Allusions 2 Beginner Guide – Trello & Wiki

Unlike Allusions, the previous game that is a pure randomizer-type, Allusions 2 is an arena fighter-type game with randomizer-type aspects allowing you to select a variety of characters and sub-arsenals that each have their own unique playstyle and gimmick, as well as gaining a pair of arsenals on spawn.

Almost everything in the game (Characters, Arsenals, Maps, etc) is a reference to a certain media, whether it being a video game, a TV show, or something else. Hence, the reason why this game is titled with the word “Allusions”, as it it is a synonym for “reference”.
The kill count is numbered with Roman numerals and the cards are a reference to Balatro.

Allusions 2 Beginner Guide – Trello & Wiki

Trello

https://trello[.]com/b/xg6fkFMs/allusions-2

Commands

TYPE THESE INTO THE INGAME CHAT

[player] can be either their display name or roblox username
!shutdown [reason] – Shuts down the server

!endround – Ends the round.

!timescale [multiplier, base is 1x] – Sets the game speed for EVERYTHING.

!kick [player] – Kicks the player.

!kill [player] – Kills the player.

!bring [player] – Brings the player.

!give [player],[category],[item] – Gives the player an item or otherwise in the particular category.

For items with spaces, add an -. Example would be “!give coolguy12,Debug,Spawn-Dummy”.

Other examples would be “!give coolguy12,Weapon,Slayer”.

Available categories are: Archive, Arsenal, Debug, Emotes, Event, LegendaryArsenal, RareArsenal, Special (stuff like mii sword), SubArsenal, Weapon.

!forcemap [mapname] – Forces the map.

For maps with spaces, put – in place of the space. Example being !forcemap Bridge-of-Progress. Capital sensitive

!forcelobby – Forces the lobby, same parameters as forcemap.

!pausetimer [true/false] – Pauses the ingame round timer.

Death Effects

Death effects occur upon a player’s death, with some of them achieved under certain conditions. These are just purely done for cosmetic changes.

List of death effects:

Ragdoll

The player becomes ragdolled as their entire body becomes limp. This is the most common death effect when dying to normal attacks.

Beheaded

The player’s head comes off from their body. Usually occurs upon dying from a slashing move like Youmu or Vagabond.

Blood Explosion

The player’s body explodes and blood spews out everywhere. Occurs when dying from strong moves like Warlock Punch, Compound V or Judgement Cut End.

Dropped Sack

The player drops a sack upon death. This is a reference to when fallen players drop sacks upon death in Deepwoken. Hence, this death effect occurs upon dying from Deepwoken related attacks

Pages

The player’s body disappears and turns into glowing pages. References to when a person “dies” in Library of Ruina. Hence, this death effect occurs when dying to Library of Ruina related attacks.

Death Blow

The player’s body turns dark with a skull mark popping up on it before fading away. References to when an enemy dies in Darkest Dungeon. Hence, this death effect occurs upon dying to Darkest Dungeon related attacks.

Fallen

The player’s body turns blue before disappearing and turning into blue sparkles. References to when your character dies in Genshin Impact. Hence, this death effect occurs upon dying to Genshin Impact related attacks.

(unnamed SMT death effect)
The player’s body explodes and emits red circles. References to when an enemy dies in the Shin Megami Tensei series. Hence, this death effect occurs upon dying to Shin Megami Tensei related attacks. (Also occurs when you equip the King of Chaos title)

Tentacles

A death effect for the exclusive title “The Glutmother”. The player’s body freezes as multiple gut-like branches grow out from their body. A Darkest Dungeon skull mark also pops up upon their death.

Alleri

Alleri is the in-game currency, which can be gained by after a round ends. The amount of Alleri you gain depends on how well you performed in said round.

Alleri is used for:

Purchasing Weapons

Purchasing Sub-Arsenals

Purchasing Titles, Emotes, Icons, and Banners.