Lost Soul Aside has finally launched after nearly a decade of development—from solo indie project to a 40-person studio backed by Sony. Now that it’s here, players are diving into its fast-paced combat, shifting weapons, and dimension-hopping story. If you’re just getting started, this Lost Soul Aside Guide Wiki will walk you through everything essential—from weapon mechanics to powers, skills, and systems that matter most.
You play as Kazer, a skilled fighter linked to a mysterious alien dragon-like being called Arena. After a failed mission to rebel against a tyrannical empire and a surprise alien invasion, you’re separated from your sister Louisa. Arena grants you power to fight back, and from there begins your quest to rescue her soul and face a multi-dimensional threat.
Lost Soul Aside Guide Wiki – Weapon, Powers, Equipment
Combat
Combat in Lost Soul Aside is its core strength. It’s fast and flashy—clearly inspired by Devil May Cry—but it’s also deeper than it looks. You’ll juggle enemies, cancel attacks, and chain weapons together for stylish and effective combos.
Weapon Types
You’ll eventually unlock four main melee weapons, and you can switch between them freely during combat:
1. One-Handed Sword (Split-Second Strikes)
- Fast, agile, and well-rounded.
- Great for juggling enemies in the air.
- Solid AoE with spinning attacks.
- Perfect beginner weapon.
2. Greatsword (Earth-Shattering Power)
- High damage and range, but slower.
- Best for staggering enemies.
- Good as a combo finisher.
- Includes spinning throws and shockwave attacks.
3. Poleblade (Piercing Storm)
- Best for mid-range combat and piercing enemies.
- Useful for both crowd control and single-target damage.
- Launches and slams enemies, but less AoE-focused.
4. Scythe
- Unique moves, crowd-clearing, and combo continuation.
- Can pull enemies in or launch them mid-air.
- Excellent for extending juggle combos.
Pro Tip: Learn to swap weapons mid-attack. For example: launch with sword ➜ slam with greatsword ➜ follow up with poleblade ➜ pull back with scythe.
Arena Powers
Arena can transform into special powers. You can equip three at a time, each with its own energy bar. These powers build up through combat and can be woven into combos.
Here are a few of the best ones:
- Claws: Spinning dragon claws that tear through groups.
- Crystal Blast: Explosive orbs for area burst damage.
- Frost Blast: Charges and expands for massive damage—great on stunned enemies.
- Mountain Break: Shockwaves that crack the ground.
- Purgatory Dance: Stylish, mobile strikes ideal for aggressive play.
Use them back-to-back or weave them between weapon combos for max impact.
Fusion Merge
Once the Fusion bar is full, you can activate a short power-up phase where Kazer deals much more damage. While in this state:
- Your hair turns white.
- You can safely dump powers, use burst combos, and maximize DPS.
Use this mode strategically—ideally after building up power and lining up a strong enemy or boss.
Advanced Combat Mechanics
✅ Burst Pursuits
- A timing-based follow-up during combos.
- When your character flashes blue, hit R2 (controller) to extend combos and deal extra damage.
- It costs a bit of stamina, but keeps your flow going.
✅ Sync Finishes
- When enemies lose their yellow posture bar, trigger a sync finisher.
- These cinematic executions make you immune to damage, so they can be used to dodge in a pinch.
✅ Perfect Blocks & Dodges
- Perfectly timed blocks interrupt enemy attacks.
- Perfect dodges generate energy for special attacks.
- Blocking too early is safer than dodging too early, which can still get you hit.
Equipment & Stats
You’ll manage three main gear types:
- Weapons
- Arena Powers
- Trinkets (passive effects)
Be selective:
- Some trinkets increase offense but reduce defense.
- A higher rarity doesn’t always mean better. Read the stats!
RPG Progression
The Skill Tree is fairly straightforward—invest in:
- Weapon upgrades
- Passive boosts
- Arena power enhancements
You’ll unlock more weapons and powers as the story progresses. Just remember, mastering timing and weapon swapping will have more impact than raw stats early on.