King Legacy Update 11 Part 1 Guide – Revamps, Changes

Roblox King Legacy Update 11 Part 1 is finally here, bringing a ton of new content, gameplay improvements, weapon changes, and major revamps. There’s plenty to explore this time, including a new boss, new materials, fruit adjustments, sword revamps, and improvements to several existing systems.

In this guide, I’ll go through everything that has changed in Update 11 Part 1, including the new Depth King boss, improved Log Pose, material pity systems, Dragon fruit revamp, and changes to swords, fighting styles, and races. There are also several smaller quality-of-life improvements that make the game much easier to navigate.

Roblox King Legacy Update 11 Part 1 Guide – Revamps, Changes

Keep in mind that this is only Part 1 of Update 11, so we can expect more additions and changes in future updates. Here’s everything you need to know about the latest King Legacy update.

New Log Pose Improvements

One of the most useful changes in Update 11 is the improved Log Pose.

Previously, finding upcoming bosses and their spawn locations could take some time. Now, when you hold the Log Pose, it displays the exact locations where upcoming bosses and other encounters will spawn.

You can use it to check:

  • Upcoming boat spawn locations.
  • World Boss spawn locations.
  • Other boss spawn locations.
  • Halloween Boss location.
  • New Depth King spawn location.

This is a great quality-of-life improvement because you no longer need to waste time searching different areas to find bosses. You can simply check your Log Pose and head directly toward the location you need.

New Fruit, Sword, and Accessory Pinning Feature

Update 11 also improves the inventory menus by adding a pinning feature.

You can now pin your favourite items to the top of their respective menus, making them much easier to access.

The feature works with multiple item categories:

  • Fruits: Pin your favourite fruits to the top of the fruit menu.
  • Swords: Keep your most-used swords at the top of the sword menu.
  • Accessories: Pin frequently used accessories so you don’t have to scroll through your entire inventory.

You can pin up to five fruits, making it easier to find the ones you use most often.

This is a simple change, but it’s particularly useful for players who own lots of fruits, swords, and accessories.

New Depth King Boss – Wrath of the Depth King

One of the biggest additions in Update 11 Part 1 is the new Depth King boss.

The boss introduces a major battle encounter, featuring a huge health pool, powerful attacks, and defensive mechanics that make it challenging to defeat.

The Depth King encounter is similar to the Sea King-style boss events, but it has its own mechanics and rewards.

Depth King Boss Mechanics

During the battle, the Depth King can activate a shield that significantly reduces incoming damage.

This makes the fight take much longer, especially if you’re attempting it alone.

The boss has approximately 11 million health, and its shield can absorb around 1.5 million damage, making it a difficult encounter even for experienced players.

The boss also has several attacks, including abilities that can pull players toward it and powerful defensive moves.

One important thing to remember is that the boss can receive reduced damage while its defensive shield is active.

Depth King Rewards and Drops

Defeating the Depth King gives you access to several new materials and rewards.

Here are the new items associated with the encounter:

Item Type
Depth Scale Material
Depth Crystal Material
Depth King’s Blood Material
Turtle Core Material
Depth King’s Tail Accessory
Depth King’s Shell Accessory

After defeating the boss, you’ll also gain access to a gate containing a reward chest.

The chest can provide rewards such as Depth Crystals and fruits.

The Depth King’s Blood is another important new drop introduced in this update.

Tip: Avoid attempting this boss alone unless you’re prepared for a very long fight. It has a massive health pool and defensive mechanics, so bringing other players can make the encounter much easier.

New Material Pity System

Another major improvement in Update 11 is the addition of pity systems for materials.

Previously, farming rare materials could be frustrating because you might defeat bosses repeatedly without receiving the item you wanted.

Now, materials have pity systems that increase your chances of eventually obtaining the required drops.

The new system covers materials such as:

  • Depth Scale
  • Depth Crystal
  • Depth King’s Blood
  • Turtle Core

The Depth King’s Tail and Depth King’s Shell are accessories rather than regular materials, so their pity system works differently.

For these accessories, the pity is a one-time system. Once you obtain the item, the corresponding pity is removed.

This is a welcome improvement for players who spend a lot of time farming bosses and rare materials.

Pteranodon Fruit Changes

Pteranodon has received several improvements in Update 11, making its abilities much more flexible and mobile.

The biggest change is that you can now use multiple abilities while flying and moving.

Here are all the changes:

Skill Changes
Z Can now be used while flying
X Can now be used while flying and moving
C Can be used while flying, with reduced end lag
X Increased movement speed and hitbox
C End lag removed and cooldown reduced

These changes make Pteranodon much smoother to use during combat.

You no longer need to stop moving after using certain abilities, allowing you to maintain pressure while flying.

The removal of end lag on C is particularly useful because it makes the fruit feel much more responsive.

Rumble Fruit Changes

Rumble also received a few balancing adjustments.

The changes affect both its V1 and V2 versions.

Version Skill Change
V1 C 2 fewer Ken breaks
V2 C Reduced travel speed
V2 V Cooldown increased by 3 seconds

The V2 V ability received a longer cooldown, which helps balance the skill because of its previous strength.

Snow V2 Changes

Snow V2 received another useful adjustment.

X Skill:

  • End lag has been completely removed.

This means you can use the X ability without being stuck in its ending animation, making the skill more responsive during fights.

Sword Changes and Balancing

Several swords have received adjustments to their abilities, including changes to movement, end lag, Ken breaks, and invulnerability frames.

Here’s a breakdown of all the sword changes in Update 11 Part 1.

Sword Skill Change
Crab Axe X Now has I-frames but travels a shorter distance
Dawn Breaker X End lag removed
Hellsword Z Increased travel speed
Hellsword X Ken breaks increased from 3 to 4
Blood Moon Z Ken breaks reduced from 5 to 3
Blood Moon X Ken breaks remain at 4
Authentic Triple Katana V2 X Ken breaks reduced from 5 to 3
Acrocythe Z End lag removed
Acrocythe X Ken breaks increased from 3 to 4

These adjustments change how several weapons perform during combat.

For example, Dawn Breaker’s X skill is now more responsive because its end lag has been removed. Meanwhile, Hellsword’s Z ability travels faster, making it more effective for closing the distance.

Fighting Style Changes

There are also a couple of adjustments to fighting styles.

Fighting Style Skill Change
Acrocythe E Reduced cooldown
Gale Fist C Reduced cooldown

These are smaller changes compared to the major fruit and sword revamps, but they still improve the usability of both fighting styles.

Update 11 also introduces several new 3v3-related activities and content.

Race Changes

Several races received balancing adjustments in Update 11.

These changes affect health regeneration, damage bonuses, damage debuffs, and flight speed.

Fishman V3

Fishman V3 received a major improvement to its underwater abilities.

  • Health regeneration in water increased from 2x to 5x.
  • Swimming speed in water increased by 25%.

This makes Fishman V3 considerably better for underwater activities and fights.

Demon V3

Demon V3 received improvements to its damage bonuses.

  • Damage boost increased from 10% to 20%.
  • Damage debuff reduced from 50% to 40%.

This makes the race more effective offensively while reducing the penalty associated with its debuff.

Angel V3

Angel V3 received a slight reduction to its flight speed.

Additionally, flight speed now scales more noticeably with remaining HP.

This means your flight speed is affected more clearly by your remaining health, making the ability less consistent when you’re heavily damaged.

Boss Changes – Galleon Boss

The Galleon bosses have also received a health reduction.

Previously, these bosses had approximately 5 million HP. Update 11 reduces their health to 3 million.

Boss Previous HP New HP
Galleon Boss 5,000,000 3,000,000

This makes the encounter easier to complete and reduces the amount of time required to defeat these bosses.

Dragon Fruit Promoted to Mythical

One of the smaller but notable changes is that Dragon has officially been promoted from Legendary to Mythical rarity.

This is a significant change for one of the game’s most recognizable fruits.

Dragon also received a complete revamp in Update 11, which we’ll cover in more detail below.

Trading Improvements

Trading has received a useful upgrade.

Previously, players could trade up to four items in a single trade. Now, the maximum has been increased to eight items.

Trading Feature Before Update 11 After Update 11
Items per Trade 4 8

This makes trading much more convenient because you can exchange more items without needing to complete multiple separate trades.

Game Pass Trading Changes

Update 11 also changes how game passes work when trading them.

There are now different pricing rules depending on whether you’re purchasing a game pass for yourself or buying one for trading.

Purchasing for Yourself

Regional pricing is still available when purchasing game passes for personal use.

This means players in regions with lower prices can continue benefiting from regional pricing.

Purchasing Game Passes for Trading

Game passes purchased specifically for trading now use fixed pricing.

Even if your region normally has discounted game pass prices, you’ll need to pay the full set price when purchasing them for trading.

This change makes game pass trading more consistent and avoids confusion caused by regional price differences.

Gacha Improvements

The Gacha system also received a visual improvement.

When opening Gacha boxes, fruit silhouettes are now displayed in the interface.

This gives you a better visual indication of the possible fruit rewards while opening boxes.

It’s a relatively small change, but it makes the Gacha menu look cleaner and more informative.

Longavice Sword Complete Revamp

Longavice received a complete revamp in Update 11.

Both its Z and X abilities have been changed, giving the sword improved attack animations and a more polished feel.

The biggest difference is that both abilities now have charged versions.

You need to hold the skill button to activate the charged attack. Simply tapping the button performs the regular version.

This gives Longavice more flexibility during combat and makes its abilities feel more impactful.

The sword also looks particularly impressive after the changes, making it worth trying again if you previously ignored it.

Muramasa V1 and V2 Revamp

Muramasa has also received a major revamp, with changes affecting both V1 and V2.

The new abilities feature improved animations and visual effects.

Muramasa V1

Muramasa V1 received a revamped set of abilities and new visual effects.

Although the changes to V1 weren’t fully demonstrated, it has also been included in the weapon revamp.

Muramasa V2

Muramasa V2 received more noticeable improvements.

Both of its main abilities have been revamped, and it now features an additional powered-up effect when its special bar is filled.

Once the bar is full, using your abilities activates enhanced attacks with additional effects and damage.

However, the powered-up state doesn’t last very long, so you’ll want to use your enhanced abilities quickly before the effect disappears.

Another useful addition is that you can now see the pity progression increasing with each kill.

Overall, Muramasa V2 feels much more impressive after the update, and its new effects make the weapon worth checking out.

Dragon Fruit Complete Revamp

The biggest change in Update 11 Part 1 is arguably the complete Dragon fruit revamp.

Dragon has received a major transformation overhaul, improved movement, new animations, and additional customization options.

New Dragon Transformation and Movement

The biggest difference is how Dragon moves after transforming.

Previously, its movement was more static. Now, you have much more control over the dragon’s body and can make it curl and move in different directions.

You can also control its head movement using the basic M1 attacks.

This makes the transformation feel much more fluid and interactive compared to the previous version.

Dragon Skills

Dragon’s abilities have also received visual and animation improvements.

The main skills include:

  • Z – Blazing Bullet: The Z ability remains part of Dragon’s moveset.
  • X: Features a different attack depending on whether you tap or charge the ability.
  • C – Roar: Dragon’s roar ability.
  • E: A chargeable ability with improved animations.

One of the most interesting changes is the X ability.

Tapping the skill performs one attack, while holding it until fully charged activates a different attack.

You can also move while using several of Dragon’s abilities, making the fruit much more mobile during combat.

Dragon Customization

Another great addition is the improved customization system.

You can now mix and match different colours for different parts of your Dragon transformation.

For example, you can customize the dragon’s head, eyes, and other visual elements independently.

This allows you to create unique combinations instead of using a single colour for the entire transformation.

You can experiment with different colours, including:

  • Red head.
  • Golden eyes.
  • Black hair.
  • Different body colour combinations.

This is one of the coolest additions in Update 11 because it gives players much more control over how their Dragon transformation looks.

Overall, Dragon’s new movement, charged attacks, and customization options make this one of the biggest highlights of the update.

New Battle Pass

Update 11 Part 1 also introduces a new Battle Pass with additional rewards to unlock.

You’ll need to progress through its levels to obtain the available rewards.

There are already several new items to work toward, so make sure you check the Battle Pass menu and start progressing through it.

King Legacy Update 11 Part 1 Codes

The update also introduces codes that provide useful rewards.

The codes mentioned include:

Code Reward
Update 11 code Money, Copper Keys, EXP Boost, and Iron Keys

Make sure to redeem available codes before they expire.

King Legacy Update 11 Part 1 brings some major improvements to the game, especially with the Dragon and Muramasa revamps.

The new Depth King boss, material pity systems, improved Log Pose, and expanded trading system also provide plenty of reasons to jump back into the game.

I particularly like the new Dragon transformation because the improved movement and customization make it feel much more enjoyable to use. The Longavice and Muramasa changes are also worth checking out if you’re interested in trying different weapons.

And remember, this is only Part 1 of Update 11, so there’s still more content to look forward to in future updates.

Eric Langell
Eric Langell

Eric is a Senior Writer for Treyexgaming, primarily covering guides and codes, as well as general gaming news and guides. After leaving university with a degree in Bachelor in Physical Education.

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