FINAL FANTASY RESONANCE Achievement Guide – 100% Complete

Unlock every trophy with our FINAL FANTASY RESONANCE achievement guide. Clear chapters, defeat foes, and grab all missables today.

FINAL FANTASY RESONANCE is a turn-based role-playing game where you assemble a party, battle monsters across varied regions, and follow a cinematic storyline. The progression blends tactical combat with detailed exploration across several story-heavy acts. If you plan to complete everything, following a reliable final fantasy resonance achievement guide saves you plenty of backtracking.

Early story milestones like clearing Chapter 1 in A Journey Begins or wrapping up Olderion Blues pop automatically as you travel. The tougher challenges demand defeating specific enemies and gathering elusive items scattered across later chapters. Keeping an eye on how to unlock every milestone early prevents wasted time on duplicate playthroughs.

This walkthrough breaks down every achievement across all chapters, enemy targets, and item requirements. You will find exact criteria for each milestone, separating automatic story clears from the missable challenges so you do not leave anything behind.

Story and Arena Progress

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 1

A Journey Begins

Clear Chapter 1.

Tied directly to story progress, so you can’t miss it.

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 2

Those Who Unite the Skies

Clear Chapter 2.

Tied directly to story progress, so you can’t miss it.

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 3

Olderion Blues

Clear Chapter 3.

Tied directly to story progress, so you can’t miss it.

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 4

Viva la Revolución

Clear Chapter 4.

Tied directly to story progress, so you can’t miss it.

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 5

In Search of the Truth

Clear Chapter 5.

Tied directly to story progress, so you can’t miss it.

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 6

And the Winner Is…

Clear Chapter 6.

Tied directly to story progress, so you can’t miss it.

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 7

Past Glory

Clear Chapter 7.

Tied directly to story progress, so you can’t miss it.

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 8

Aspiration’s End

Clear Chapter 8.

Tied directly to story progress, so you can’t miss it.

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 9

Conscience Renewed

Clear every party member substory.

Several sidequests give you deeper backstories on your companions. Make sure you wrap up all of them before finishing the game!

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 10

Just Getting Started

Clear all Fledgling League fights in the Colosseum.

Head over to the Grandshelt Colosseum and fight your way through the bracket to reach the next tier. Finishing all the leagues nets you three separate trophies.

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 11

Arena Fighter

Clear all Brawler League fights in the Colosseum.

Keep climbing the ranks in Grandshelt to finish off the second tier.

Final Fantasy Resonance Achievement Guide - Story and Arena Progress 12

Career Fighter

Clear all Gladiator League fights in the Colosseum.

Beat the final league matches in the arena to wrap up the tournament chain.

Combat and Bosses

Final Fantasy Resonance Achievement Guide - Combat and Bosses 13

Magicite Hunter

Defeat a cave master.

Your earliest shot at this is in Marauder Cave, just east of Siren’s Tower in Chapter 1. I’d wait until around level 15 before heading inside.

Final Fantasy Resonance Achievement Guide - Combat and Bosses 14

The Bigger They Are…

Defeat 5 cave masters.

These are tough superbosses hiding inside caverns scattered all across the world map.

Final Fantasy Resonance Achievement Guide - Combat and Bosses 15

The Harder They Fall

Defeat all cave masters.

You need to hunt down all 15 of them: Marauder, Shoggoth, Rukh, Mindflayer, Gogmagog, Pyroviper, Salome, Jotunn, Malboro Varietas, Tartarosaurus, Catacumba, Necromonarch, Humbaba, Titanoraidos, and Malboro Menace. Track them down and clear them out!

Final Fantasy Resonance Achievement Guide - Combat and Bosses 16

Struck Gold

Defeat a King Gil Snapper for the first time.

This Level 49 rare beast is weak to Ice. You can hunt it down in Pharm, and it drops a handy Phoenix Pinion.

Final Fantasy Resonance Achievement Guide - Combat and Bosses 17

Priceless Experience

Defeat a Metal Gigantuar for the first time.

Sitting at Level 52, this cactus doesn’t have any elemental weaknesses. Look for it around Pharm; taking it down rewards you with a Remedy.

Final Fantasy Resonance Achievement Guide - Combat and Bosses 18

The First Step Towards Mastery

Reach max Mastery Rank on any vision for the first time.

Keep a vision equipped while grinding battles, and its Mastery Rank will steadily climb up to max.

Final Fantasy Resonance Achievement Guide - Combat and Bosses 19

Vision Connoisseur

Reach max MR with 8 visions.

Swap out your visions once they max out and keep fighting until you’ve fully mastered eight of them.

Final Fantasy Resonance Achievement Guide - Combat and Bosses 20

Keep Them on Their Toes

Stagger enemies 1,000 times.

No real need to go out of your way for this one—it should pop naturally from regular combat encounters as you play through the story.

Final Fantasy Resonance Achievement Guide - Combat and Bosses 21

Resonance Rapid Fire

Use Resonances 400 times.

Fire these off regularly during random encounters, and you’ll easily hit the target before the endgame.

Final Fantasy Resonance Achievement Guide - Combat and Bosses 22

My Name Is Ultima…

Defeat Ultima Weapon.

A fearsome Level 70 superboss found in Ardra. Interestingly, it’s weak to every single element: Fire, Ice, Wind, Earth, Lightning, Water, Light, and Dark. Defeating it drops a Megalixir.

Item Collection

Final Fantasy Resonance Achievement Guide - Item Collection 23

Those Who Defy Fate

Unlock all party members.

This is purely story-related and impossible to miss. You will recruit all eight companions as you play: Rain, Lasswell, Fina, Lid, Nichol, Dark Fina, Jake, and Sakura.

Final Fantasy Resonance Achievement Guide - Item Collection 24

Kweh!

Obtain a chocobo.

Tied directly to the main storyline, so you’ll unlock this naturally as you advance.

Final Fantasy Resonance Achievement Guide - Item Collection 25

Airship Enterprise

Obtain an airship.

Story-based and completely unmissable. You’ll get your wings later in the campaign.

Final Fantasy Resonance Achievement Guide - Item Collection 26

Princess’s Reward

Receive a reward at Oblivion Palace for the first time.

Head just east of Grandport Harbor to find the princess’s palace. Hand over the first tablet shards you find during your travels to pick up your first reward.

Final Fantasy Resonance Achievement Guide - Item Collection 27

Memento

Help the enigmatic princess regain her second memory.

There are 99 tablet shards hidden throughout the world. She hands out prizes every time you turn in four more shards, so keep collecting them to unlock her memories.

Final Fantasy Resonance Achievement Guide - Item Collection 28

Gil Comes and Goes

Spend a total of 100,000 gil.

Don’t sweat this one too much. You’ll naturally earn and spend plenty of coin on gear, items, and upgrades as you grind through random battles.

Final Fantasy Resonance Achievement Guide - Item Collection 29

Making Lid Proud

Gain a total of 1,000,000 gil.

A million gil sounds steep, but between boss rewards, side content, and general grinding along the way, your wallet will hit seven figures before you know it.

Final Fantasy Resonance Achievement Guide - Item Collection 30

The Weapon that Suits the User

Have Aileen craft a weapon for the first time.

Aileen is an expert weaponsmith who shreds enemy defense and smiths gear with adamantite. Bring her the required mats to forge your very first piece.

Final Fantasy Resonance Achievement Guide - Item Collection 31

The Weaponsmith

Have Aileen craft weapons for all party members.

Keep bringing adamantite and crafting materials to Aileen until she has forged custom weapons for every single member of your main crew.

Final Fantasy Resonance Achievement Guide - Item Collection 32

Ancient Artifact

Obtain one of the Twelve Legendary Arms for the first time.

These are exceptionally powerful endgame weapons. You’ll score your first one after taking down one of the tough endgame boss encounters.

Final Fantasy Resonance Achievement Guide - Item Collection 33

Legendary Arms

Obtain all Twelve Legendary Arms.

You need to track down and claim all twelve pieces: Sheratan, Ernato, Alhena, Tegumin, Adafera, Vindemiatrix, Brachium, Shaula, Nunki, Dubby, Sadalsudh, and Alphegue. Each piece requires sitting through an introductory event, winning a fierce guardian battle, and completing its weapon-awakening trial.

Final Fantasy Resonance Achievement Guide - Item Collection 34

Awakened Light

Awaken a vision to its limit for the first time.

Chat with the Moogle of Light found in town spots. Spend your collected Magicite to forge deeper bonds and awaken any vision to its maximum rank.

Final Fantasy Resonance Achievement Guide - Item Collection 35

Visions Assemble

Obtain 10 visions.

Visions are locked inside the Sanctums scattered around the world map. Hunt down ten of them to pop this.

Final Fantasy Resonance Achievement Guide - Item Collection 36

Will Crystallized

Obtain all visions.

You’ll need to track down all 26 visions across every role:

Sentinels: Cecil, Charlotte, Warrior of Light, Wilhelm
Commandos: Camille, Noctis, Onion Knight, Sephiroth, Shantotto, Squall, Terra, Victoria
Breakers: Aileen, Bartz, Clive, Cloud, Firion, Lightning, Tidus, Tronn, Vaan, Y’shtola
Medics: Ayaka, Leah
Saboteurs: Amelia, Zidane

Final Fantasy Resonance Achievement Guide - Item Collection 37

Esper’s Covenant

Gain help from 3 espers.

Espers give Fina extra summons in battle. You’ll run into them across main story events and hidden optional dungeons, but you have to beat them in combat first to win their allegiance.

Final Fantasy Resonance Achievement Guide - Item Collection 38

The Sovereigns of the Planet

Gain help from all espers.

Recruit all 9 espers across your journey:
1. Siren: Siren’s Tower (Chapter 1)
2. Ramuh: Mount Thunderclap (Chapter 2)
3. Carbuncle: Solve the Ruby Cave riddle (Chapter 3)
4. Titan: Grandshelt desert (Chapter 4)
5. Ifrit: Zoldaad southern volcano (Chapter 5)
6. Leviathan: Complete the “Nichol’s Duty” quest in Olderion (Chapter 5)
7. Shiva: Island southwest of Mysidia (Chapter 5)
8. Odin: Clear the “Iron Splitter” sidequest in Gorona (Chapter 6)
9. Bahamut: Reach him via airship following the Chapter 7 cutscene

Final Fantasy Resonance Achievement Guide - Item Collection 39

Mechabo Mania

Upgrade Mechabo to his ultimate form.

Lid’s mechanical buddy Mechabo can pick up a ton of useful combat skills through upgrades. Farm the necessary monster drops and hand them over to Verun at the Dwarven Forge. You can talk to Verun whenever you need to check which parts you’re still missing.

Final Fantasy Resonance Achievement Guide - Item Collection 40

Ultimate Fantasy

Obtain all achievements.

Unlocked automatically once you knock out every other achievement on the list!

Work through the main campaign steadily before hunting down rare drops, since story progression unlocks the areas where those elusive enemies roam. Drop your thoughts in the community hub if you find an easier path through the later chapters.

Based on the original guide by Andonbr