Dungeon Lootify [ALPHA] Script – Infinite Jump, Heal

Here’s one of the best free keyless scripts for Dungeon Lootify [ALPHA] (Roblox), featuring Auto Farm Enemies, Auto Collect Drops, Auto Farm Clicker, Boost Pet Speed, and more. This Dungeon Lootify [ALPHA] script is simple yet important for every Roblox player who wants to progress quickly, enjoy the game with friends, anad have a great time. With a user-friendly GUI, this script will solve all your challenges, help you dominate effortlessly, earn rewards, and level up efficiently.

Dungeon Lootify [ALPHA] continues to grow in popularity, attracting millions of players, many of whom have started using scripts.


Get Dungeon Lootify [ALPHA] Scripts & No Key – Auto Farm, GUI


local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")


-- Re-get character on respawn
player.CharacterAdded:Connect(function(char)
character = char
humanoid = char:WaitForChild("Humanoid")
end)


-- UI creation
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "OneClickTeleportGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")


-- Exit Button
local exitButton = Instance.new("TextButton")
exitButton.Name = "ExitButton"
exitButton.Size = UDim2.new(0, 150, 0, 50)
exitButton.Position = UDim2.new(0, 10, 0, 10)
exitButton.Text = "Exit"
exitButton.BackgroundColor3 = Color3.fromRGB(180, 0, 0)
exitButton.TextColor3 = Color3.new(1, 1, 1)
exitButton.Font = Enum.Font.SourceSansBold
exitButton.TextSize = 20
exitButton.Parent = screenGui


-- Teleport NPCs Button
local teleportButton = Instance.new("TextButton")
teleportButton.Name = "TeleportButton"
teleportButton.Size = UDim2.new(0, 150, 0, 50)
teleportButton.Position = UDim2.new(0, 10, 0, 70)
teleportButton.Text = "Bring Enemies (R)"
teleportButton.BackgroundColor3 = Color3.fromRGB(0, 180, 90)
teleportButton.TextColor3 = Color3.new(1, 1, 1)
teleportButton.Font = Enum.Font.SourceSansBold
teleportButton.TextSize = 20
teleportButton.Parent = screenGui


-- Heal Button
local healButton = Instance.new("TextButton")
healButton.Name = "HealButton"
healButton.Size = UDim2.new(0, 150, 0, 50)
healButton.Position = UDim2.new(0, 10, 0, 130)
healButton.Text = "Heal (F)"
healButton.BackgroundColor3 = Color3.fromRGB(200, 100, 100)
healButton.TextColor3 = Color3.new(1, 1, 1)
healButton.Font = Enum.Font.SourceSansBold
healButton.TextSize = 20
healButton.Parent = screenGui


-- Speed Toggle Button
local speedButton = Instance.new("TextButton")
speedButton.Name = "SpeedButton"
speedButton.Size = UDim2.new(0, 150, 0, 50)
speedButton.Position = UDim2.new(0, 10, 0, 190)
speedButton.Text = "Speed (G): OFF"
speedButton.BackgroundColor3 = Color3.fromRGB(255, 200, 50)
speedButton.TextColor3 = Color3.new(0, 0, 0)
speedButton.Font = Enum.Font.SourceSansBold
speedButton.TextSize = 20
speedButton.Parent = screenGui


-- Settings
local offset = Vector3.new(0, 0, -5)
local maxDistance = 80
local speedEnabled = false


-- Utility: Check if model is NPC
local function isNPC(model)
if not model:IsA("Model") then return false end
if Players:GetPlayerFromCharacter(model) then return false end
return model:FindFirstChild("Humanoid") and model:FindFirstChild("HumanoidRootPart")
end


-- Teleport Nearby NPCs
local function teleportNearbyNPCs()
local char = player.Character
if not char then return end


local myHRP = char:FindFirstChild("HumanoidRootPart")
if not myHRP then return end


for _, obj in ipairs(workspace:GetDescendants()) do
if obj:IsA("Part") and obj.Name == "HumanoidRootPart" then
local npc = obj.Parent
if isNPC(npc) and (obj.Position - myHRP.Position).Magnitude <= maxDistance then
obj.CFrame = myHRP.CFrame * CFrame.new(offset)
end
end
end
end


-- Find nearest usable seat
local function findNearestSeat()
local char = player.Character
if not char then return nil end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return nil end


local nearest = nil
local shortestDist = math.huge


for _, seat in ipairs(workspace:GetDescendants()) do
if seat:IsA("Seat") and not seat.Disabled then
local dist = (seat.Position - hrp.Position).Magnitude
if dist < shortestDist then
shortestDist = dist
nearest = seat
end
end
end
return nearest
end


local function healPlayer()
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
local humanoid = char:FindFirstChild("Humanoid")
if not hrp or not humanoid then return end


local seat = findNearestSeat()
if not seat then
warn("No usable seat found!")
return
end


local originalCFrame = hrp.CFrame


-- Anchor the seat so it doesn't move with the player
local wasAnchored = seat.Anchored
seat.Anchored = true


-- Teleport player to seat (position a bit above so player can sit)
hrp.CFrame = seat.CFrame + Vector3.new(0, 2, 0)


-- Wait until full HP
while true do
task.wait(1)
local hpLabel = player:FindFirstChild("PlayerGui")
and player.PlayerGui:FindFirstChild("Main")
and player.PlayerGui.Main:FindFirstChild("HomePage")
and player.PlayerGui.Main.HomePage:FindFirstChild("Bottom")
and player.PlayerGui.Main.HomePage.Bottom:FindFirstChild("Main")
and player.PlayerGui.Main.HomePage.Bottom.Main:FindFirstChild("Health")
and player.PlayerGui.Main.HomePage.Bottom.Main.Health:FindFirstChild("Num")
and player.PlayerGui.Main.HomePage.Bottom.Main.Health.Num:FindFirstChild("Health")


if hpLabel and hpLabel:IsA("TextLabel") then
local text = hpLabel.Text -- example: "120/200"
local current, max = string.match(text, "(%d+)%s*/%s*(%d+)")
if current and max and tonumber(current) == tonumber(max) then
break
end
else
warn("HP label not found!")
break
end
end


-- Unsit before teleporting back
humanoid.Sit = false
task.wait(0.1) -- short wait to ensure unsitting


-- Teleport back
hrp.CFrame = originalCFrame


-- Restore seat anchor state
seat.Anchored = wasAnchored
end


-- Infinite jump
UserInputService.JumpRequest:Connect(function()
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)


-- LoopSpeed function
RunService.Stepped:Connect(function()
if speedEnabled and humanoid then
humanoid.WalkSpeed = 60
end
end)


-- Toggle speed
local function toggleSpeed()
speedEnabled = not speedEnabled
speedButton.Text = "Speed (G): " .. (speedEnabled and "ON" or "OFF")
if not speedEnabled and humanoid then
humanoid.WalkSpeed = 16
end
end


-- Connect buttons
teleportButton.MouseButton1Click:Connect(teleportNearbyNPCs)
healButton.MouseButton1Click:Connect(healPlayer)
speedButton.MouseButton1Click:Connect(toggleSpeed)


-- Hotkeys
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.R then
teleportNearbyNPCs()
elseif input.KeyCode == Enum.KeyCode.F then
healPlayer()
elseif input.KeyCode == Enum.KeyCode.G then
toggleSpeed()
end
end)


-- Exit button click: remove the GUI
exitButton.MouseButton1Click:Connect(function()
screenGui:Destroy()
end)


Features

  • Auto Farm
  • Auto Collect
  • Teleport
  • Speed Boost
  • Fly Hack
  • ESP (Extra Sensory Perception)
  • Auto Clicker
  • Attack Aura
  • God Mode
  • Infinite Jump
  • No Clip
  • Auto Sell
  • Auto Upgrade
  • Walkspeed Adjustment
  • Jump Power Adjustment
  • Silent Aim
  • Kill All
  • Trigger Bot
  • Auto Quest
  • Unlock All Tools/Weapons

How to Run Dungeon Lootify [ALPHA] Script?


The process of running or executing Dungeon Lootify [ALPHA] scripts is simple. If you’re unfamiliar with the steps, follow the guide below:

Download and Open Your Chosen Executor: Install a reliable Roblox script executor such as KRNL, Synapse X, Fluxus, or any other trusted option. Launch it on your PC.

Locate the Text Box: In the executor window, you’ll find a text box where Lua scripts can be pasted.

Copy the Script: Copy your desired script from the source.

Paste the Script: Paste the script into the text box in the executor window.

Execute the Script: Click the “Execute” button to run the script. The features or cheats will activate within the game.