- Output: 1 Great Axe
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 22–28 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 23–29 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 26–32 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 31–37 |
If you prefer Axe-type damage and can manage the extra stamina cost, the Great Axe is the stronger starting option between the two listed axes.
7. Hammer
The Hammer deals 8–12 Hammer damage per hit and costs 10 stamina. You can find one lying around in the Sewers or craft one at a Workbench.
Crafting recipe
- Crafting station: Workbench
- Materials: Iron Rod ×3, Rock ×3
- Output: 1 Hammer
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 8–12 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 9–13 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 12–16 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 17–21 |
The Hammer is particularly important because some enemies take reduced damage from most attacks but are vulnerable to Hammer-type damage.
Remember that the War Hammer is classified as Sword damage, not Hammer damage.
8. Improvised Shield
The Improvised Shield is a defensive weapon that reduces incoming damage while held. It can be found in a Castle chest or crafted at a Workbench.
Effects while held
- +25% Damage Reduction
- -10% Jump Height
- -10% Move Speed
- +25% Noise While Moving
Crafting recipe
- Crafting station: Workbench
- Materials: Wood Plank ×3
- Output: 1 Improvised Shield
How blocking works
Hold block with the shield in your off hand. Each point of incoming enemy damage costs 1 stamina instead of health, and blocking also drains 1 stamina per second.
The Improvised Shield is useful if you want extra protection, but its movement penalties and increased noise can be drawbacks when exploring.
9. Iron Shield
The Iron Shield provides stronger protection than the Improvised Shield.
Effects while held
- +50% Damage Reduction
- -10% Jump Height
- -10% Move Speed
- +25% Noise While Moving
Crafting recipe
- Crafting station: Workbench
- Materials: Grate ×1, Iron Rod ×5
- Output: 1 Iron Shield
Like the other shields, it lets you block by spending stamina instead of health. Blocking costs 1 stamina for each point of incoming damage, plus 1 stamina per second while blocking.
The Iron Shield is the defensive choice with the higher listed damage reduction, although it still comes with movement and noise penalties.
10. Knight’s Blade
The Knight’s Blade deals 41–49 Sword damage per hit and costs 18 stamina. Among the listed weapons, it has the highest base minimum damage and is one of the strongest standard melee choices.
The source does not list a crafting recipe or acquisition location for this weapon.
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 41–49 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 42–50 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 45–53 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 50–58 |
If you want consistent high melee damage, the Knight’s Blade is a strong option based on its listed damage range.
11. Long Bow
The Long Bow is a ranged weapon that deals 13–15 Arrow damage per hit. It has a draw time of 0.5 seconds and consumes 2 stamina per second while drawing.
Crafting recipe
- Crafting station: Workbench
- Materials: Wood Plank ×1, Iron Rod ×1, Leather ×1
- Output: 1 Long Bow
- Ammunition: Arrow
The Long Bow has a faster listed draw time than the Wooden Bow, but it also consumes stamina faster while drawing.
12. Long Sword
The Long Sword deals 31–39 Sword damage per hit and costs 18 stamina per attack.
Crafting recipe
- Crafting station: Workbench
- Materials: Iron Rod ×6, Leather ×2
- Output: 1 Long Sword
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 31–39 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 32–40 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 35–43 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 40–48 |
The Long Sword offers strong melee damage, but its 18-stamina cost is worth considering if you need to manage stamina during longer fights.
13. Mace
The Mace deals 20–30 Sword damage per hit and costs 9 stamina.
The source does not list a specific crafting recipe or acquisition location for the Mace.
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 20–30 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 21–31 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 24–34 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 29–39 |
The Mace has a useful balance of damage and stamina consumption. Its base damage range is higher than the Club’s while both cost 9 stamina per attack.
14. Medium Sword
The Medium Sword deals 22–28 Sword damage per hit and costs 15 stamina. You can find it in a chest in the Small Cave or craft it at a Workbench.
Crafting recipe
- Crafting station: Workbench
- Materials: Iron Rod ×4, Ragged Cloth ×1
- Output: 1 Medium Sword
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 22–28 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 23–29 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 26–32 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 31–37 |
The Medium Sword is a balanced melee option, especially if you discover it while exploring the Small Cave.
15. Pickaxe
The Pickaxe deals 9–11 Pickaxe damage per hit and costs 6 stamina. It can also be upgraded at a Forge Anvil.
The source does not list a specific crafting recipe or acquisition location for it.
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 9–11 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 10–12 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 13–15 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 18–20 |
The Pickaxe has a relatively low stamina cost, but its damage type is different from standard Sword or Axe damage.
16. Short Sword
The Short Sword deals 13–17 Sword damage per hit and costs 12 stamina. You can find it in a Barracks chest or craft it at a Workbench.
Crafting recipe
- Crafting station: Workbench
- Materials: Iron Rod ×2, Animal Hide ×1
- Output: 1 Short Sword
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 13–17 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 14–18 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 17–21 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 22–26 |
The Short Sword is a straightforward melee option, with a lower stamina cost than the Long Sword and Medium Sword.
17. Silver Dagger
The Silver Dagger deals 4–12 Silver Dagger damage per hit and costs 5 stamina. It is also tracked as a treasure in the Treasures menu.
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 4–12 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 5–13 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 8–16 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 13–21 |
The Silver Dagger has an important special use: it is the only weapon that can damage Apparitions. This makes it essential when facing those enemies, regardless of its relatively low damage range.
18. War Hammer
The War Hammer deals 30–70 Sword damage per hit and costs 27 stamina. Its damage range is high, but each attack has a substantial stamina cost.
Forge Anvil upgrades
| Level | Materials | Damage |
|---|---|---|
| Base | — | 30–70 |
| Level 1 | Scrap Metal ×5, Wood Plank ×2 | 31–71 |
| Level 2 | Scrap Metal ×10, Grinding Stone ×1 | 34–74 |
| Level 3 | Scrap Metal ×15, Grinding Stone ×1 | 39–79 |
An important detail is that the War Hammer deals Sword damage rather than Hammer damage. If an enemy specifically requires Hammer-type damage, use the regular Hammer instead.
19. Wooden Bow
The Wooden Bow deals 9–11 Arrow damage per hit. Its draw time is 1.1 seconds, and drawing it consumes 1 stamina per second.
Crafting recipe
- Crafting station: Workbench
- Materials: Wood Plank ×2, Leather ×1
- Output: 1 Wooden Bow
- Ammunition: Arrow
Compared with the Long Bow, the Wooden Bow has lower listed damage and a longer draw time. However, it uses less stamina per second while drawing.
20. Wooden Shield
The Wooden Shield provides defense while held and allows you to block enemy attacks using stamina.
Effects while held
- +25% Damage Reduction
- +10% Noise While Moving
Unlike the Improvised Shield, the Wooden Shield does not list a movement-speed or jump-height penalty. It does, however, increase noise while moving.
Crafting recipe
- Crafting station: Workbench
- Materials: Wood Plank ×2, Iron Rod ×2
- Output: 1 Wooden Shield
How blocking works
Hold block with the shield in your off hand. Each point of enemy damage costs 1 stamina instead of health, and blocking drains an additional 1 stamina per second.
How Forge Anvil Weapon Upgrades Work
Most of the listed melee weapons can be upgraded to Level 3 at a Forge Anvil. Each upgrade increases both ends of the weapon’s damage range.
| Upgrade | Damage Increase |
|---|---|
| Level 1 | +1 to both damage values |
| Level 2 | +4 to both damage values |
| Level 3 | +9 to both damage values |
For example, a Long Sword starts at 31–39 damage. At Level 1, it deals 32–40; at Level 2, it deals 35–43; and at Level 3, it reaches 40–48 damage.
Forge Anvil materials
- Level 1: Scrap Metal ×5 and Wood Plank ×2
- Level 2: Scrap Metal ×10 and Grinding Stone ×1
- Level 3: Scrap Metal ×15 and Grinding Stone ×1
The listed upgrade increases are cumulative relative to the weapon’s base damage, rather than being added together at every level.
Deep Dish Dungeon’s 20 weapons offer several ways to approach combat, from heavy melee attacks to ranged damage and shield-based defense. The Knight’s Blade has the highest base minimum damage among the listed weapons, while the War Hammer offers a much wider damage range at a higher stamina cost.
Before choosing your equipment, remember to check the enemy’s damage-type weaknesses. Keep the Silver Dagger for Apparitions, use the regular Hammer when Hammer-type damage matters, and upgrade your preferred weapons at a Forge Anvil whenever you have the required materials.
With the right weapon and upgrades, you can make your dungeon runs more manageable without wasting stamina on equipment that does not suit the encounter.
