Five times Nintendo has messed up badly

Although Nintendo is doing pretty well right now with the Nintendo Switch and the Nintendo Switch Lite, Nintendo has messed up a lot in the past and has failed countless amounts of times. From bad consoles to unplayable games, Nintendo has a rather large history of mess-ups. Below you will find the top five times the Japanse company has messed up badly.

1. The Nintendo Playstation

Undoubtfully the biggest mistake Nintendo ever made was related to the Playstation. Back in the day, Sega was the only real competition that Nintendo faced. When rumours started spreading that Sega was working on a CD-ROM expansion, Nintendo wanted to be one step ahead. For that reason, they teamed up with Sony to build what was know as the Playstation. However, Nintendo then ditched Sony for Philips, Sonys rival at the time. Sony decided to go ahead and release the PlayStation anyway since they had already built it. Just like that, Nintendo gave birth to its own biggest competition. The PlayStation went on to be one of the best selling consoles in the world.

Sony PlayStation

2. The Wii U

The Wii U was a massive failure. Not only was it extremely underpowered compared to Xbox One and PS4, but it also had the ugliest iPad styled controller that only one player could use at a time. The Wii U wasn’t a bad console, it was just a piece of dirt compared to that Xbox One and PS4. On top of the obvious design issues and underwelaming performance, the advertisements for the console were also confusing. The Wii U only sold about 13 million copies. Although that may seem like a lot, it is nothing compared to the 101 million copies that the original Wii sold. After the failure of the Wii U, a new console immediately entered production which eventually became the Nintendo Switch.

Nintendo Wii U

3. Virtual Boy

The Virtual Boy was a massive screw up on Nintendos behalf. It was marketed as the first console capable of displaying stereoscopic “3D” graphics. The Virtual Boy first entered the market in 1995, just a week before the powerful Playstation was due to be released in America. Long story short, the Virtual Boy was a massive failure due to the high price tag, unimpressive “3D” effect, lack of true portability, health concerns, ugly design and low-quality games. Only 22 games were ever released on the console.

Nintendo Virtual Boy

4. Nintendo 64 DD

After they lost Sony, Nintendo realised that Sony has a great idea of using a disc in a console. They immediately wanted to do the same. However, instead of just building a new console, they decided it would be better to just release an add on to the already existing N64. That gave birth to the N64DD. The addon sat below the N64 and allowed your N64 to read and modify disks. However, it was a total failure due to the confusion in marketing. The N64DD was mainly meant for developers. Shortly after realising that the add on was a dead-end, Nintendo stopped production.

Nintendo 64

5. Selling Rare

Rare is one of the best game development studios you will find. They develop high-quality games that never fail. Back in the day, they were second party developers for Nintendo and developed many popular games such as Donkey Kong Country, Banjo-Kazooie, and Battletoads. However, in 2002 Nintendo decided to sell Rare to Microsoft. Since then, Rare has developed many successful games such as Gears of War, Sea of Thieves and Kame. Nintendo willingly sold one of their best game development studios to their rivals.

Rare crew nintendo

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