Sephiria is one of those games where your weapon quietly becomes your entire playstyle. The way you move, how aggressive you can be, how safe you feel in fights, and even how you clear rooms all come down to the weapon path you choose. It is not just a damaging choice. It decides who your character really is.
Your weapon choice is not just a stat stick. Every weapon family in this system completely changes your combat style, resource flow, and scaling path. Each weapon has its own probability weighting, unique relic tree, and Tier 2–3 transformation path that can redefine how your entire build functions.
Understanding which path you lock into early directly determines whether your build becomes a burst assassin, elemental caster, shielded bruiser, or scaling late-game monster.
Sephiria Weapon Guide 2026 – Stats, Tier List
BASE WEAPON ACTIVATION WEIGHTS
Sword and Shield Tier 1 – 100%
Greatsword Tier 1 – 150%
Dagger Tier 1 – 68.75%
Crossbow Tier 1 – 120%
Blade Tier 1 – 82.50%
SWORD AND SHIELD RELIC TREE
Tier 2
Frost Shard
+5 Cold DMG
Tiny Destruction
+50% Cleave DMG
After a successful block, +30% Cleave DMG for 5 seconds
Unity of Offense and Defense
+15% ATK SPD
Normal ATK guards 90° in front
Protection of the Fuzz
On successful Block, -50% MP Cost for blocking
Star’s Twinkle
Reflect 300% incoming DMG on successful Block
400% if Perfect Guard
Carrot Sword
+3 Physical DMG
+3 Cold DMG
+3 Fire DMG
+3 Lightning DMG
Conductor
+5 Lightning DMG
Tier 3
Glacial Blade
+50% Charge SPD of Scabbard of Exorcism
Blizzard’s Eve
On Dash Point use, activate Blizzard Hammer at -40% DMG
Gripping Fear
+30% Cleave DMG
Cleave charges while blocking
+200% Range at full charge
Perfect Guard fully charges Cleave
Cold Anger
After Perfect Guard, +20% All DMG for 14 seconds
Lazarion
Special ATK becomes Summon Amethyst
Summons Amethyst companion dealing (120% × Average of each DMG Type) as Void DMG
24 MP Cost
Consumes 5 HP per attack, 80 HP total
Carrotcalibur
Normal ATK becomes 5-hit Carrot Sword combo
1.2× ATK SPD bonus multiplier
Superconductor
Special ATK becomes Lightning Spear
Consumes 4 Storm Clouds
Deals 165% Lightning DMG
GREATSWORD RELIC TREE
Tier 2
Frostbound Greatsword
Deal additional 30% Cold DMG on Direct ATKs
Icicle Sword
80% chance to inflict Frostbite
+20% Freeze DMG
Wandering Ashes
+60% Dash ATK DMG
Deal 50% Dash ATK DMG along dash path
100% if dash points consumed
The Indomitable
+33% Normal ATK DMG
Cleave disabled
Rapier
Normal ATK becomes Dash ATK
+10% ATK SPD
Legacy of the Illusionist
+50 Grimoire Haste
Hypersensitivity
+20% Special ATK DMG
+50% Special ATK Charge SPD
Magic Wand
All attacks become Magic Missile (Physical)
Breath of Ice
Damage scales off Cold DMG
+40% Dash ATK DMG
Gaze of Flames
Damage scales off Fire DMG
+20% Normal ATK DMG
Bone Gearblade
Special ATK becomes Reassemble
+15 + (50% DEF) DMG per consecutive Normal ATK
Lightning Greatsword “E2G”
Deal additional 30% Lightning DMG on Direct ATKs
Tier 3
Greatsword of Exorcism
+50% Charge SPD of Scabbard of Exorcism
Eternal Frost Greatsword
Increased Normal ATK Range
1.25× All DMG bonus multiplier
+15% Normal ATK Combo SPD
Alpine Edelweiss
All attacks become Shuriken variants
Pristine Form
+25% Normal ATK DMG
+25% Dash ATK DMG
Increased ranges
Negligence
Special ATK charges instantly
+15% Special ATK DMG
-15% Special ATK SPD
Lightning Greatsword “S3G”
80% Electrocution chance
+20% Electrocution DMG
Lightning Greatsword “E3G”
+5 Storm Clouds every 5 attacks
Special ATK gives +100% Storm Cloud ATK SPD for 4s
DAGGER RELIC TREE
Tier 2
Lightning Dagger
Deal additional 20% Lightning DMG
Difficult Trial
Parry disabled
20% chance to gain Trance (2 max)
Arid Breeze
+20% Fury DMG
Wooden Club
+20% Normal ATK DMG
-40% Dash ATK DMG
Adonis
+30% Critical DMG of Direct ATKs
Flashing Rapier
+20% ATK SPD
Cold Anger
After Perfect Guard, +20% All DMG for 14s
Fire Dagger
Special ATK becomes Dagger Throw (5 daggers, Fire DMG)
Thunder Sword “Bronte”
Damage scales off Lightning DMG
-20% Direct ATK DMG
Tier 3
Lightning’s Wrath
70% Electrocution chance
+1 Electrocution Stack
Creeping Despair
+10% Fury DMG
Trance charges twice after successful Parry
Spike Club
Critical hits launch Piercing Thorns
White Smile
+100% Special ATK DMG
Increase move distance
Burning Fang
Dagger Throw inflicts Burn
Lightning Flash
Electrocution stacks generate Electric Charge
Special ATK converts to Issen
BLADE RELIC TREE
Tier 2
Long Blade ‘Onohara’
+15% ATK SPD
ATK SPD affects Heavy Slash
Helbanus
On Direct ATK, deal 30% Fire DMG
Beast Marks Sword ‘Hou’
Heavy Slash creates vortex
-24% Heavy Slash ATK SPD
+1% DMG per 2 Evasion
Rendblade: Heavenrend
Iaido Slash conversion
Rapier
Normal ATK becomes Dash ATK
+10% ATK SPD
Dark Veil
Companion DMG + ATK SPD stacks
Yui’s Short Dagger
+30% Grimoire Critical Chance
Winter Smith’s Draftblade
Tackle replaces Sheath
+3 Cold DMG
+15% Cold DMG on Direct ATKs
Magic Wand
Magic Missile conversion
Tier 3
Famed Sword ‘Muramasa’
Swift Slash conversion
0 MP Cost
1.8× ATK SPD multiplier
Blazing Helbanus
+2 Burn Stacks
+4 Fire DMG
Rendblade: Drifting Willow
+30% Crit Chance
Massive Great Iaido Slash range
Rendblade: RuinDance
Barrage conversion
Silence of Everfrost
Ice Sliding conversion
Fragment of Nastrond
Skaði Frost Relic Trap
CROSSBOW RELIC TREE
All ammo, reload, fire rate, scaling, special ATKs, lightning arrows, frost veils, grenades, lasers, storm clouds, infinite ammo, poison, burn, guidance modules, explosive devices, twin firing, scattershot, rapid fire, and unstable lightning mark function exactly as defined in your table.