Yunyun Syndrome!? Rhythm Psychosis Guide Wiki – Endings

If you jump into Yunyun Syndrome!? Rhythm Psychosis expecting just a rhythm game, you’re already playing it wrong. This game is half rhythm, half simulation, and half chaos. Your real goal is not just hitting notes. It’s about building up DENPA, triggering conspiracies, and pushing the system until it breaks in weird and interesting ways.

This guide explains everything properly so you don’t waste hours guessing how mechanics actually work.

Yunyun Syndrome!? Rhythm Psychosis Guide Wiki – Endings

Your main goal is simple on paper:

Max your DENPA LEVEL → Trigger DENPA Transmission to Qtie

But the way you reach that point is anything but simple.

You gain DENPA through three main systems:

  • Playing songs
  • Triggering CONSPIRACIES
  • Unlocking ENDINGS

If you ignore even one of these, your progress slows down hard.

Raising DENPA

1. Playing Songs (Your Base Income)

Every song you play gives DENPA depending on your performance.

Score Rewards (All Difficulties):

  • C Rank → 250
  • B Rank → 265
  • A Rank → 280
  • S Rank → 300

So yes, difficulty doesn’t change base rewards. Performance does.

Bonus Rewards per Song:

  • First-time clear → +120
  • Rank A or higher → +120
  • Full combo → +120
  • 95%+ accuracy → +120

That’s up to +480 bonus DENPA per song, which is massive.

What this means in practice:

Don’t just spam songs.
Replay songs and aim for better performance to stack bonuses.

2. CONSPIRACIES

This is where the real gains are.

Each conspiracy gives DENPA based on its rarity:

  • ★1 → 300
  • ★2 → 600
  • ★3 → 900
  • ★4 → 1200
  • ★5 → 1500

If you’re not hitting ★5 consistently, you’re losing progress speed.

Important detail:

Your card setup determines:

  • Which conspiracy triggers
  • Its rarity
  • The outcome

So randomness exists, but it’s controllable.

3. Endings

Every new ending gives:

+2500 DENPA

This is one of the fastest ways to spike your progress.

If you’re stuck grinding songs, you’re doing it inefficiently. Go for endings instead.

Raising Stats

These stats directly affect your ability to trigger better outcomes.

Each stat increases based on your card:

Formula:

  • Stat Increase = Card ★ Rating × 2%

So higher rarity cards = stronger stats.

What each stat does indirectly:

  • DOKIDOKI → fuels actions through MOMMY
  • YUNYUN → required for special modes
  • HYPE → helps lock outcomes

If your stats are low, your conspiracies will be weaker. Simple as that.

Rhythm Game Burnout

Let’s be honest. At some point, your fingers will give up.

Keyboard Auto Mode (The “Keeb” Trick)

There’s a hidden keyboard autoplay system.

It’s not just a meme, it’s actually useful for grinding.

Yes, it’s hidden in a suspicious ZIP.
Yes, the password is intentionally weird.

That’s just how this game is.

YUNYUN SOUL INTEGRATION MODE

This is one of the strongest mechanics in the game.

What it does:

  • Consumes 50% of your YUNYUN
  • Triggers 5 conspiracies instantly (up to ★4)

Even better:

If you cancel midway, you STILL get all 5 conspiracies.

So there’s literally no downside to using it aggressively.

CONSPIRACY System

This is where most players mess up.

Your results depend on:

  • Card combinations
  • Stat levels
  • Resource usage

Key mechanics:

  • Use MOMMY to spend DOKIDOKI and refill ZONe
  • Use HYPE with CONSPIRACY CONTROL GEASS to lock outcomes

Goal:
Consistently trigger ★★★★★ conspiracies.

Once you reach that point, DENPA gains skyrocket.

Ending Guide

There are 39+ endings, and many are tied to specific actions or conspiracies.

Basic Endings

  • Follow To-Do list → Q † CHANNEL ending
  • Throw things away repeatedly → “Yun Die” ending
  • Idle too long → loneliness/mushroom ending
  • Trigger rare DENPA in MOMMY mode → special bad ending

These are simple but easy to miss if you’re playing normally.

IF Endings (Conspiracy-Based)

Most IF endings require:

  • Triggering a specific ★5 conspiracy

Examples:

  • Cat conspiracy → unlocks one ending
  • Reptilian theories → another ending
  • AI, VR, memes, politics → each tied to unique endings

Important tip:

You won’t unlock these randomly.
You need the right card setup + controlled outcomes.

Special Condition Endings

Some endings require extra steps:

  • Use Debug menu after conspiracy
  • Perform 100 exports
  • Launch character after triggering event

These are layered conditions, not just single triggers.

True Endings

DONIDEMONARE

  • Reach 100% DENPA LEVEL
  • Start the story

That’s your main “completion” ending.

Engage Link

  • Unlock DONIDEMONARE first
  • Max all conspiracies on social media

This is the extended true ending.

Joke & Hidden Endings

Some of these are surprisingly tricky.

Examples:

  • Play for too long → forced sleep ending
  • Max DOKIDOKI → overload ending
  • Max YUNYUN → different overload
  • Max HYPE → chaos ending
  • Hit follower cap → special ending

There are also hidden conspiracy triggers that normally shouldn’t activate.

Some involve:

  • Files
  • Folders
  • Meta-game behavior

Yes, the game breaks the fourth wall a bit.

Yunyun Syndrome!? Rhythm Psychosis is not a typical rhythm game. It rewards experimentation, weird decisions, and sometimes doing things that feel completely wrong.

If you try to play it normally, progress feels slow.
If you understand its systems, everything starts stacking fast.

And once it clicks, you’ll realize the game isn’t just about rhythm.

It’s about pushing chaos in the most efficient way possible.