Bring Back The Sun Boss Fight Walkthrough Guide – Map

The Boss Fight map serves as the grand finale of Roblox Bring Back The Sun. Unlike previous stages that focus on a single puzzle mechanic, this final area combines nearly everything you’ve learned throughout the game. You’ll gather crafting materials, solve a color sequence puzzle, create special tools, unlock hidden rooms, organize bookshelves, uncover magical secrets, and ultimately confront the final boss.

This is easily the longest and most complex level in the game. Missing even one clue can leave you wandering around the castle wondering what to do next. Fortunately, every puzzle follows a logical progression once you know where to look.

This complete walkthrough covers every step required to clear the Boss Fight map from start to finish.

Starting the Boss Fight Map

When the level begins, you’ll find yourself outside a large castle.

Before doing anything else, collect the Bow located near the starting area.

The bow is required for the first major puzzle, but you won’t be able to use it immediately because it doesn’t come with arrows.

Your next objective is gathering crafting materials.

Collecting Materials for Arrows

To craft arrows, you’ll need three resources:

  • Rock
  • Wood
  • Feather

Each item can be found around the starting area.

Rock Location

Search the nearby ground around the castle exterior. The rock is one of the easier materials to spot.

Wood Location

A piece of wood can be collected from another area near the castle walls.

Feather Location

The feather is located separately from the other materials and is usually the item players miss first.

Once all three materials are collected, head to the crafting table.

Crafting Arrows

Interact with the crafting table and combine:

  • Rock
  • Wood
  • Feather

The result is:

5 Arrows

These arrows are enough to complete the next puzzle if you shoot correctly.

If you miss a shot, don’t panic. Additional arrows can always be crafted by gathering more materials and returning to the crafting station.

Solving the Castle Color Puzzle

Near the crafting area you’ll find instructions showing a sequence of colors.

The correct order is:

  1. Blue
  2. Purple
  3. Green
  4. Yellow
  5. Red

Memorize this sequence carefully.

Shooting the Colored Targets

Climb to the castle area where colored targets can be seen.

Equip the bow and shoot the targets in the exact order shown by the clue.

Correct Sequence

  • Blue
  • Purple
  • Green
  • Yellow
  • Red

The order is extremely important.

Shooting colors out of sequence will fail the puzzle.

If you run out of arrows, simply craft more and continue.

Once all colors have been activated correctly, the castle entrance opens.

You can now enter the castle.

Collect the Empty Bucket

After entering the castle, grab the empty bucket immediately.

Although it isn’t used right away, you’ll need it later during the magical section of the level.

Many players overlook this item and end up backtracking.

Crafting the Carving Tool

Inside the castle you’ll find another crafting station.

Use it to create a carving tool.

This tool allows you to shape wood into a specific key.

Nearby you’ll also find an illustration showing the exact design required.

Creating the Idol Key

Examine the reference image carefully.

The puzzle requires you to recreate the pictured key shape by carving the wooden block.

Use the carving tool and remove the correct sections until the design matches the image.

Once completed successfully, you’ll receive:

Idol Key

Opening the Wizard’s Room

With the Idol Key in your inventory, climb the tower inside the castle.

At the top you’ll discover a locked room belonging to the wizard.

Use the key to unlock the door.

A short cutscene follows.

Wait for the sequence to finish before continuing.

Discovering the Hidden Elevator

After entering the wizard’s area, look underneath the table.

A hidden button is concealed there.

Press it.

Doing so activates a moving platform that functions as an elevator between floors.

This platform becomes important throughout the remainder of the level.

The Library Puzzle Begins

After riding the platform upward, you’ll discover another bookshelf.

Don’t worry about solving it yet.

Instead, collect the book located nearby.

This serves as your introduction to the largest puzzle in the map.

Return downstairs and read the clues.

The notes explain that books must be organized according to genre and placed on the correct bookshelf.

Understanding the Bookshelves

Each bookshelf is assigned a category.

The clues reveal the following layout:

Shelf Genre
A Poetry
B Historical
C Fantasy
D Science Fiction

Your task is finding every book hidden throughout the castle and placing them on the correct shelf.

Finding All 10 Books

A total of ten books exist in the map.

Book Count

  • One book is located in the tower area.
  • Nine books are scattered throughout the castle.

Search carefully around:

  • Bookshelves
  • Tables
  • Corners
  • Behind objects
  • Behind statues

One of the books is particularly easy to miss because it’s tucked away behind a statue.

Another sits near the bookshelves themselves and often blends into the environment.

Do not begin sorting until you’ve collected all ten.

Bookshelf A – Poetry

Bookshelf A is assigned to Poetry.

The correct books are:

Verses of Midnight

Place this title on Shelf A.

Echoes of Heart

Place this title beside the previous poetry book.

Once both are inserted, Shelf A is complete.

Bookshelf B – Historical

Bookshelf B contains historical works.

The Fall of Rome

Place this book on Shelf B.

Secrets of Pharaohs

Place this beside The Fall of Rome.

Shelf B is now finished.

Bookshelf D – Science Fiction

Shelf D is designated for science fiction titles.

The correct books are:

Mars Colony

Neon Horizon

Quantum Paradox

Place all three books on Shelf D.

This completes the science fiction section.

Bookshelf C – Fantasy

The remaining books belong on Shelf C.

This bookshelf is located upstairs.

Ride the platform back up and insert the remaining fantasy books into the shelf.

Once all books are placed correctly, a hidden reward appears elsewhere in the castle.

Obtaining the Old Key

Completing the bookshelf puzzle causes a key to appear.

The key spawns on a rock behind the statue.

Return downstairs and collect it.

This item is easy to miss because players often expect it to appear near the bookshelves.

The reward is:

Old Key

Opening the Hidden Chest

Return upstairs using the moving platform.

At the top you’ll find a locked chest.

Use the Old Key.

Inside you’ll receive one of the most important items in the game:

Magic Wand

Decoding the Magic Word

The wand cannot be used until you discover the correct spell word.

Near the statues you’ll find plaques with strange text.

At first glance they appear unreadable because the writing is inverted.

When interpreted correctly, the messages reveal:

  • Statue of an Old Friend
  • Statue of Harry

The word Harry is highlighted differently than the surrounding text.

This is the clue you’re looking for.

Activating the Magic Wand

Equip the Magic Wand.

Enter the spell:

Harry

Cast the spell.

Doing so creates a magical platform that appears elsewhere in the castle.

This unlocks access to the final section of the level.

Collecting the Potion

Before proceeding, make sure to pick up the potion located nearby.

Many players create the magical platform and immediately move forward without grabbing the potion.

You’ll need it shortly.

Entering the Hidden Chamber

Use the newly created magical platform to reach the next area.

You’ll encounter a sealed doorway.

Use the potion on the door.

The barrier disappears, granting access to a hidden magical chamber.

Learning the Final Spells

Inside the chamber you’ll discover another clue.

The room teaches two additional magical words:

Ignis

Fulgur

These are the final spells needed before confronting the endgame sequence.

Remember them carefully.

Using the Final Magic

Cast the newly learned spells with the Magic Wand.

This triggers the final events of the map.

The castle’s mysteries are now fully solved, and the game transitions toward its climactic finale.

A lengthy cutscene begins.

Allow it to play completely.

Boss Fight Puzzle Solutions

Arrow Color Order

  1. Blue
  2. Purple
  3. Green
  4. Yellow
  5. Red

Bookshelf Categories

Shelf Category
A Poetry
B Historical
C Fantasy
D Science Fiction

Poetry Books

  • Verses of Midnight
  • Echoes of Heart

Historical Books

  • The Fall of Rome
  • Secrets of Pharaohs

Science Fiction Books

  • Mars Colony
  • Neon Horizon
  • Quantum Paradox

Magic Words

  • Harry
  • Ignis
  • Fulgur

The Boss Fight map is a fitting conclusion to Bring Back The Sun. Rather than relying on a single difficult puzzle, it combines multiple mechanics from earlier stages and tests your ability to explore, observe clues, and connect information spread across the castle.

The arrow sequence, bookshelf organization puzzle, hidden keys, magical spells, and secret rooms all work together to create the most elaborate challenge in the game. Once you’ve crafted the Magic Wand, discovered the spell word Harry, learned Ignis and Fulgur, and unlocked the hidden chamber, you’ll have completed every major puzzle the map has to offer and be ready for the final confrontation that concludes the adventure.