A-888 Project Creedbreaker Trello & Beginner Guide

Hello everyone, we’re going to provide you with the A-888 Project Creedbreaker Trello Link. So read on for the A-888 Project Creedbreaker Trello Link, Wiki, and get up-to-date with all of the game’s features with this trello.

A-888 Project Creedbreaker Trello, Wiki Link

If you play Roblox then you would be aware that Most Roblox games have a Trello, an official one made by developers to help the players understand the game’s basics and cover every aspect of the game. These Trello are created by game developers or some gamers who love to play A-888 Project Creedbreaker .

Basically, people create these Trello to help other players so that others can learn about games basis. In Trello, you find information about Boss, NPC, beginner guide, and much more.

A-888 Project Creedbreaker Trello Link

  • https://trello.com/b/qIeAwy5m/a-888-project-creedbreaker-official-trello

Guide

How many Requisition Tokens does it take to unlock everything

Total: Level 14 & 187 Requisition Tokens

Skill Decks:

  • 72 Requisition Tokens

Class Specializations

  • 70 Requisition Tokens

Quartermaster:

  • Level 14
  • 45 Requisition Tokens

Requisition Tokens are earned every time you level up. If you’re looking to level up quickly, rush 5 anchors and 2 supply beacons, then reset and repeat.

Weapon Stats

Firearms

Damage: How much HP the target will lose after being shot inside the Drop Off Range.

If a firearm fires pellets or in bursts, damage will also be shown as ?x? (For example: 105×2 means it fires 2 pellets (or a burst of 2 shots) with each pellet (burst) doing 105 damage)

Drop Off Range: A range in Studs which dictates how far a bullet can travel before losing or gaining damage.

Drop Off Damage: How much HP the target will lose after being shot outside the Drop Off Range.

Firerate: How fast a weapon fires in RPM (Rounds Per Minute).
If a firearm has RPM ramp-up, the numbers will be shown as ? RPM (starting RPM) → ? RPM (max RPM) (For example: 500 RPM → 600 RPM)

Recoil Control: The amount of recoil a gun induces after a shot. Higher number = better control.

Magazine Size: The amount of ammo that a weapon can have loaded at once.

Reserves: The amount of magazines or shells/slugs/etc carried with you.

Reload Speed: How fast a weapon reloads in seconds.

Piercing: How many Walkers a weapon’s bullet can pierce through. For example, if the number is 2, it means a bullet can hit the target and then one more target behind them.

Melees

Damage: How much HP the target will lose after being hit with a light attack. Heavy attacks deal twice the damage of a light attack, however consume Stamina.

Speed: How fast a melee can attack. Higher number = faster attack rate.

Range: A range in Studs which dictates how far a melee weapon can reach.

Stamina: Allows parrying, using heavy attacks and dashing.

Walker Spawn Weight / Spawn Chance

A Walker’s Spawn Weight is a hidden value which determines how much more likely this walker is to spawn instead of a Corpse-walker.

The lower the number is, the higher the chance is for this type of Walker to spawn in instead of a Corpse-walker.

Current Walker Spawn Weight values:

  • 1/15 – Dread-walker, Thorn-walker, Grave-walker
  • 1/20 – Ghost-walker, Tox-walker, Rust-walker, Blade-walker, Knight-walker
  • 1/30 – Hell-walker, Sabo-walker, Blitz-walker
  • 1/35 – Venom-walker, Shred-walker
  • 1/40 – Thrash-walker
  • 1/180 – King, Nemesis

If an Anomaly isn’t listed here – the spawn weight for it is unknown.