This guide for Paragnosia: Museum explains how anomalies actually work and how to reliably detect and exorcise all 130 anomalies without getting overwhelmed.
The game is not about memorizing every object. It is about pattern recognition, awareness, and reaction timing. Once you understand the system, finding anomalies becomes much easier.
Paragnosia Museum Anomalies Guide (All Rooms, All Mechanics)
Room 1 – Ancient Egypt Funeral Rites (27 Anomalies)
These are mostly small visual changes, so focus on details.
- Red substance in pot
- Upside down vases
- Statue jumps in front of you
- Man at reception
- Windows instead of stairs
- Bigger statue
- Bench instead of chair
- Totems behind pillar
- Animal totems on upper platform
- Pharaoh statue holding eyes
- Totem inside canopic jar
- Totem on body bag
- Nefertiti bust instead of bottle
- Open door instead of closed
- Organized stanchions
- Necronomicon anomaly (failure type)
- Lifted floor tile
- Upside down pyramidion
- Rising sphinx
- Stalker bust following you
- Mask coming out of wall painting (failure type)
- Sarcophagus opening
- Demonic drawing on glass
- Animated skull behind glass
- Bloody door
- Moving cat-like idol
- Sandy face on stairs
Room 2 – Precolumbian Mausoleum (11 Anomalies)
More movement and visual effects appear here.
- Skull in the sky
- Oversized masked bust
- Warping mausoleum (multi-step)
- Running electric ghost (failure type)
- Multiple ghosts in building
- Red tentacle in water
- Evil chair
- Upside down dragon exhibit
- Rotating object
- Misplaced bridge tiles
- Ghost reflection in water
Room 3 – Interstice (13 Anomalies)
This room focuses on perspective and illusion.
- Missing railings
- Mask changed to simple version
- Body on ground
- Stars instead of lower floor
- Small creepy man hiding
- Necronomicon moving closer
- Mirrored banner
- Arched doorway
- Giant head anomaly (dimension shift)
- Mirrored clock
- Bench instead of door
- Different wall art
- Chandeliers instead of lamps
Room 4 – The Rituals of Silence (20 Anomalies)
Dangerous room with cross-room mechanics.
- Mask symbol changed
- Sand filling all rooms (failure, cross-room)
- Large mask behind bars
- Long nose mask
- Painting instead of blank wall
- Stalking mask
- Statue head changed
- Boxes near tombstone
- Extra grave markers
- Moving art behind shelves
- Flat 2D shelves/statues
- Low ceiling
- Glitching cabinet (multi-step)
- Open box
- Hide-and-seek mask
- Wall instead of window
- Evil corridor behind mask section
- Swapped vases
- Hand and blood behind curtain
- Floating white orb
Room 5 – Service Staircase (14 Anomalies)
Focus on vertical and hidden threats.
- Stairs instead of wall
- “I SEE YOU” label
- Hanging body drops
- Bloody trash bags
- Creepy man door event (multi-step)
- Moving bloody handprints
- Hands on ceiling
- Wall instead of stairs (multi-step mask)
- Stretching pipes
- Chair instead of cabinet
- Totems at entrance door
- Flickering lights + orb
- Head coming out of wall
- Banging double door
Room 6 – Trail of Ghost Hunters (14 Anomalies)
Mixed mechanical and supernatural anomalies.
- Hologram art
- Extra chandelier (multi-step)
- Blood from vent
- Wire ghost on chair (failure type)
- Different painting
- Mannequin behind curtain (cross-room)
- Ouija board message
- Blinking device lights
- Red device instead of yellow
- Cross instead of flashlights
- Cabinet monster (multi-step)
- Suitcase instead of device
- Totem inside metal box
- Alien in elevator
Room 7 – Manor (20+ Anomalies)
High-density room with overlapping anomalies.
- “JIM IS STILL HERE” text
- Figure behind curtain
- Eyeball in basket
- Moving totem
- Bleeding upside-down cross (multi-step)
- Rocking horse moving
- Living nightstand
- Wire ghost on bed
- Clock spinning nonstop
- Different fireplace items
- Different wall art
- Extra papers on desk
- Floating head
- Eyeball globe
- Hands from wardrobe
- 4 drawers instead of 2
- Inverted pendulum clock
- Shadow figure on wall
- Different fireplace structure
- Sofa instead of armchair
Room 8 – Storage (11 Anomalies)
Final room with reality-breaking effects.
- Extra books
- Moving drawers
- Infinite room
- Couch instead of desk
- Painting from previous game
- Toilet paper cabinet
- Dinosaur skull
- Bookshelf alternate room (find source)
- Flying wrapped body
- Face-distorted room (find source)
- Blue space room (find source)