If you’re trying to complete The Queen’s Gondola, one of the biggest challenges is spotting every anomaly before it catches you off guard. Some changes are incredibly obvious, while others are subtle enough that you might walk right past them without noticing.
This guide covers every known anomaly, explains how achievements work, and shares a few beginner tips that can help you survive more runs.
The Queen Gondola Guide – All Anomalies, Achievement
Before jumping into anomaly hunting, there are a few things worth knowing.
- Use Left Mouse Button (LMB) to zoom in whenever you need a closer look at objects around the room.
- Hold Shift to run if you need to move around more quickly.
- The first room is always safe and never contains an anomaly, making it a good opportunity to familiarize yourself with the environment before the real challenge begins.
The more familiar you become with the room’s normal appearance, the easier it becomes to notice even the smallest changes.
All Anomalies
Below are all currently known anomalies found in The Queen’s Gondola.
Red Light
One of the easiest anomalies to notice is when the room becomes illuminated by a strong red light. Since the normal lighting changes dramatically, this is usually easy to identify.
Carpet Changes
The carpet may appear with a completely different shape and color. If the floor decoration doesn’t match what you normally see, you’ve likely found this anomaly.
Newspaper Changes
Check the newspaper carefully.
Normally it appears untouched, but this anomaly replaces it with a vandalized version containing text about a witch instead of the queen.
Floating Books
Books normally stay on the shelves, but during this anomaly they begin floating in the air, making it one of the more noticeable room changes.
Book Under the Sofa
Look near the sofa beside the window.
A book appearing underneath the sofa indicates an anomaly.
Handprints on the Window
Inspect the windows whenever you enter the room.
If you notice mysterious handprints pressed against the glass, that’s an anomaly.
Missing Sofa Cloth
The decorative cloth covering the sofa can disappear completely.
Since it’s a fairly large object, this change is easier to spot once you’re familiar with the room.
Curtain Gem Color Change
The curtain decorations normally feature green gems.
If those gems become red instead, you’ve found another anomaly.
Stacked Books
Some books inside the bookshelf may suddenly become stacked on top of one another instead of remaining properly arranged.
This is a fairly subtle anomaly, so checking the bookshelf carefully is recommended.
Water Leaking from the Ceiling
Rain or water may begin falling from the ceiling even though you’re indoors.
This is one of the more obvious environmental anomalies.
Cracked Windows
The windows can suddenly develop visible cracks.
Since the glass normally remains intact, damaged windows are an immediate warning sign.
Eyeballs Above
Look upward occasionally.
If strange eyeballs appear overhead, the room has been affected by an anomaly.
Vampire Portrait
One of the portraits changes dramatically, causing the woman to resemble a vampire.
Pay close attention to facial features whenever checking the paintings.
Blinking Portrait
This is separate from the vampire portrait anomaly.
Instead of changing appearance, the woman in the portrait simply blinks.
Because both anomalies affect the same painting, make sure you check it carefully every time.
Crying Eye
An eye within the room may begin crying.
Although subtle, it’s another visual change worth watching for during each run.
Hand Emerging from the Door
One of the deadliest anomalies involves a hand reaching out from the door as you approach.
If you continue toward it, the hand grabs and kills you.
Allowing this anomaly to kill you unlocks the “Fly you Fool!” achievement.
Flickering Candelabra
The lights on the candelabra begin flickering.
This anomaly can be difficult to notice because it relies on movement rather than a permanent visual change, so take a second to observe the candles before moving on.
Achievement Guide
Several achievements require more than simply finishing a run.
Another Day at the Court
Read every diary page during a single run to unlock this achievement.
Fly You Fool!
Allow the anomaly with the hand coming out of the door to kill your character.
The Alert Scholar
Complete an entire run without making any mistakes.
If you fail at any point, restart the game and try again.
Something Feels Off
This achievement requires multiple playthroughs because anomaly appearances are random.
Keep playing until the necessary anomaly conditions eventually occur.