Revolution Idle Unity Trials represent a major leap forward in progression, especially after your third Unity and once you’ve fully equipped your Zodiac lineup. If you’ve reached this point and earned Achievement #165, you’re ready to face the next big challenge: Trials.
This guide walks you through everything you need to know—from unlocking Trials to clearing each difficulty tier (Easy, Medium, Hard, and Insane). Let’s break it down step by step.
Revolution Idle Unity Trials Guide – Hard, Easy, Insane Trials
What Are Unity Trials?
Unity Trials (UTs) are structured challenges similar to the Elemental Challenges (ECs) you’ve encountered earlier, but with significantly more impact. Each set of Trials brings specific restrictions and goals. Completing them not only provides unique rewards but also speeds up future progress dramatically.
Unlock Requirements:
- Complete 3 Unity resets
- Equip 3 Zodiacs
- Earn Achievement #165
Once unlocked, Trials can be accessed anytime and attempted freely—failure doesn’t penalize you. Progress through them sequentially, as you must complete all six in one difficulty tier to unlock the next.
Before You Begin: Core Tips
- Fire Zodiacs Only: Easy Trials (ETs) rely heavily on Fire-type Zodiacs. Ideally, you should have selected Fire Zodiacs in each of your first three Unities.
- Zodiac Leveling: Trials reward Factors, which are essential for Zodiac EXP and quality upgrades.
- Auto Slowdown: Enable auto slowdown at 10.0—this helps automate tight timing requirements.
How to Start a Trial:
- Lock the Trial
- Hit the Unity Reset
- Reach the specified goal
Easy Trials (ETs)
Goal: Reach Infinity (~e308 score)
General Strategy: Since Unity bonuses are mostly irrelevant here, prioritize red Zodiacs—especially Aries with Mult Gain bonuses.
Animal Purchases: Spend AP on [1,1], [1,2], [2,1], [2,2]
ET2 (Recommended First Attempt)
- Restriction: No Promote 3 and 4
- Reward: Unlocks Trial EXP Factor
- Strategy: Easiest Trial. Use basic Aries (Fire Zodiacs). With 3 reds, it’s a breeze.
- Time: Under 1 minute
ET1
- Restriction: Limited to first 6 color buys
- Reward: +40% Base Zodiac Quality
- Strategy: Attempt after ET2. Aim for at least 3 red Zodiacs. 2+ Aries with Mult Gain bonus is ideal.
- Time: Varies (1–20 mins depending on quality)
ET3
- Restriction: Common exponent ×0.6
- Reward: Common exponent ×1.05
- Strategy: Push this post-ET1. Upgrade your red Zodiacs if struggling.
ET4
- Restriction: No Promote 2 & 4 or Prestige
- Reward: Unlocks Mars planet
- Strategy: Target this after ET3. If underpowered, farm more Zodiacs.
ET5
- Restriction: Cap exponent at 0.7
- Reward: Unlocks Max Score Factor
- Strategy: Stat-check Trial. Stack more Aries Mult Gain to punch through.
ET6
- Restriction: No Prestige, Promote, or Ascendables
- Reward: Planet Shop unlocked!
- Strategy: Requires good Lap Speed bonuses to auto-trigger Ascension.
Medium Trials (MTs)
Goal: Reach Eternity (~e308 Infinity Points)
Here, Unity bonuses start making a difference. You’ll benefit most from Aquarius Zodiacs and Lab Level bonuses.
Core Planet Bonuses:
- Sun: Libra (IP Gain)
- Venus: Libra (SN rewards)
- Mercury & Mars: Star cost reductions
- Jupiter: SN Reward boosts
MT1
- Restriction: Only 2 Infinity Generators
- Reward: Luck ×1.337
- Strategy: Farm Zodiacs with SN Req^^. Prioritize Animal 7 milestone to unlock Lab.
MT2
- Restriction: Can’t buy Stars
- Reward: Keep IC & Fastest Infinity after resets
- Strategy: Same as MT1. Very quick clear with setup.
MT3
- Restriction: No Prestige
- Reward: Supernova reset immunity + DTP Automation
- Strategy: Stack Fire Zodiacs + Lab Levels.
MT4 & MT5
- Restrictions: Limited Infinity attempts (2 for MT4, 1 for MT5)
- Rewards: Unity Automation (MT4) and DTP Count Factor (MT5)
- Strategy: Push 20 Animal milestone. Control automations to avoid accidental resets.
MT6
- Restriction: First 5 colors only, no Promote/Prestige
- Reward: Keeps fastest Eternity (0.005s) on reset
- Strategy: 100 Free Lab Levels and strong SN Req^^ make this a breeze.
Hard Trials (HTs)
Goal: Unity Reset (~e2466 Eternity Points)
These push you to the game’s limits. You’ll need top-tier Zodiacs, optimized builds, and carefully selected planet seasons.
Essential Planets:
- Sun, Moon, Venus: Prioritize Eternity and DU power boosts
- Neptune: Best with Cancer for SN efficiency and DU scaling
HT1
- Restriction: Max 20 DTP
- Reward: DP amount multiplier
- Strategy: Target ~2.5 DP gain, SN Req^^ as secondary bonus.
HT2
- Restriction: No Lab or RP upgrades
- Reward: Lab Level factor unlocked
- Strategy: Slot ~300 Lab Points.
HT3
- Restriction: No Supernova
- Reward: Auto-sell for Zodiacs
- Strategy: DP^ > SN builds. Use Libra-heavy sets.
HT4
- Restriction: Max 1500 AP, capped SN at 10
- Reward: AP Factor unlocked
- Strategy: Cancer on Neptune for DTP scaling. Target 3.5–4× DP gain.
HT5 & HT6
- Restrictions: Severe DTP and DU limits (HT5), no dilation/ECs (HT6)
- Rewards: Drastically reduced relic costs (HT5), unlock EP factor (HT6)
- Strategy: Red Level builds with Divine Boosts (~80+), might not all be Aries.
Insane Trials (ITs)
These unlock once you hit Weapon Polish milestones in the Minerals tab.
IT1
- Requirement: Lvl 25 Knuckles
- Goal: Buy 65 DTP
- Reward: +10 EC slots from Trials
- Strategy: Use Score build with Aquarius, Aries, and Libra.
IT2
- Requirement: Lvl 50 Spear
- Goal: Unity with 5.8 million score
- Reward: Keep all ECs through Unity + PP Mult
- Strategy: Grind Zodiacs (Lv 137+, Immortal 122+)
IT3
- Requirement: Lvl 50 Knuckles
- Goal: Unity
- Reward: Passive IP/EP gain
- Strategy: Libra ×6, Taurus ×6, Aquarius ×1. Needs Immortal Zodiacs 143–145.
IT4
- Requirement: Lvl 100 Axe
- Goal: 2.018e725 EP & 8.14e2025 IP
- Reward: ECs gain 1 level + Magnet chance
- Strategy: Complex Zodiac builds; heavy sacrifice strategy needed.