Look Outside Guide 2025 – Achievements, Endings 2.1

Look Outside hides some of its most demanding achievements behind self-imposed restrictions. These challenge achievements are not about perfect combat or secret routes—they test your planning, discipline, and knowledge of the building. Skipping sleep, food, friends, showers, games, and even warmth, all while racing against time, turns a normal playthrough into a tight survival puzzle.

With version 2.1, the rules are stricter than before. Old shortcuts no longer work, and some endings no longer qualify. The good news is that all challenge achievements can still be earned in a single run with the right route, preparation, and timing.

Look Outside Guide 2025 – Achievements, Endings 2.1

This guide explains every step in detail, floor by floor, including combat tips, item priorities, and boss strategies, so you can safely earn:

  • Miasma – No shower
  • Loner – No companions
  • Insomnia – No sleeping
  • Ascetic – No full meals
  • Gamer’s Bane – No videogames
  • Long Weekend – Finish in 3 days
  • Cold Shoulder – Speak to Sybil only once (optional)

Before You Start – Critical Rules

  • Do not attempt this on your first playthrough
  • Works only on Explorer or Survivor (not Cursed Mode)
  • Ending required: Flawed Ritual (one correct offering)
  • Do not enter your apartment at night (you’ll be forced to sleep or play games)
  • Snacks and drinks are allowed, meals are not
  • You may speak to Sybil only once at the very beginning

Optional but helpful:

  • Use the Ground Floor candy machine to roll for rare candies
  • On Explorer mode, menu saves currently do not count against Cold Shoulder

Day 1 – Floor 3 (Starting Area)

  1. Wake up, speak to Sybil once (tell her your name)
  2. Loot:
    • Cash from table
    • Medkit from bathroom
  3. Exit Apartment 33

Combat & Looting

  • Kill your wounded neighbor and loot his apartment
  • Take the Simple Key but do not open the safe yet
  • Clear all Onlookers on Floor 3 (easy XP, minimal risk)

Vincent’s Apartment

  • Loot everything
  • Crafting Kit is mandatory

Important Detour

Before going to Floor 2:

  • Go all the way down to the Basement
  • Pick up and equip the Pool Cue
    • Its Impale ability trivializes early bosses

Floor 2 – Jeanne, Lyle, and the Grinning Beast

Apartment 20 (Jeanne)

  • Loot normally

Grinning Beast Fight

  • Do not run
  • Use Impale twice → instant kill
  • Earn ~200 XP early

Apartment 21 (Lyle)

  • Be kind to Lyle
  • Obtain Plain Photo Paper
  • Immediately give it to Aster (this is your ritual offering)

Proceed through Lyle’s apartment to Floor 1.
When danger meter fills, enter your apartment only if it is daytime to claim XP and morale.

Floor 1 – Ritual Setup

Keys & Discs

  • Unlock staircase
  • Grab Simple Key from the Red Eye room

Frederick’s Apartment (Critical Section)

Your goal: Painting of the Visitor

Steps:

  1. Get Frederick’s keys
  2. In workshop:
    • Grab Turpentine
  3. Kill 3 Fredericks:
    • Shadow Fred (use turpentine)
    • Wriggly Fred (fridge)
    • Tumor Fred (bathroom, harmless)
  4. Receive Canvas Carry Bag
  5. Take the Painting of the Visitor
  6. Deliver it to Aurelius
  7. Loot Aurelius’ room → Gasoline

Rat Route

  • Clear Rat Apartment → get Rat Baby
  • Feed it in Apartment 13
  • Collect Earth Disc
  • Use Earth Disc to enter Apartment 11
  • Avoid Rat Freak → collect Mars Disc

Return both discs to unlock Ground Floor

Ground Floor – Money and Keys

Lobby

  • Grab Herbicide
  • Trigger Bus Crash ASAP

Mutt’s Shop

  • Sell:
    • All Personal Effects
    • Soap & toothpaste
  • Ideal purchases (if available):
    • Champion’s Belt
    • Chainsaw (optional)

Landlord’s Apartment

  • Equip Cleaver or Machete
  • Use Cleave against groups
  • Loot everything, especially:
    • Safe in bedroom ($250)
  • Obtain Basement Key

If daytime:

  • Go home
  • Craft Explosives
  • Restore morale

Basement – Survival Sprint

Sewers

  • Activate first lever → Boiler Beast released
  • Run immediately, follow EXIT signs
  • Avoid all fights

Rubber Boots (Very Important)

Before the lever:

  • Detour to storage room
  • Grab Rubber Boots
    • Reduces shock damage later

Safe Zone

  • Do not eat soup
  • Use Herbicide to unlock storage → collect crafting supplies + Gasoline

Fungal Lair

  • Kill first infected
  • Obtain Convenience Store Key

Return to Ground Floor → unlock Convenience Store → grab Blank Tape → give to Beryl

Day 3 Prep – Shopping & Crafting

Eugene’s Shop

Buy:

  • Explosives
  • Gasoline
  • Cleanerex
  • Tonics
  • Stimulants
  • Grenades

Craft

  • Fire Bombs (Gasoline + Cloth)
  • Explosives (Gasoline + Cleanerex)
    Target:
  • ~7 Explosives
  • ~2 Fire Bombs

The Elevator Freak (Hardest Fight)

Fight this on Day 3 morning to avoid power outage.

Loadout

  • Rubber Boots equipped
  • Molotovs / Fire Bombs
  • Cleaver with Deep Cut
  • Tonics + Stimulants

Strategy

  1. Open with Fire Bomb (burn DOT)
  2. When elevator enters free-fall → GUARD
  3. Apply Deep Cut until heavy bleed
  4. Stall:
    • Heal while DOT ticks
  5. Finish when damage numbers drop

Optional:

  • All-Seeing 8-Ball → “Destroy my enemies” for massive damage

Final Preparations

  • Sell all unnecessary gear to Mutt
  • Buy remaining supplies from Eugene
  • Craft everything possible
  • Ensure:
    • Explosives stocked
    • Status resistance equipped

Final Battle – Chorus of One

  1. Give Crumpled Manuscript to Jasper
  2. Go to rooftop → talk to astronomers
  3. Begin ritual

Boss Strategy

  • First turn: GUARD (Black Hole attack)
  • Burn with Fire Bombs
  • Spam Explosives
  • Heal through DOT

Boss is significantly weaker than Elevator Freak.

Ending & Achievements

Upon victory:

  • Flawed Ritual Ending
  • All challenge achievements unlock at score screen:
    • Miasma
    • Loner
    • Insomnia
    • Ascetic
    • Gamer’s Bane
    • Long Weekend
    • Cold Shoulder (if respected)