Portal Alive & Kicking Achievements Guide – How to Unlock

If you’re playing Portal: Alive & Kicking and want to unlock all of its achievements, some of them are straightforward while others can be easy to miss. A few are tied directly to the story, while the rest require you to perform specific actions in certain test chambers.

In this Portal: Alive & Kicking achievements guide, I’ll explain how to unlock each achievement and point out anything you should watch for during your playthrough. The guide includes both the main story achievements and the additional achievements you can earn by exploring or completing specific challenges.

Some of these achievements contain story spoilers, so if you’re trying to experience the game completely blind, you may want to finish the story first.

Portal Alive & Kicking Achievements Guide – How to Unlock

There are currently several achievements to unlock, divided into Story and Other categories.

Story Achievements

  • High-Energy Professional
  • The Device Has Been Modified
  • Fratricide
  • Life of the Party
  • Heartbreaker

Other Achievements

  • Unappreciated Business
  • Get Stuck
  • Blameless
  • Multiverse Explorer

High-Energy Professional

Achievement: High-Energy Professional

Requirement: Complete the first High-Energy Pellet test.

This is one of the story-related achievements, so you should naturally unlock it as you progress through the game.

The achievement is connected to the first test involving High-Energy Pellets.

You don’t need to perform any unusual action for this one. Simply continue through the story and complete the test.

The Device Has Been Modified

Achievement: The Device Has Been Modified

Requirement: Acquire the Dual Portal Device.

This is another story achievement that you’ll unlock by progressing through the game.

As you continue through the tests, you’ll eventually obtain the Dual Portal Device.

Once you acquire it, the achievement should unlock automatically.

If you’re following the normal story progression, you shouldn’t need to worry about missing this one.

Fratricide

Achievement: Fratricide

Requirement: Do whatever it takes to survive.

This is a story-related achievement.

The requirement itself doesn’t give away much, but you will unlock it by reaching the appropriate part of the story and doing what you need to survive.

Because this achievement is connected to the story, I recommend simply continuing your playthrough rather than trying to force it early.

Life of the Party

Achievement: Life of the Party

Requirement: Make the incorrect party escort submission position decision.

This achievement is a little different from the other story achievements.

During the relevant section of the game, you need to make the incorrect party escort submission position decision.

Pay attention to the available choices when you reach this section.

If you’re trying to collect every achievement in one playthrough, this is one of the achievements where you should be especially careful about the decision you make.

Heartbreaker

Achievement: Heartbreaker

Requirement: Complete Alive & Kicking.

This is essentially the main completion achievement.

You simply need to finish Portal: Alive & Kicking.

Once you complete the game, this achievement should unlock.

If you’re working toward 100% completion, this will naturally be one of the final story achievements you receive.

Unappreciated Business

Achievement: Unappreciated Business

Requirement: Make a toilet hate you.

This achievement is easy to miss because it isn’t part of the main story progression.

To unlock it, go to the Aperture Science Relaxation Vault™.

Once you’re there, find the toilet and flush it repeatedly until the lid closes.

That’s all you need to do.

It may sound strange, but that’s exactly what makes these little Portal achievements fun.

Get Stuck

Achievement: Get Stuck

Requirement: Get stuck.

For this achievement, you need to deliberately trap yourself in Test Chamber 05.

The easiest way is to place one of the cubes behind the exit door.

You can do this using portals, or you can simply throw the cube far enough so that it ends up behind the door.

Once you’ve successfully trapped yourself, the achievement should unlock.

If the cube doesn’t land in the correct position, try using portals to get a better angle.

Blameless

Achievement: Blameless

Requirement: Complete Chamber 16 without knocking over any turrets.

This is one of the more challenging achievements because you need to complete Chamber 16 without knocking over any of the turrets.

The safest approach is to avoid directly disturbing the turrets.

Use the available cubes as cover and move behind the turrets whenever possible.

You can also grab the turrets and place them facing the wall so they cannot shoot you.

The important thing is that you don’t knock them over.

Take your time with this chamber instead of rushing through it. If you accidentally knock over a turret, you may need to restart the chamber to try again.

Multiverse Explorer

Achievement: Multiverse Explorer

Requirement: Beat all of the levels in the Extras menu.

This achievement sounds more complicated than it actually is.

According to the provided guide, you only need to complete Chamber 18 Advanced.

So, head into the Extras menu and complete the required advanced chamber.

Once you’ve finished it, the Multiverse Explorer achievement should unlock.

Tips for Getting All Achievements

If you’re trying to collect every achievement in Portal: Alive & Kicking, I’d recommend combining the story achievements with the optional ones.

The story achievements should mostly unlock naturally as you progress, but keep an eye out for Life of the Party, since it involves making a specific incorrect decision.

For the optional achievements, remember these locations and requirements:

  • Unappreciated Business: Flush the toilet in the Aperture Science Relaxation Vault™ until the lid closes.
  • Get Stuck: Trap yourself in Test Chamber 05 by getting a cube behind the exit door.
  • Blameless: Complete Chamber 16 without knocking over any turrets.
  • Multiverse Explorer: Complete Chamber 18 Advanced in the Extras menu.

Can You Get the Achievements in One Playthrough?

Most of the achievements can be earned naturally while playing through the game, but some are dependent on specific actions.

If you’re aiming for a complete achievement run, it’s worth keeping the optional achievements in mind as you play.

In particular, Life of the Party requires you to intentionally make the incorrect decision, while Blameless requires you to complete a chamber without knocking over turrets.

The other optional achievements can be completed by returning to the appropriate areas or selecting the required content from the Extras menu.

The Portal: Alive & Kicking achievements are a nice mix of story progression, exploration, unusual challenges, and classic Portal-style humor.

The five story achievements — High-Energy Professional, The Device Has Been Modified, Fratricide, Life of the Party, and Heartbreaker — are mostly connected to your main progression, although Life of the Party requires a specific decision.

The optional achievements are where things get more interesting. You can make a toilet hate you, deliberately get yourself stuck, complete Chamber 16 without knocking over turrets, and explore the advanced content through the Extras menu.

If you’re going for 100% completion, I’d recommend keeping this guide open while you play so you don’t accidentally overlook one of the more unusual requirements.