Sephiria Weapon Guide 2026 – Stats, Tier List, RELIC TREE

Sephiria is one of those games where your weapon quietly becomes your entire playstyle. The way you move, how aggressive you can be, how safe you feel in fights, and even how you clear rooms all come down to the weapon path you choose. It is not just a damaging choice. It decides who your character really is.

Your weapon choice is not just a stat stick. Every weapon family in this system completely changes your combat style, resource flow, and scaling path. Each weapon has its own probability weighting, unique relic tree, and Tier 2–3 transformation path that can redefine how your entire build functions.

Understanding which path you lock into early directly determines whether your build becomes a burst assassin, elemental caster, shielded bruiser, or scaling late-game monster.

Sephiria Weapon Guide 2026 – Stats, Tier List

BASE WEAPON ACTIVATION WEIGHTS

Sword and Shield Tier 1 – 100%
Greatsword Tier 1 – 150%
Dagger Tier 1 – 68.75%
Crossbow Tier 1 – 120%
Blade Tier 1 – 82.50%

SWORD AND SHIELD RELIC TREE

Tier 2

Frost Shard
+5 Cold DMG

Tiny Destruction
+50% Cleave DMG
After a successful block, +30% Cleave DMG for 5 seconds

Unity of Offense and Defense
+15% ATK SPD
Normal ATK guards 90° in front

Protection of the Fuzz
On successful Block, -50% MP Cost for blocking

Star’s Twinkle
Reflect 300% incoming DMG on successful Block
400% if Perfect Guard

Carrot Sword
+3 Physical DMG
+3 Cold DMG
+3 Fire DMG
+3 Lightning DMG

Conductor
+5 Lightning DMG

Tier 3

Glacial Blade
+50% Charge SPD of Scabbard of Exorcism

Blizzard’s Eve
On Dash Point use, activate Blizzard Hammer at -40% DMG

Gripping Fear
+30% Cleave DMG
Cleave charges while blocking
+200% Range at full charge
Perfect Guard fully charges Cleave

Cold Anger
After Perfect Guard, +20% All DMG for 14 seconds

Lazarion
Special ATK becomes Summon Amethyst
Summons Amethyst companion dealing (120% × Average of each DMG Type) as Void DMG
24 MP Cost
Consumes 5 HP per attack, 80 HP total

Carrotcalibur
Normal ATK becomes 5-hit Carrot Sword combo
1.2× ATK SPD bonus multiplier

Superconductor
Special ATK becomes Lightning Spear
Consumes 4 Storm Clouds
Deals 165% Lightning DMG

GREATSWORD RELIC TREE

Tier 2

Frostbound Greatsword
Deal additional 30% Cold DMG on Direct ATKs

Icicle Sword
80% chance to inflict Frostbite
+20% Freeze DMG

Wandering Ashes
+60% Dash ATK DMG
Deal 50% Dash ATK DMG along dash path
100% if dash points consumed

The Indomitable
+33% Normal ATK DMG
Cleave disabled

Rapier
Normal ATK becomes Dash ATK
+10% ATK SPD

Legacy of the Illusionist
+50 Grimoire Haste

Hypersensitivity
+20% Special ATK DMG
+50% Special ATK Charge SPD

Magic Wand
All attacks become Magic Missile (Physical)

Breath of Ice
Damage scales off Cold DMG
+40% Dash ATK DMG

Gaze of Flames
Damage scales off Fire DMG
+20% Normal ATK DMG

Bone Gearblade
Special ATK becomes Reassemble
+15 + (50% DEF) DMG per consecutive Normal ATK

Lightning Greatsword “E2G”
Deal additional 30% Lightning DMG on Direct ATKs

Tier 3

Greatsword of Exorcism
+50% Charge SPD of Scabbard of Exorcism

Eternal Frost Greatsword
Increased Normal ATK Range
1.25× All DMG bonus multiplier
+15% Normal ATK Combo SPD

Alpine Edelweiss
All attacks become Shuriken variants

Pristine Form
+25% Normal ATK DMG
+25% Dash ATK DMG
Increased ranges

Negligence
Special ATK charges instantly
+15% Special ATK DMG
-15% Special ATK SPD

Lightning Greatsword “S3G”
80% Electrocution chance
+20% Electrocution DMG

Lightning Greatsword “E3G”
+5 Storm Clouds every 5 attacks
Special ATK gives +100% Storm Cloud ATK SPD for 4s

DAGGER RELIC TREE

Tier 2

Lightning Dagger
Deal additional 20% Lightning DMG

Difficult Trial
Parry disabled
20% chance to gain Trance (2 max)

Arid Breeze
+20% Fury DMG

Wooden Club
+20% Normal ATK DMG
-40% Dash ATK DMG

Adonis
+30% Critical DMG of Direct ATKs

Flashing Rapier
+20% ATK SPD

Cold Anger
After Perfect Guard, +20% All DMG for 14s

Fire Dagger
Special ATK becomes Dagger Throw (5 daggers, Fire DMG)

Thunder Sword “Bronte”
Damage scales off Lightning DMG
-20% Direct ATK DMG

Tier 3

Lightning’s Wrath
70% Electrocution chance
+1 Electrocution Stack

Creeping Despair
+10% Fury DMG
Trance charges twice after successful Parry

Spike Club
Critical hits launch Piercing Thorns

White Smile
+100% Special ATK DMG
Increase move distance

Burning Fang
Dagger Throw inflicts Burn

Lightning Flash
Electrocution stacks generate Electric Charge
Special ATK converts to Issen

BLADE RELIC TREE

Tier 2

Long Blade ‘Onohara’
+15% ATK SPD
ATK SPD affects Heavy Slash

Helbanus
On Direct ATK, deal 30% Fire DMG

Beast Marks Sword ‘Hou’
Heavy Slash creates vortex
-24% Heavy Slash ATK SPD
+1% DMG per 2 Evasion

Rendblade: Heavenrend
Iaido Slash conversion

Rapier
Normal ATK becomes Dash ATK
+10% ATK SPD

Dark Veil
Companion DMG + ATK SPD stacks

Yui’s Short Dagger
+30% Grimoire Critical Chance

Winter Smith’s Draftblade
Tackle replaces Sheath
+3 Cold DMG
+15% Cold DMG on Direct ATKs

Magic Wand
Magic Missile conversion

Tier 3

Famed Sword ‘Muramasa’
Swift Slash conversion
0 MP Cost
1.8× ATK SPD multiplier

Blazing Helbanus
+2 Burn Stacks
+4 Fire DMG

Rendblade: Drifting Willow
+30% Crit Chance
Massive Great Iaido Slash range

Rendblade: RuinDance
Barrage conversion

Silence of Everfrost
Ice Sliding conversion

Fragment of Nastrond
Skaði Frost Relic Trap

CROSSBOW RELIC TREE

All ammo, reload, fire rate, scaling, special ATKs, lightning arrows, frost veils, grenades, lasers, storm clouds, infinite ammo, poison, burn, guidance modules, explosive devices, twin firing, scattershot, rapid fire, and unstable lightning mark function exactly as defined in your table.