Creating your party in Pool of Radiance: Ruins of Myth Drannor is one of the most important decisions you’ll make before starting your adventure. Each character has a different role, and choosing the right combination of classes and abilities can make both combat and dungeon exploration much easier.
In this guide, we’ll go through a recommended party setup using four classic RPG roles: Warrior, Rogue, Cleric, and Sorcerer. I’ll also explain which races to choose, how to distribute your ability points, and which classes are worth considering if you want to adjust the party to your playstyle.
Pool of Radiance Ruins of Myth Drannor Guide – Classes
You don’t need to make every character complicated with multiple classes. A straightforward party with clearly defined roles works well, although the Rogue is one character worth considering for multiclassing later. Let’s create each member and get your party ready for the adventure.
Best Party Setup in Pool of Radiance: Ruins of Myth Drannor
For a balanced party, I recommend starting with these four classes:
- Warrior: Your main physical damage dealer and front-line fighter.
- Rogue: Handles rogue duties and provides another source of physical damage.
- Cleric: Supports the party with healing and abilities against Undead enemies.
- Sorcerer: Provides powerful offensive magic and damage spells.
Each class brings something different to the party. Warriors are useful in direct combat, Rogues give you another physical specialist, Clerics are important when dealing with Undead, and Sorcerers provide powerful magic.
My recommendation is to keep these characters as pure classes for most of the game, with one possible exception: the Rogue.
Should You Multiclass Your Rogue?
The Rogue is the one character I would consider multiclassing around level 5 or 6.
A pure Rogue can use short bows but cannot equip long bows. This becomes a limitation later because there are many useful long bows available, while good short bow options are more limited.
Taking even one level in Fighter or Ranger allows the Rogue to use long bows. This gives the character access to more ranged weapon options without needing to completely change their role in the party.
You can keep the other characters as pure classes if you want a simpler party setup.
Additional Companions
You can also recruit additional companions during your adventure. However, I recommend using just one extra companion rather than constantly replacing members of your main party.
The suggested companion progression is:
- Aerie
- Faldorn
- Yeslick
You can change companions as you progress, using them to develop and support your main characters.
Best Warrior Build – Race, Class, and Stats
<escape>###</escape> Best Warrior Race
For your Warrior, there are two recommended race choices:
- Dwarf: A good option if you want additional resistance to poison and magic.
- Half-Orc: A strong choice if you plan to play as a Barbarian.
My preferred choice is Half-Orc Barbarian because this setup can deal a tremendous amount of damage, particularly if you find the special items located in the prison area.
You don’t have to choose Barbarian, though. Fighter, Paladin, Monk, and Ranger are also options if you prefer a different style of character.
Best Warrior Class
For the main physical damage dealer, Barbarian is my recommended choice. You can also use a Fighter if you prefer a more straightforward warrior build.
The other available options include:
- Fighter
- Paladin
- Monk
- Ranger
- Barbarian
Warrior Ability Score Distribution
Strength and Constitution should be your main priorities when creating this character.
Use the following priorities:
- Strength: 18 – Raise Strength to the maximum because it is the main stat for your Warrior’s physical damage.
- Constitution: 17 – Keep Constitution high to improve your character’s durability.
- Dexterity: Put your remaining points here.
- Intelligence: Lower it as much as possible.
- Charisma: Lower it as much as possible.
The recommended example uses 18 Strength and 17 Constitution, with the remaining points going into Dexterity.
Recommended Warrior Build
| Attribute | Priority |
|---|---|
| Strength | 18 |
| Constitution | 17 |
| Dexterity | Remaining points |
| Intelligence | As low as possible |
| Charisma | As low as possible |
This setup gives you a strong front-line character who can deal physical damage while maintaining good durability.
Warrior Alignment
Alignment becomes particularly important if you plan to multiclass later. Your available choices can restrict which classes you can combine.
For example, choosing True Neutral limits the multiclass options mentioned in the character creation process to Paladin or Monk. Think about your future class plans before confirming your alignment.
Best Rogue Build – Race, Class, and Stats
Best Rogue Race
For the Rogue, I recommend choosing Elf.
Halfling might look like an attractive choice at first, but it comes with weapon restrictions and lower carrying capacity. Elves are a more flexible option for this build and also receive a Dexterity bonus.
Another advantage is character appearance selection. Choosing an Elf allows you to create either a male or female Rogue, while the Halfling option described here only offers male characters.
Best Rogue Class
Start with Rogue and consider multiclassing into Fighter or Ranger around level 5 or 6.
This is mainly because of long bows. A pure Rogue cannot equip them, but taking a level in Fighter or Ranger removes that limitation.
Since long bows are useful ranged weapons and good short bow options are limited, this is a worthwhile adjustment for the build.
Rogue Ability Score Distribution
Dexterity is the most important attribute for this character. You should raise it to 18 and distribute the remaining points around your preferred balance of Intelligence, Wisdom, and Constitution.
Recommended priorities:
- Dexterity: 18 – Your main attribute.
- Strength: 10 – Keep a moderate amount of Strength.
- Wisdom: 12 – Use this as the recommended starting value.
- Intelligence: Put the remaining points here.
- Charisma: 3 – Lower Charisma as much as possible.
- Constitution: You can reduce it slightly if you want another point for a different attribute.
Recommended Rogue Build
| Attribute | Priority |
|---|---|
| Dexterity | 18 |
| Strength | 10 |
| Wisdom | 12 |
| Intelligence | Remaining points |
| Charisma | 3 |
| Constitution | Personal preference |
This setup focuses on Dexterity while giving your Rogue some additional points in Intelligence and Wisdom.
Rogue Alignment
Your Rogue can have any alignment, but remember that you should choose one that allows multiclassing into Fighter or Ranger if you intend to follow this build.
Don’t overlook this during character creation, because changing your plans later may be more difficult.
Best Cleric Build – Race, Class, and Stats
Best Cleric Race
For your Cleric, choose Human.
Clerics are particularly important because of their ability to deal with Undead enemies. You’ll encounter plenty of these enemies throughout the adventure, including later in the game.
Having a dedicated Cleric in your party gives you an important option when fighting them.
Best Cleric Class
Keep this character as a pure Cleric. You want the character to focus on their class role rather than spreading their levels across multiple classes.
Cleric Ability Score Distribution
Wisdom is the most important attribute for your Cleric, so raise it to 18.
Charisma should also be kept high, while Dexterity and Intelligence can be reduced to make room for your more important attributes.
Recommended priorities:
- Wisdom: 18 – Your most important attribute.
- Charisma: Raise it as high as possible.
- Strength: Put your remaining points here.
- Dexterity: Lower it to make room for other attributes.
- Intelligence: 3 – Reduce it to the minimum.
Recommended Cleric Build
| Attribute | Priority |
|---|---|
| Wisdom | 18 |
| Charisma | As high as possible |
| Strength | Remaining points |
| Dexterity | Lower priority |
| Intelligence | 3 |
This gives your Cleric the high Wisdom needed for the build while keeping Charisma as another important attribute.
You can create either a male or female Human Cleric. The appearance choice is entirely up to you.
Best Sorcerer Build – Race, Class, and Stats
Best Sorcerer Race
For the Sorcerer, choose Elf.
This is the recommended race for the build, and it also gives you the option to create either a male or female character.
Best Sorcerer Class
Keep your Sorcerer as a pure class throughout the game. There is no need to multiclass if you want to focus on spellcasting.
Alignment can be whatever you prefer because this build doesn’t plan to multiclass.
Sorcerer Ability Score Distribution
Charisma is the main attribute for a Sorcerer, so raise it to 18.
You don’t need much Wisdom for this build. Keep some points in Dexterity and Constitution, then put the remaining points into Intelligence.
Recommended priorities:
- Charisma: 18 – Your main attribute.
- Wisdom: Keep it low.
- Dexterity: Keep a small amount.
- Constitution: Keep a small amount.
- Intelligence: Put your remaining points here.
Recommended Sorcerer Build
| Attribute | Priority |
|---|---|
| Charisma | 18 |
| Intelligence | Remaining points |
| Dexterity | Some points |
| Constitution | Some points |
| Wisdom | Low priority |
The main goal is to maximize Charisma while distributing the remaining points between Intelligence, Dexterity, and Constitution.
Best Sorcerer Spells
Spell selection is largely a personal preference, so you can experiment with different options as you progress.
However, there are two spells I strongly recommend not missing:
- Fireball: A powerful offensive spell.
- Disintegrate: Another important damage spell to include in your selection.
You can choose the rest of your spells based on the type of magic you enjoy using.
Final Party and Character Creation Summary
If you want to follow the recommended setup without spending too much time experimenting, use this overview when creating your characters.
| Party Member | Race | Class | Main Attribute |
|---|---|---|---|
| Warrior | Half-Orc | Barbarian | Strength |
| Rogue | Elf | Rogue, later Fighter or Ranger | Dexterity |
| Cleric | Human | Cleric | Wisdom |
| Sorcerer | Elf | Sorcerer | Charisma |
Important Things to Remember
- Keep Strength at 18 for your main Warrior.
- Give your Warrior high Constitution for better durability.
- Choose Elf for the Rogue and aim for 18 Dexterity.
- Consider adding one Fighter or Ranger level to your Rogue around level 5 or 6 to unlock long bows.
- Keep your Cleric’s Wisdom at 18 because of its importance to the class.
- Choose Human for the Cleric and keep Charisma high.
- Choose Elf for your Sorcerer and maximize Charisma.
- Keep Fireball and Disintegrate in mind when selecting Sorcerer spells.
- Pay attention to alignment if you plan to multiclass.
Building a good party in Pool of Radiance: Ruins of Myth Drannor doesn’t have to be complicated. A Warrior, Rogue, Cleric, and Sorcerer give you a balanced starting lineup with physical damage, ranged options, support, and powerful magic.
My preferred setup is a Half-Orc Barbarian, Elf Rogue, Human Cleric, and Elf Sorcerer. The only character I’d consider multiclassing is the Rogue, mainly to gain access to long bows later in the adventure.
Once you’ve distributed your ability points and selected your classes, choose your characters’ appearances and you’re ready to begin exploring Myth Drannor.
