Kingdom Rush 6 Genesis Heroes Guide – Unlock, Level

Heroes are a huge part of Kingdom Rush 6: Genesis, and you have plenty of options to choose from depending on how you like to play. There are 12 heroes in total, ranging from melee fighters and ranged attackers to flying heroes and powerful magic users.

In this post, I’ll explain all 12 heroes, how you can unlock them, their starting levels, attack types, and how the hero XP and upgrade systems work. I’ll also cover how much XP you need for every hero level and how the different game modes affect the XP your heroes earn.

Whether you are just starting with Gerald or working your way toward the later heroes like Drakkan and Ashbite, this guide will help you understand the entire hero progression system.

Kingdom Rush 6 Genesis Heroes Guide – Unlock, Level

Kingdom Rush 6 Genesis has 12 heroes.

Gerald is available from the start. On Steam, the remaining heroes are unlocked by collecting stars, starting with Zefira at 1 star and going all the way to Ashbite at 84 stars.

On iOS and Android, several heroes are instead available as in-app purchases.

Here are all 12 heroes:

Hero Class Starting Level Attack
Gerald Time Saviour 1 Melee, physical
Zefira Battlemage 1 Melee and ranged, physical and magic
Bolin Sharpshooter 2 Melee and ranged, physical
Connor Templar Champion 3 Melee, physical
Malik Unchained 4 Melee, physical
Rhodes Earth Bastion 4 Melee, physical
Gemina Arcane Illusionist 4 Melee and ranged, physical and magic
Ignus Flame Prodigy 5 Melee, true
Illiana Dragon Tamer 5 Melee and ranged, physical
Oni Vengeful Hunter 5 Melee, physical
Drakkan Arcane Guardian 5 Ranged, flying, magic
Ashbite Red Dragon 5 Ranged, flying, physical

Hero Unlock Order

If you are playing on Steam, heroes are unlocked by reaching specific star milestones.

Hero Steam Unlock iOS & Android Starting Level
Gerald From the start From the start 1
Zefira 1 star 1 star 1
Bolin 11 stars 11 stars 2
Connor 20 stars 20 stars 3
Malik 28 stars In-app purchase 4
Rhodes 40 stars In-app purchase 4
Gemina 54 stars In-app purchase 4
Ignus 58 stars In-app purchase 5
Illiana 66 stars In-app purchase 5
Oni 70 stars In-app purchase 5
Drakkan 80 stars In-app purchase 5
Ashbite 84 stars In-app purchase 5

So, if you are playing on Steam, Ashbite is the final hero you unlock and requires 84 stars.

On mobile, Malik, Rhodes, Gemina, Ignus, Illiana, Oni, Drakkan, and Ashbite are available through in-app purchases instead.

Joining Above Level 1

One useful thing about the hero system is that not every hero joins you at level 1.

Each hero has a specific starting level, and when you unlock that hero, they join at that level with the corresponding XP and upgrade points already available.

This means later heroes do not have to start from scratch.

For example, Bolin joins at level 2, Connor starts at level 3, and several of the later heroes start at level 5.

Hero Party and Classic Rush

The number of heroes you can use also depends on the game mode.

In Hero Party, you can take 4 heroes into battle.

In Classic Rush, you can use only 1 hero.

Spell Rush is played without heroes.

So if you are switching between game modes, keep in mind that your available hero slots can change.

Hero Levels

Heroes can be leveled from level 1 to level 10.

A hero needs a total of 120,000 XP to reach level 10.

Every level after level 1 gives 4 upgrade points.

That means a level 10 hero has 36 upgrade points in total.

This is enough to fill an entire skill tree with one talent.

Hero XP and Upgrade Points

Here is the complete hero level progression:

Level Total XP XP From Previous Level Upgrade Points Gems From Previous Level
1 0 — 0 —
2 1,000 1,000 4 20
3 4,500 3,500 8 70
4 10,500 6,000 12 120
5 19,000 8,500 16 170
6 30,000 11,000 20 220
7 45,000 15,000 24 300
8 64,000 19,000 28 380
9 88,000 24,000 32 480
10 120,000 32,000 36 640

The biggest jump comes when moving from level 9 to level 10, which requires another 32,000 XP.

How Heroes Earn XP

Heroes earn XP in two main ways during battles.

They gain XP from:

  • Damage dealt by their attacks
  • Using their skills

Each hero has different skills, and the XP earned from using a skill depends on that particular skill.

This means you want to keep your hero active during a battle instead of simply leaving them in one location. The more useful actions your hero performs, the more XP they can earn.

Buying Hero Levels With Gems

If you do not want to wait for a hero to earn all of their XP naturally, you can purchase levels with gems.

The level-up button in the Heroes room allows you to buy one or more levels at once.

The cost is:

1 gem for every 50 missing XP

The final amount is rounded to the nearest 10 gems.

For example, taking a hero from level 1 with zero XP all the way to level 10 costs 2,400 gems.

If your hero has already earned some XP, you only need to pay for the XP they are missing.

Hero XP Multipliers

The amount of XP your hero earns during a battle can be affected by several different factors.

These include:

  • Game mode
  • Difficulty
  • How far the hero is from the expected level based on your campaign progress

The game mode multipliers are:

Game Mode Hero XP Multiplier
Campaign ×1
Iron Challenge ×1
Hero Party ×1.25
Blitz Challenge ×1.25
Classic Rush ×1.5

Spell Rush does not use heroes.

This means Classic Rush gives the highest listed hero XP multiplier at ×1.5, while Hero Party and Blitz Challenge give ×1.25.

Difficulty XP Multiplier

Difficulty also affects the amount of XP your hero receives.

Difficulty Hero XP
Casual ×1
Normal ×1
Veteran ×1
Impossible ×1.5

So, if you are playing on Impossible, your hero receives 1.5x XP compared with the other difficulties.

Expected Hero Level

Kingdom Rush 6: Genesis also checks how far you have progressed through the campaign and determines an expected hero level.

Your hero can receive a large XP bonus or penalty depending on how far their level is from this expected level.

A hero who is 2 or more levels below the expected level receives 2x XP.

A hero who is 2 or more levels above the expected level receives only 0.5x XP.

If your hero is only one level above or below the expected level, there is no change.

Expected Hero Level by Campaign Progress

Here is how the expected hero level changes as you unlock campaign stages:

Highest Campaign Stage Unlocked Expected Hero Level
1–2 1
3–4 2
5–7 3
8–9 4
10–11 5
12–13 6
14 7
15–16 8
17–18 9

This system is useful because it helps lower-level heroes catch up with your campaign progress.

For example, if your campaign progression expects your hero to be level 6 but your hero is only level 4, that hero is at least two levels behind and receives 2x XP.

Starting Levels of Every Hero

Each hero joins at a specific starting level, along with the XP and upgrade points belonging to that level.

Gerald

Gerald is the hero you get from the beginning.

  • Starting Level: 1
  • XP: 0
  • Upgrade Points: 0
  • Unlock: Available from the start

Gerald is a melee hero who deals physical damage.

Zefira

Zefira is the first hero you unlock through stars.

  • Starting Level: 1
  • XP: 0
  • Upgrade Points: 0
  • Unlock: 1 star

Zefira can attack both at melee and ranged distances. Her melee attacks deal physical damage, while her ranged attacks deal magic damage.

Bolin

Bolin joins at level 2, giving him a useful head start.

  • Starting Level: 2
  • XP: 1,000
  • Upgrade Points: 4
  • Unlock: 11 stars

Bolin is a sharpshooter who can use both melee and ranged attacks, dealing physical damage.

Connor

Connor starts at level 3.

  • Starting Level: 3
  • XP: 4,500
  • Upgrade Points: 8
  • Unlock: 20 stars

Connor is a melee hero who deals physical damage.

Malik

Malik starts at level 4.

  • Starting Level: 4
  • XP: 10,500
  • Upgrade Points: 12
  • Unlock: 28 stars on Steam
  • Mobile: In-app purchase

Malik is a melee hero who deals physical damage.

Rhodes

Rhodes also joins at level 4.

  • Starting Level: 4
  • XP: 10,500
  • Upgrade Points: 12
  • Unlock: 40 stars on Steam
  • Mobile: In-app purchase

Rhodes is a melee hero who deals physical damage.

Gemina

Gemina starts at level 4 with 12 upgrade points already available.

  • Starting Level: 4
  • XP: 10,500
  • Upgrade Points: 12
  • Unlock: 54 stars on Steam
  • Mobile: In-app purchase

Gemina can attack at melee and ranged distances. Her melee attacks deal physical damage, while her ranged attacks deal magic damage.

Ignus

Ignus joins at level 5, giving him a significant head start.

  • Starting Level: 5
  • XP: 19,000
  • Upgrade Points: 16
  • Unlock: 58 stars on Steam
  • Mobile: In-app purchase

Ignus is a melee hero who deals true damage.

Illiana

Illiana also starts at level 5.

  • Starting Level: 5
  • XP: 19,000
  • Upgrade Points: 16
  • Unlock: 66 stars on Steam
  • Mobile: In-app purchase

Illiana can attack both in melee and at range and deals physical damage.

Oni

Oni joins at level 5.

  • Starting Level: 5
  • XP: 19,000
  • Upgrade Points: 16
  • Unlock: 70 stars on Steam
  • Mobile: In-app purchase

Oni is a melee hero who deals physical damage.

Drakkan

Drakkan is a flying ranged hero who uses magic damage.

  • Starting Level: 5
  • XP: 19,000
  • Upgrade Points: 16
  • Unlock: 80 stars on Steam
  • Mobile: In-app purchase

Drakkan is one of the heroes who starts at level 5.

Ashbite

Ashbite is the final hero in the unlock progression.

  • Starting Level: 5
  • XP: 19,000
  • Upgrade Points: 16
  • Unlock: 84 stars on Steam
  • Mobile: In-app purchase

Ashbite is a flying ranged hero who deals physical damage.

The hero system in Kingdom Rush 6: Genesis gives you plenty of options, and the biggest thing to understand is that heroes do not all start at the same level. Gerald and Zefira begin at level 1, while later heroes can join as high as level 5 with XP and upgrade points already unlocked.

Hero XP also depends on more than just how much damage your hero deals. The game mode, difficulty, campaign progression, and your hero’s level compared with the expected level can all change the amount of XP you receive.

I would also keep an eye on the XP multiplier when leveling a lower-level hero. If your hero is two or more levels below the expected level, the 2x XP bonus can help them catch up much faster.

Once you understand the unlock requirements, starting levels, XP system, and upgrade points, managing your heroes becomes much easier. Whether you are building up Gerald from the beginning or working toward Ashbite at 84 stars, there is a clear progression path for every hero in Kingdom Rush 6: Genesis.