Rabbit and Steel hides a surprising amount of content behind progression flags that are never fully explained in-game. Difficulties unlock quietly, characters appear after specific boss milestones, item sets require oddly specific behavior, and music tracks are gated behind some of the strangest challenges the game asks of you.
Rabbit & Steel Unlock Extra Mode DLC Content, Items
This guide exists as a single, complete reference for unlocking everything currently available in Rabbit and Steel, including DLC content. It focuses on what you actually need to do, not speculation, shortcuts, or datamined assumptions.
If you are missing a character, wondering why Lunar is still locked, or trying to figure out why a music track refuses to unlock, this guide should answer it.
DIFFICULTIES
Rabbit and Steel difficulty progression is linear and tied directly to boss clears.
- Hard Difficulty
Unlock condition: Defeat any boss on Normal difficulty. - Lunar Difficulty
Unlock condition: Defeat any boss on Hard difficulty.
You do not need to finish a full run. A single boss kill is enough.
CHARACTERS
Characters are unlocked either by:
- Defeating specific bosses on Hard difficulty or above, or
- Reaching a required total boss kill count across all difficulties
You only need to meet one of the listed conditions.
Base Game Characters
- Sniper
Beat King’s Arsenal on Hard or higher
OR reach 8 total boss kills - SpellBlade
Beat Scholar’s Nest on Hard or higher
OR reach 20 total boss kills - Bruiser
Beat Red Darkhouse on Hard or higher
OR reach 30 total boss kills - Defender
Beat Churchmouse Streets on Hard or higher
OR reach 40 total boss kills - Ancient
Beat Emerald Lakeside on Hard or higher
OR reach 50 total boss kills
DLC Characters (Extra Mode Content)
These characters require Extra Boss kills or clearing specific DLC areas.
- Hammer
Beat Darkhouse Depths on Hard or higher
OR 16 Extra Boss kills - Pyro
Beat Atelier Aurum on Hard or higher
OR 28 Extra Boss kills - Gunner
Beat Subterra Sanctum on Hard or higher
OR 50 Extra Boss kills - Shadow
Beat Extra Mode on Hard or higher
OR 70 Extra Boss kills
ITEM SETS
Item sets unlock through specific in-run actions. These are cumulative and do not need to be done on a single difficulty unless stated otherwise.
Base Game Item Sets
- Sparkblade
Deal over 500 DPS in a single fight
(5 boss kills) - Ruins
Have 3 buffs active at once
(12 boss kills) - Timegem
Receive no rewards because the fight took too long
(16 boss kills) - Swiftflight
Clear Kingdom Outskirts in under 2 minutes
(25 boss kills) - Darkbite
Defeat any enemy in under 15 seconds
(35 boss kills) - Sacredflame
Deal 2500+ damage in a single hit
(45 boss kills) - Lakeshrine
Stand completely still in Emerald Lakeside for 2 full minutes
(60 boss kills) - Gladiator
Start a boss fight alone with 2 HP or less and win
(70 boss kills) - Youkai
Defeat an enemy while holding exactly 77 gold
(80 boss kills) - Haunted
Apply 4 debuffs to a single enemy at the same time
(90 boss kills)
DLC Item Sets
Glacier
Defeat an enemy while your movement speed is heavily reduced
(55 Extra Boss kills)
Memory
Defeat an enemy using only your Special ability
Cultist
Attempt to pet Saya in the shop 10 times
Painters
Finish a run where every ability is upgraded with a different gem
Daynight
Defeat an enemy during Enrage
Sharpedge
Defeat an enemy after using Primary and Secondary exactly 10 times each
Oceans
Spend all of your gold at a shop
Performers
Restart a run immediately after opening the first Treasure Sphere
Miners
Have 7 or more cooldown-based effects between abilities and loot
Teaparty
Buy 8 or more potions in a single run
MUSIC TRACKS
Music unlocks are tied to boss kills and challenge conditions. Most are permanent unlocks once completed.
Base Game Music
Outskirts
Clear Kingdom Outskirts on Lunar without taking damage
(100 boss kills)
Nest
Defeat Twili, the Valedictorian Crow while time is stopped
(120 boss kills)
Arsenal
Defeat Merran, the Steeltooth Wolf while time is slowed
(140 boss kills)
Lighthouse
Defeat Ranalie, the Mythril Dragon during her dash phase
(160 boss kills)
Streets
Defeat Matti, the Paladin Mouse while her guard is up
(180 boss kills)
Lakeside
Defeat Avy, the Starry Frog without standing still longer than 5 seconds
(200 boss kills)
Keep
Clear Pale Keep on Lunar without taking damage
(220 boss kills)
Boss (Justice)
Win a run on Hard or higher without choosing a destination at the start
(240 boss kills)
Lakeside (Vocals Off)
Win a run on Normal or higher in under 30 minutes
(250 boss kills)
Boss (Serious)
Win a run without opening any treasure chests
(275 boss kills)
Boss (Mysterious)
Win a run without talking to Asha the Shopkeeper Cat
(300 boss kills)
Pinnacle
Win a run without taking any damage
(325 boss kills)
Ending
Reach 350 total boss kills
DLC Music
Intro2 – Unlock Extra Mode
Geode – Clear Crack in the Geode on Lunar without damage
Depths – Defeat Farrah, the Witch’s Hound while standing in her Deathwall
Sanct – Defeat every butterfly spawned by Eternal Bloom
Aurum – Defeat Asha without anyone spending gold during the run
Darkhall – Defeat a Spelllock enemy in under 10 seconds
BossHound – Collect 8 unique small creature trinkets
BossOwl – Collect 5 floofball types
BossCat – Collect 50 trinkets
Reflection – See your adventure through to its resolution
Reflection2 – Beat Hard mode with every rabbit
SanctOffVocal – Unlock every item set
Reflection2OffVocal – Win a run with every loot item at least once
DLC EXTRA BOSS
Extra Boss kill requirements are not fixed. If you unlock a reward via its challenge instead of kill count, future unlock tiers shift earlier. Because of this dynamic system, community kill counts are unreliable beyond confirmed thresholds.
Until contradicted by new information, this guide does not list speculative numbers.
Rabbit and Steel rewards experimentation, stubbornness, and occasionally doing things the game never explicitly encourages. Unlocking everything is less about perfect runs and more about understanding what the game is quietly tracking in the background.