Elixir Scramble is a large-scale alliance battle where two alliances fight over control of key buildings, especially the Elixir Castle. Points are generated over time by holding these structures, and the alliance with the higher total score at the end wins.
Phase 1 – Registration & Matchmaking
Before the battle even begins, alliances must prepare their lineup.
- R5 or R4 selects participants
- Up to 20 starting members and 10 reserves
- Starting members get priority entry
Once registration closes, the list is locked. Even if someone leaves the alliance, they remain in the event roster.
Matchmaking is based on the highest historical Might of all selected members, so strong rosters will face stronger opponents.
Phase 2 – Pre-Battle Preparation
This stage begins 5 minutes before the battle starts.
- Players enter from left or right entry zones
- Entry zones are safe areas where you cannot be attacked
- Your alliance is marked in blue, enemies in red
What you should do here:
- Set your troop formations in advance
- Stay inside entry zones
- Wait for orders
Important reminders:
- Do not relocate your sanctuary outside entry zones
- Areas outside are already active combat zones
- Always follow your commander’s instructions before moving
Building
Each building plays a different role in the match.
| Building | Opens At | Alliance Points/sec | Personal Points/sec | Key Effect | Priority |
|---|---|---|---|---|---|
| Elixir Castle | 10 min | 80 | 30 | Core win condition | ★★★★★ |
| Alchemy Workshop | Start | 50 | 30 | Strong early advantage | ★★★★☆ |
| Observation Platform | Start | 10 | 30 | +10% alliance point efficiency | ★★★☆☆ |
| War Relics | 10 min | 10 | 30 | +15% team stats | ★★★☆☆ |
| Cursed Altar | 10 min | 10 | 30 | -15% enemy stats | ★★★☆☆ |
| Healing Tent | Start | 30 | 30 | Recovers wounded troops | ★★★★☆ |
| Migration Portal | Start | 10 | 30 | Faster relocation | ★★★☆☆ |
| Camps | 13 min | 5 | 5 | Minor point gain | ★★☆☆☆ |
Phase 3 – Battle Flow
Early Stage (0–10 minutes)
Available buildings:
- Alchemy Workshop
- Observation Platform
- Migration Portal
- Healing Tent
What to do:
- Send your main force to secure the Alchemy Workshop
- Assign secondary troops to capture the other buildings
- Always leave troops behind to garrison
This stage is about gaining early control, not fighting unnecessarily.
Mid Stage (10–13 minutes)
New buildings unlock:
- Elixir Castle
- War Relics
- Cursed Altar
This is the most important phase.
- All troops should regroup and push Elixir Castle immediately
- Assign smaller squads to contest Relics and Altar
- Avoid splitting up or acting independently
Losing the castle here usually puts your alliance at a major disadvantage.
Late Stage (13–30 minutes)
New elements:
- Camps
- Medkits
Main strategy shifts to control and efficiency:
- Everyone must stay at assigned buildings and defend
- Do not abandon positions without orders
Assignments:
- Strong players → defend key buildings
- Lower-might players → capture camps
Medkits:
- Spawn during the match
- Give bonus points
- Large drops occur when buildings change ownership
Send small units to collect them quickly.
FAQ
Q: My might is low. Can I still help?
Yes. You can defend buildings, capture camps, and collect medkits. These roles are extremely valuable and often contribute more than uncoordinated high-might players.
Q: Do I need to train troops beforehand?
No. The event provides special troops. Your troop strength depends on your highest unlocked training level. Injured units can be healed via Medical Tents and reclaimed through the event interface.
Q: Do I need to win every fight to capture buildings?
Not always. Smaller buildings can be taken when enemy presence is low. For major targets like the castle, always move with your alliance.
Q: What rewards do I get?
You receive both personal and alliance rewards. Winning grants additional alliance rewards, but all participants earn something. The more you contribute, the better your rewards.
Elixir Scramble is not about individual strength. It’s about timing, positioning, and teamwork.
Stick to your role, follow commands, and focus on holding key buildings. That’s how alliances consistently win this event.