Shapez 2 Guide Wiki & Walkthrough – Pipe, Conveyor Belt Tips
This is a Shapez 2 Guide Wiki & Walkthrough – on the basic gameplay along with some helpful strategies, pointers, and tips. Shape 2 is a popular factory-building game Where you can Automate the processing of geometric shapes, build massive factories, and find the best strategy to solve increasingly complex logistical puzzles.
Here is Shapez 2 Guide Wiki & Walkthrough
Shapez 2 Guide Wiki & Walkthrough
Pipe
Pipes transport fluid across platforms.
Pipes are placed by dragging while holding the ‘Confirm Placement’ hotkey (default ‘Left Click’). While dragging to place pipes, Anchors are used to lock the pipe pieces without placing them. Anchors can be added and removed by pressing the ‘Place Anchor’ hotkey (default ‘C’).
If the color of the fluid input is changed, the fluid in the Pipe will drain and be replaced with the new color.
Splitter and Merger
Splitters and mergers are created by dragging from a pre-existing pipe, by dragging a pipe next to building inputs/outputs, or by placing buildings with their input/output facing an adjacent pipe. Pipes are omnidirectional, and can split and merge in all 4 directions.
Vertical Pipe
Vertical Pipes transport fluid between floors. While placing a Pipe, press the ‘Move Floor Up’ hotkey (default ‘E’) to go up a floor, or ‘Move Floor Down’ (default ‘Q’) to go down a floor. Vertical Pipes have one input and one output.
Fluid Launcher and Catcher
Fluid Launchers and Catchers are used to transport fluid between Foundations and Space Pipes as well as on Foundations. On Foundations, they must have a 4-tile gap between the Launcher and Catcher.
If the color of the fluid input is changed, the fluid in the Launcher or Catcher will drain and be replaced with the new color.
Conveyor Belt
Conveyer Belts transport shapes across platforms.
Conveyer Belts are placed by dragging while holding the ‘Confirm Placement’ hotkey (default ‘Left Click’). While dragging to place belts, Anchors are used to lock the belt pieces without placing them. Anchors can be added and removed by pressing the ‘Place Anchor’ hotkey (default ‘C’).
Splitter and Merger
Splitters and mergers are created by dragging from a pre-existing belt, by dragging a belt next to building inputs/outputs, or by placing buildings with their input/output facing an adjacent belt. Belts can split from 1 input to 1, 2, or 3 outputs, and 1, 2, or 3 outputs to 1 output. There cannot be 2 inputs and 2 outputs.
Conveyer Lift
Conveyer Lifts transport shapes between floors. While placing a belt, press the ‘Move Floor Up’ hotkey (default ‘E’) to go up a floor, or ‘Move Floor Down’ (default ‘Q’) to go down a floor. Conveyer Lifts have one input and one output.
Belt Launcher and Catcher
Belt Launchers and Catchers are used to transport shapes between Foundations and Space Belts as well as on Foundations. On Foundations, they must have a 4-tile gap between the Launcher and Catcher.