This Legion Td 2 Tier List guide explains how to play Champion effectively in Legion TD 2, when to use it, which units benefit most, and how to build around it. Champion is one of the masterminds that rewards smart early decisions and efficient scaling — so if you want consistent win rates, mastering this mastermind is worth it.
Champion is a mastermind choice that gives you the option to buff one unit with:
- +10.25% Attack Speed
- +10.25% Damage Reduction
Unlike most masterminds, Champion gives no early income advantage.
Instead, it trades income for raw unit strength — meaning you can hold waves more easily if you use it correctly.
Use Champion Early
This is the most important principle:
The earlier you use Champion, the stronger it is.
If you delay selecting your Champion unit, you lose waves where that buff could’ve been helping.
The sooner you use it, the more value you extract over time.
For example:
- Using Champion on Wave 1 or 2 maximizes its scaling.
- Waiting until Wave 6+ wastes multiple rounds of hidden value.
So the first step in every Champion game is deciding which unit you’ll buff before Wave 3.
Champion’s Hidden Value
Champion’s buff is not included in your displayed fighter value.
This means your board may appear “undervalued” even though it’s stronger than it looks.
A simple way to measure the effect:
Champion ≈ 10% hidden value of the unit’s total gold cost.
Examples:
- Champion on Gateguard (100 gold) = ~10 hidden value.
- Upgrade to Harbinger (290 gold) = ~30 hidden value.
This number can go higher with proper synergy and support.
Upgrade Timing
You should upgrade your Champion sooner than you normally would.
The earlier you evolve your chosen unit, the faster that hidden bonus compounds.
Because the bonus scales with the total cost of the unit — so expensive upgrades make Champion far more impactful. An early upgrade not only increases wave survivability but also compounds long-term value.
Support Your Champion
Champion synergizes best with buff auras and support effects.
When you pick Champion, start thinking like a support player — your job is to build around that one powerful carry unit.
Good supports for Champion:
- Auras: Chieftain, Ocean Templar, Hero, and Steed.
- Healers: Radiant Halo, Chloropixie, Priestess of the Abyss synergy.
- Utility Units: Dark Mage, Lord of Death, and Pulsebot for mixed buffs.
- Spells: Legion spells that improve attack speed, damage, or sustain.
If your Champion is a DPS unit, add more tanks to keep it alive longer.
If your Champion is a frontliner, add healers and shields to extend uptime.
Champion Strategy
| Focus Area | Key Tip |
|---|---|
| Early Usage | Use Champion before Wave 3. The sooner you activate it, the more value it generates. |
| Upgrade Timing | Prioritize upgrading your Champion unit early. |
| Play Style | Expect to play with slightly less visible value since Champion’s bonus is hidden. |
| Support Synergy | Stack auras, heals, and buffs around your Champion. |
| Scaling | Upgrade to expensive versions of the unit to increase total buff value. |
Legion Td 2 Tier List – Best Champions Ranking
Before the rankings, remember:
- There’s no single best Champion target.
- The “best” choice depends on your available units and the Legion Spell for that match.
- Some units rank higher when combined with specific supports (e.g., Lost Chieftain, Hero, Ocean Templar).
S Tier — Top Picks
These units can carry entire games when chosen as your Champion. They scale well and benefit heavily from the buff.
S Tier Units:
Nekomata, Nightmare, Priestess of the Abyss, Berserker, Gatling Gun, Yozora, Eggsack, Sakura, Pipsqueak
Why they’re S Tier:
- Excellent early-game presence.
- Scale exceptionally with attack speed.
- Benefit from early upgrade paths or fast scaling mechanics.
A Tier — Strong and Reliable
Solid Champion choices that work in most builds. Some require specific support or early planning.
A Tier Units:
Radiant Halo, Elite Archer, Honeyflower, Green Devil, Oathbreaker, Angler, Pirate Skeleton, Crab Warlock, Holy Avenger, Shadow Dancer, Millennium, Firelord, Soul Gate, Lord of Death, Warp Wing, Atom, Chloropixie, Pulsebot
Why they’re A Tier:
- Flexible across multiple openers.
- Strong scaling potential but sometimes need buff synergies.
B Tier — Balanced Options
Good, but situational. Often require the right setup or suffer from weak early waves.
B Tier Units:
Sand Badger, Gateguard, Bone Crusher, Wileshroom, Banana Bunk, Bounty Hunter, Whirlybird, Sky Queen, Fire Elemental, Slime Siren, Royal Guard
Why they’re B Tier:
- Decent scaling, but weaker if picked late or unsupported.
- Some upgrades don’t fully leverage attack speed buffs.
C Tier — Mediocre Choices
Workable, but not recommended for most games unless synergized properly.
C Tier Units:
Daphne, Pyro, Eternal Wanderer, Mudman, Dwarf Banker, Treant, Windhawk, False Maiden, Warg, Zeus
Why they’re C Tier:
- Poor synergy with Champion buff.
- Slow start or low scaling potential.
D Tier — Weak Choices
Usually not worth using as your Champion unless forced.
D Tier Units:
Antler, Sea Serpent, Infiltrator, Hell Raiser, Disciple, Great Boar, Cursed Casket, Veteran
Why they’re D Tier:
- Do not scale well with attack speed or damage reduction.
- Underperform compared to other options.
F Tier — Avoid
These units gain almost no benefit from Champion.
If you’re forced to use them, it usually means you mismanaged your early game.
F Tier Units:
Everything else.