Every scene in The Incident at Galley House is unlocked by entering a unique investigation code into the spectrometry machine. Each code represents a specific moment in time, a location, and the characters present during that recording.
This guide explains how scene codes work, how to unlock new recordings, and includes a complete list of every code in the game.
Warning: This guide contains major spoilers for the entire game, including hidden scenes and the ending.
The Incident at Galley House Codes & Scenes Guide
Each recording follows the same format:
Time - Location - Character IDs
For example:
03-LI-1-4-5-6-7-8-9
This breaks down into:
- 03 – Time slot
- LI – Living Room
- 1-4-5-6-7-8-9 – Characters present during that scene
Every part of the code must be correct. Entering the wrong time, location, or missing a character will fail to unlock the recording.
How to Unlock More Scenes
Most recordings are discovered through deduction instead of guessing.
As you investigate, you’ll collect:
- Manual pages
- Character profiles
- Physical evidence
- Audio recordings
- Room layouts
- Character relationships
These clues gradually reveal where people were at specific times.
The game is designed so every scene can be deduced logically without random guessing.
Location Codes
| Code | Location |
|---|---|
| AT | Attic |
| BI | Billiards Room |
| CH | Chapel |
| DI | Dining Room |
| ED | Eddie’s Bedroom |
| EN | Entrance |
| HE | Helen’s Bedroom |
| KI | Kitchen |
| LI | Living Room |
| MA | Martha’s Bedroom |
| OS | Oswald’s Bedroom |
| QU | Quail Lane |
| ST | Study |
| TO | Tony’s Bedroom |
| VI | Vic’s Bedroom |
| WI | Wintercote (Late Game) |
Original Scenario Scene Codes
Act 1
| Code |
|---|
| 01-AT-2 |
| 01-BI-6-10 |
| 01-DI-7-8 |
| 01-HE-4-9 |
| 01-LI-3-5 |
| 01-QU-1-11 |
| 02-AT-2-4 |
| 02-EN-1-6-7-10 |
| 02-KI-11 |
| 02-LI-5-8-9 |
| 02-OS-3 |
| 03-AT-2-3 |
| 03-KI-10-11 |
| 03-LI-1-4-5-6-7-8-9 |
| 04-AT-2-7 |
| 04-BI-6-9 |
| 04-HE-4 |
| 04-KI-3-10-11 |
| 04-ST-1-5-8 |
| 05-AT-2-4 |
| 05-BI-6-7 |
| 05-DI-1-5 |
| 05-KI-8-10-11 |
| 05-LI-3-9 |
| 06-DI-5-6-7 |
| 06-ED-8-10 |
| 06-LI-2-9 |
| 06-ST-1-11 |
| 06-TO-3-4 |
Act 2
| Code |
|---|
| 07-DI-1-2-4-5-6-7-8-9 |
| 07-ED-10 |
| 07-KI-11 |
| 07-ST-3 |
| 08-DI-2-7-8-9 |
| 08-ED-4-10 |
| 08-KI-1-6 |
| 08-MA-3-5 |
| 09-DI-1-3 |
| 09-ED-6-10 |
| 09-MA-5-7 |
| 09-TO-4-9 |
| 09-VI-2-8 |
| 10-DI-2-3 |
| 10-ED-8 |
| 10-LI-7-9 |
| 10-MA-5-6 |
| 10-TO-1-4 |
| 11-BI-6-9 |
| 11-LI-1-7-8 |
| 11-OS-2-3 |
| 11-TO-4-5 |
| 12-BI-1-2-3-4-5-7-8-9 |
| 12-TO-6 |
| 13-AT-2 |
| 13-MA-5 |
| 13-OS-3 |
| 13-ST-1 |
| 13-TO-4-6 |
| 13-VI-7-8 |
Act 3
| Code |
|---|
| 14-AT-2-4 |
| 14-DI-1-3-5 |
| 14-LI-6 |
| 14-VI-7 |
| 15-DI-3-6 |
| 15-VI-1-2-4-5-7 |
| 16-DI-5-7 |
| 16-KI-1-2-3-4-6 |
| 17-DI-6-7 |
| 17-KI-2-3-4 |
| 17-MA-1-5 |
| 18-AT-1-4 |
| 18-KI-3 |
| 18-MA-5-6 |
| 18-VI-2-7 |
| 19-AT-1-2 |
| 19-DI-4-6 |
| 19-KI-3-5 |
| 20-DI-1 |
| 20-KI-3-4 |
| 20-LI-2-5 |
Act 4
| Code |
|---|
| 21-CH-3 |
| 21-LI-1-2-4 |
| 22-CH-2-3 |
| 22-LI-1 |
| 23-CH-1-2 |
| 24-DI-1 |
| 25-AT-1 |
| 26-EN-1 |
Hidden Scene Codes
These recordings are optional but required for completionists and certain achievements.
| Code | Purpose |
|---|---|
| 01-ST-12 | Rupert Galley’s hidden recording |
| 25-WI-K | Katherine Beaumont’s hidden recording |
Unlocking both is required to fully complete the original investigation.
New Scenario Codes
After finishing the original investigation, you’ll unlock a second storyline featuring an entirely new set of recordings.
Act 5
| Code |
|---|
| 27-EN-67-70-74 |
| 27-DI-65-73 |
| 27-AT-66-75 |
| 28-LI-67-70 |
| 28-DI-73-74 |
| 28-BI-65-66 |
| 29-LI-70-74 |
| 29-DI-66-67 |
| 29-BI-73 |
| 30-LI-66-70 |
| 30-ST-67-74 |
| 31-LI-67-70 |
| 31-KI-66 |
| 32-LI-70 (Achievement only) |
Finale (Act 6)
| Code |
|---|
| 28-ST-64 |
| 32-CH-64 |
| 00-LI-3-5-6-7-8-10-12 |
The final group recording (00-LI-3-5-6-7-8-10-12) concludes the game’s investigation and leads directly into the ending.
Tips for Finding Missing Scenes
If you’re missing a few recordings near the end of the game, keep these tips in mind:
Every room can only contain one recording during a specific time slot.
Every character can only appear in one place at a given time.
Follow conversations carefully, as characters often mention where they are heading next.
Use the room layouts and physical evidence to narrow down possible locations.
Don’t ignore manual pages or newly unlocked character profiles, as they frequently contain clues for hidden recordings.
Hidden recordings involving Rupert Galley and Katherine Beaumont are easy to overlook but are required for full completion.