If you are new to Enshrouded and want to deal magic damage without getting too close to enemies, wands are a great weapon choice. They let you attack enemies from a distance, deal consistent damage, and fight without worrying about ammunition or spending mana on every attack. You can also equip a shield in your other hand, giving you extra defense while exploring Embervale.
In this post, we will tell you everything you need to know about using wands in Enshrouded. We will cover the different wand attacks, the best skills to unlock, how to manage wand durability, and which early-game wands and equipment are worth looking for. I will also explain how important wand properties such as Multishot, Ethereal Duplication, and Overcharge work together.
Whether you are just starting your adventure or working toward a stronger Battlemage build, this guide will help you understand how to get the most out of your wands. Let’s go through everything step by step so you can build a powerful magic-focused character without wasting your skill points or equipment.
Enshrouded 1.0 Wands Guide – Best Skills, Weapons, and Gear
Wands have several attacks that make them useful for both single-target damage and crowd control. Learning when to use each attack will help you deal more damage while keeping enemies at a safe distance.
Standard Attack
The Standard Attack is your basic wand attack. It fires a small magical projectile at an enemy and is useful for dealing consistent damage from a distance.
This attack becomes much more effective when you unlock certain skills or use wands with special properties. For example, Multishot, Ethereal Duplication, and Arcane Proliferation can increase the number of projectiles you fire, helping you deal more damage and activate on-hit effects more frequently.
If you want a reliable attack for most encounters, the Standard Attack should be your main source of damage.
Heavy Attack
The Heavy Attack was introduced in version 1.0 and allows you to launch a piercing magical projectile by holding down your attack button.
Unlike the Standard Attack, this projectile can pass through enemies and has a small area of effect. It can be useful when enemies line up in front of you.
However, there is one important thing to remember: Heavy Attacks are not affected by Multishot, Ethereal Duplication, or Arcane Proliferation. If your build focuses on firing multiple projectiles, your Standard Attack will generally benefit more from those properties.
Focus Attack (Wand Specialization)
The Focus Attack is a special ability that you unlock by learning the Wand Specialization perk in the Battlemage skill tree.
Once your Focus Bar is full, press R on your keyboard to activate the attack. Your character summons a magical orb that pulls nearby enemies toward its center and prevents them from attacking while they are affected.
This ability is especially useful when you are surrounded by several enemies and need a little breathing room. However, the pulling effect does not work on bosses, so you should not rely on it to control them.
You can find your Focus Bar below the action bar. When it is full, a yellow flash appears around your character, indicating that your Focus Attack is ready.
What Generates Focus?
Your Focus Bar fills when you land direct hits that deal damage to enemies. Both Standard Attacks and special attacks can contribute to Focus generation.
Additional projectiles from Arcane Proliferation, Multishot, and Ethereal Duplication can help fill the bar faster because they provide more opportunities to hit enemies.
What Does Not Generate Focus?
Passive damage effects do not contribute to Focus generation. This includes secondary damage from Chain Hit and Mass Destruction, as well as damage from gems and poison or burn status effects.
If you want to charge your Focus Bar quickly, concentrate on landing direct attacks rather than relying on passive damage effects.
Wand Evasion Attack
The Wand Evasion Attack is another move introduced in version 1.0. You can perform it by attacking immediately after dodging or using Blink, provided you have unlocked the Wand Evasion Attack skill.
Instead of firing a regular projectile at one enemy, this attack launches a wide, magic-infused disc that pierces through multiple enemies in a straight line.
I recommend learning this move if you frequently fight groups of enemies. It gives you another way to deal damage while moving around the battlefield, allowing you to dodge incoming attacks and counterattack quickly.
Remember that you must unlock the Wand Evasion Attack node in the skill tree before you can use it.
Aerial Wand Attack
The Aerial Wand Attack is designed for fighting groups of enemies and gives you another useful option during combat.
To perform it, jump into the air and hold down your attack button while airborne. Your character releases a concentrated magical blast that deals damage and knocks enemies back across a wide area.
This attack is particularly useful when several enemies are grouped together. The knockback can also give you some space when enemies get too close.
You must unlock the Aerial Wand Attack node in the skill tree to use this move. It replaces the standard aerial Heavy Attack, so keep that in mind when planning your combat style.
Best Skills for a Battlemage Build
If you want to make the most of your wands, choosing the right skills is just as important as finding a powerful weapon. I recommend focusing on wand damage, critical hits, extra projectiles, survivability, and mobility.
Best Combat Skills
Wand Specialization
This is one of the most important skills for a wand build because it unlocks your Focus Attack. The ability to pull nearby enemies together and temporarily stop them from attacking can be extremely useful during difficult encounters.
Wand Evasion Attack
Unlock this skill if you want to deal damage immediately after dodging. It is especially useful when fighting multiple enemies and gives you another attack option without forcing you to stand still.
Aerial Wand Attack
This skill improves your ability to handle groups of enemies by providing a powerful airborne attack with area damage and knockback.
I recommend unlocking these three combat skills as you develop your Battlemage build.
Best Mobility and Utility Skills
Double Jump
Double Jump is one of the most useful skills to unlock early. It helps you explore Embervale, reach higher locations, avoid obstacles, and move around more easily during combat.
Arcane Proliferation
Arcane Proliferation gives your wand a chance to fire additional projectiles. This improves your damage potential and helps you build Focus faster when the extra projectiles hit enemies.
It also works well with certain wand properties, making it an important choice for a projectile-focused build.
Eternal Spark
Eternal Spark gives your projectiles a chance to restore one point of wand durability per hit. Since wands lose durability when firing projectiles, this skill can help you keep your weapons usable for longer.
Some equipment pieces can improve this effect, making Eternal Spark particularly valuable for wands with Multishot.
Blink
Blink extends the distance of your dodge, helping you escape dangerous situations more easily. It is especially useful against bosses and enemies that can quickly close the distance.
Life Essence
Life Essence belongs to the Healer skill tree and increases your maximum health based on your Intelligence investment. It can also receive additional benefits from equipment, making it a useful option if you want more survivability.
Best Damage Skills
Sting
Sting provides a significant boost to your wand attacks, making it a strong choice for a damage-focused Battlemage.
Intelligence
Intelligence increases your magical damage by 5% per attribute point, according to the guide’s listed values. Since your wand build relies on magical damage, investing in Intelligence helps improve your overall damage output.
Mage Apprentice
Mage Apprentice increases magical damage and can receive additional benefits from equipment.
Wizard
Found in the Wizard skill tree, Wizard increases your Magical Critical Strike Chance. Critical hits are especially valuable when combined with skills that trigger additional effects.
Chain Hit
Chain Hit gives your normal wand attacks a chance to strike additional targets. This makes it useful when fighting groups of enemies and helps you spread damage beyond your initial target.
Mass Destruction
Mass Destruction works alongside Chain Hit to provide explosive area-of-effect damage. When combined with a high critical hit chance and multiple projectiles, it can significantly improve your ability to clear groups of enemies.
Wand and Elemental Mastery
These skills are found in the Battlemage and Wizard skill trees. They increase wand damage and are worth considering as you develop your build.
Recommended Skill Progression
If you are building your Battlemage around level 20–25, here is a suggested order to follow.
- Start by unlocking Double Jump to improve your mobility and exploration.
- Focus on the Battlemage skill tree and unlock your essential wand skills. You can leave Exalted for later.
- Move into the Wizard tree and unlock Wizard, Chain Hit, and Mass Destruction.
- Pick up two Endurance nodes from the Survivor or Beastmaster trees to improve your stamina.
- Invest in Constitution nodes and Earth Aura from the Guardian tree, starting from the Life Burst node.
- Improve your Intelligence and take additional damage-focused perks.
- Unlock utility skills such as Blink and Life Essence whenever you feel you need more mobility or survivability.
This is a general progression path rather than a strict requirement. You can adjust it depending on whether you prefer dealing maximum damage, surviving longer, or moving around the world more comfortably.
How to Avoid Running Out of Wand Durability
One of the biggest problems with using wands is durability. Every time your wand produces a projectile, it loses one durability point. This means that wands with Multishot and other projectile effects can break faster because they fire more projectiles.
Fortunately, there are several ways to manage this problem.
Use Anvils
Anvils can restore your weapons to maximum durability. You can find them around ruined structures, villages, and safe checkpoints.
Whenever you discover an anvil during your exploration, consider marking its location on your map. Custom map markers make it easier to return later when your equipment needs repairing.
This is one of the simplest ways to keep your favorite wand ready for combat.
Unlock Eternal Spark
Eternal Spark is one of the most useful skills for maintaining wand durability. It gives your projectiles a chance to restore one durability point per hit.
Certain equipment pieces, such as Spectral Ward and Wizard Pants, can improve this effect further.
Keep in mind that equipment bonuses do not take effect until you have invested at least one level in the corresponding skill tree. Equipment can also add a level to your existing skill, allowing you to boost certain skills beyond their normal cap.
If you use a wand that fires multiple projectiles, Eternal Spark is worth considering because it can help offset the durability cost of frequent attacks.
Prepare Repair Kits
Once you reach the third biome, you can unlock the ability to craft portable Repair Kits.
These are especially helpful when exploring distant areas where you might not have access to an anvil. Instead of returning to a safe location every time your equipment needs attention, you can carry repair supplies with you.
I recommend keeping some Repair Kits in your inventory before starting a long exploration trip.
Carry Spare Wands
Another simple solution is to carry more than one wand.
Using multiple wands allows you to spread durability consumption across your weapons rather than relying on a single wand for every encounter. It also lets you switch between different damage types depending on the enemies you are fighting.
For example, you might carry one wand for general combat and another that deals a different elemental damage type for enemies with specific weaknesses.
Best Early-Game Wands in Enshrouded
Finding the right wand early can make your journey through Embervale much easier. Three options worth considering are the Voidcaller, Reaper’s Wand, and Luminous Wand.
Voidcaller
Source: Chests found in the Shroud
Primary damage type: Shroud
Key properties: Overcharge (30%), Multishot, and Ethereal Duplication
The Voidcaller is a strong option against non-Fell creatures. Its combination of Overcharge and additional projectile properties makes it worth keeping if you find one with the listed traits.
Multishot and Ethereal Duplication are particularly valuable because they can increase your projectile output, improving your damage potential and helping activate on-hit effects more frequently.
However, remember that enemy weaknesses matter. The Voidcaller is not necessarily the best choice for every encounter, so it is worth carrying another wand when you need a different damage type.
Reaper’s Wand
Source: Complete the Fox Chase side quest, then craft it at the Alchemist.
Primary damage type: Shock
Key properties: Multishot and Precise, which increases Critical Strike Chance.
The Reaper’s Wand is a reliable general-purpose choice, particularly if you are building around Chain Hit and Mass Destruction.
Its Multishot property helps you fire additional projectiles, while Precise improves your chances of landing critical hits. These properties work well with a build focused on dealing damage to multiple enemies.
One major advantage is that the Reaper’s Wand can be crafted at higher levels as you progress, provided you have the appropriate materials. This makes it a dependable option if you are not getting lucky with random loot.
If you want a wand that can remain useful as you advance through the game, this is one of the options I would prioritize.
Luminous Wand
Source: Golden chests in Revelwood or drops from the Fell Critter Queen.
Primary damage type: Fire
Key property: Multishot
The Luminous Wand is a useful choice against Fell enemies, Hollows, and other creatures that are vulnerable to its damage type.
Its Multishot property makes it particularly effective when combined with skills that benefit from additional projectiles. It can be a good alternative to the Voidcaller or Reaper’s Wand when you need fire damage.
Which Early-Game Wand Should You Choose?
Here is a quick comparison of the three wands.
- Voidcaller: A good option against non-Fell creatures, especially if you want to take advantage of its listed projectile properties.
- Reaper’s Wand: A strong general-purpose choice for a Battlemage build focused on critical hits and area damage.
- Luminous Wand: A useful choice against Fell enemies, Hollows, and other creatures vulnerable to fire damage.
I recommend keeping more than one of these wands if possible. Switching weapons according to enemy weaknesses can be more effective than relying on a single weapon in every situation.
Best Starting Gear for a Battlemage
Your equipment can make a noticeable difference to your damage, survivability, and wand durability. For an early-game Battlemage, I recommend prioritizing magical critical chance, wand damage, health, stamina, and useful durability bonuses.
Best Headgear: Alchemist or Mage Hat
Source: Craftable at the Alchemist or found in random chests in the Springlands.
The Alchemist Hat and Mage Hat are useful early choices because they provide Magical Critical Strike Chance.
Critical hits work particularly well with a build that uses Chain Hit and Mass Destruction, so this is a good equipment slot to use for improving your offensive capabilities.
Best Chest Armor
Source: Any suitable chest armor you find.
For your chest slot, focus on pieces that provide good armor and useful bonuses such as increased health or stamina.
You do not need to find a specialized magical chest piece immediately. Early in the game, surviving enemy attacks and having enough stamina to move around comfortably can be just as important as maximizing your damage.
Best Gloves: Wizard Gloves
Source: Random chests in Revelwood.
Key feature: Wand Damage
Wizard Gloves are an excellent choice for a wand-focused build because they directly support your main weapon.
If you find them while exploring Revelwood, they are worth considering for your Battlemage setup.
Best Pants: Wizard Pants or Any High-Armor Option
Source: Random chests in Revelwood for Wizard Pants.
Wizard Pants are particularly useful for spellcasting because they provide Mana Regeneration and Eternal Spark, which can help restore wand durability.
If you do not have them yet, use any suitable pants that provide good armor, health, or stamina bonuses.
For a build that uses wands frequently, Wizard Pants are worth looking for because their durability-related benefit can reduce the pressure to repair your weapon as often.
Best Boots: Wanderer’s Boots or Mage Boots
You have two useful options depending on your preferred playstyle.
Wanderer’s Boots
- Source: Complete the One Last Journey side quest and loot the skeleton beside the Ancient Obelisk.
- Key features: Sprint Speed and Stamina.
These boots are a good choice if you value mobility and exploration. The extra sprint speed and stamina make it easier to travel through the world and reposition during combat.
Mage Boots
- Source: Craftable at the Alchemist or found in random chests in the Springlands.
- Key feature: Mana Regeneration.
Mage Boots are a more spellcasting-focused option. Choose them if you prefer equipment that supports your magical playstyle.
Best Shield: Wards
Source: Craftable at the Alchemist or found in random chests in the Springlands and Revelwood.
Wards are useful because wands are one-handed weapons, allowing you to equip a shield in your other hand.
Depending on the item’s rarity and properties, Wards can provide benefits such as Mana Regeneration, Eternal Spark, and Wand Damage. Wand Damage is listed as a property on Legendary-rarity Wards.
Check the properties of each shield you find before deciding which one to use. A shield with bonuses that complement your build can be more useful than one that only provides defense.
Best Rings: Ring of Mana or Ring of Endless Life
Your ring choice depends on whether you want to improve your magical setup or increase your survivability.
Ring of Mana
- Source: Random chests in the Springlands or Revelwood.
- Listed properties: Mana Regeneration, Wizard for Magical Critical Strike Chance, and Spellslinger for Staff Damage.
The Ring of Mana is worth considering if you want equipment that supports your spellcasting setup. Remember that staff-related bonuses are not the same as wand damage bonuses, so check which effects actually benefit your current weapon.
Ring of Endless Life
- Source: Random chests in the Springlands or Revelwood.
- Listed properties: Health and Health Leech.
Choose this ring if you want additional survivability. Extra health and health recovery can help you stay in combat longer, particularly when enemies get close.
Recommended Starting Gear Summary
For a straightforward early-game setup, use the following as a starting point:
- Head: Alchemist Hat or Mage Hat for Magical Critical Strike Chance.
- Chest: Any suitable high-armor piece with health or stamina bonuses.
- Gloves: Wizard Gloves for Wand Damage.
- Pants: Wizard Pants for Mana Regeneration and Eternal Spark, or another suitable armor piece.
- Boots: Wanderer’s Boots for mobility or Mage Boots for Mana Regeneration.
- Shield: Wards with useful magical or durability-related properties.
- Rings: Ring of Mana for a spellcasting-focused setup or Ring of Endless Life for survivability.
You can adjust these choices as you discover better equipment. Always check the individual properties of an item instead of choosing it based on its name alone.
Appendix: Understanding Wand Properties
Wand properties can significantly affect your damage output. Before salvaging an unwanted wand into runes, check its description carefully. You might find that its combination of properties makes it more useful than another weapon with a higher base damage value.
Overcharge
Overcharge gives wands a range of possible damage values instead of a single fixed damage number.
For example, a wand with 20 base damage and 10% Overcharge can deal between 20 and 22 damage per hit, using the calculation described in this guide.
Other modifiers can affect the final damage, so treat this as a basic example of how Overcharge works rather than a complete damage formula.
When comparing wands, check both their base damage and their Overcharge value. A weapon’s damage range can help you understand how much damage it may deal with each attack.
Ethereal Duplication and Multishot
Ethereal Duplication and Multishot are special properties that you can find in a wand’s item description. Some wands have neither property, while others can have both.
These properties are valuable because additional projectiles can improve several parts of your build.
Faster Focus Generation
More projectiles give you additional opportunities to land direct hits. This can help you fill your Focus Bar faster and use your Focus Attack more frequently.
More Critical Strike Opportunities
Additional projectiles can create more opportunities for critical hits. Critical hits can trigger Chain Hit and Mass Destruction, improving your damage against groups of enemies.
Better On-Hit Effect Synergy
Each projectile counts as a separate strike, allowing you to trigger on-hit effects more frequently. Examples include Health Leech, the Gem of Corruption, and the Gem of Currents.
This makes projectile-focused wands especially effective when combined with equipment and skills that benefit from repeated hits.
How Arcane Proliferation Works With Other Properties
Arcane Proliferation adds another layer to a projectile-focused Battlemage build.
According to the listed interactions:
- Arcane Proliferation can duplicate a projectile created by Multishot.
- Arcane Proliferation does not duplicate a projectile created by Ethereal Duplication.
- Combining Arcane Proliferation, Multishot, and Ethereal Duplication can allow a wand to fire up to five projectiles at once.
This combination can increase your damage potential, speed up Focus generation, and improve the frequency of on-hit effects.
However, keep durability in mind. Firing more projectiles can consume durability more quickly, so pairing a high-projectile wand with Eternal Spark or carrying spare wands is a good idea.
Final Tips for Using Wands in Enshrouded
Wands are a strong option if you want to deal magical damage from a distance while keeping a shield equipped for additional defense. The key is to build around the weapon’s strengths rather than focusing only on its base damage.
Here are the main things I recommend remembering:
- Unlock Wand Specialization to gain access to the Focus Attack.
- Pick up Double Jump early for exploration and mobility.
- Invest in Intelligence and damage skills to improve your magical attacks.
- Unlock Chain Hit and Mass Destruction if you want stronger area damage.
- Keep an eye out for wands with Multishot and Ethereal Duplication.
- Use Eternal Spark, anvils, and Repair Kits to manage durability.
- Carry different wands when possible so you can adapt to enemy weaknesses.
- Choose equipment based on its actual bonuses, especially Wand Damage, Magical Critical Strike Chance, health, and useful durability effects.
With the right skills, weapons, and equipment, you can build a Battlemage that deals consistent damage, handles groups of enemies effectively, and explores Embervale without constantly worrying about broken equipment.
If you are just starting out, focus on unlocking your essential wand skills and finding a reliable early-game weapon first. You can improve the rest of your build as you progress and discover better gear.
