DevilConnection Endings Guide (All Routes Walkthrough)

This DevilConnection Endings Guide is meant for players who want to see every possible ending and variation in DevilConnection. It does contain spoilers, so only continue if you’re ready to uncover the full branching structure of the game.

DevilConnection Endings Guide (All Routes Walkthrough)

DevilConnection isn’t a single linear story. You’ll replay the “cycle” multiple times, and each loop introduces new characters, new choices, and exclusive endings. The game labels each major loop differently, and those label names appear on your save files.

There are five main stages of progression:

Save File Label Meaning
(No Title) First Cycle
真の名の探求 Second Cycle
结末の探求 Third Cycle
可能性の探求 Fourth Cycle
エピローグ Epilogue

Important Tip:
Each time you begin a new cycle (right before typing your name), make a separate save. Some endings only appear in specific loops, and this prevents you from having to wipe all files and restart if you miss something.

How to Progress Through the Cycles

Here is the general route to move from one major loop to the next:

First Cycle → Second Cycle

On Day 3 of your first run, avoid speaking Neo-Debiru’s true name, and do not allow three black moods to appear.

Second Cycle (Run 1) → Second Cycle (Run 2)

Repeat the same conditions as above, but on this run make sure you select new characters each day instead of repeating the original three.

Second Cycle (Run 2) → Third Cycle

During this loop, meet Peter and allow them to reveal Debiru’s true name.

Third Cycle → Fourth Cycle

Achieve Endings 1–30, then when Neo-Debiru appears, speak their true name.

Fourth Cycle → True Ending

On Day 3, use the bell, then choose the option that leads to becoming friends.

True Ending → Epilogue

Once the True Ending is complete, return to the title screen and choose エピローグ to unlock the final scenario.

How Character Encounters Work

The game regulates which characters you meet per loop:

First Cycle: Each day gives you 3 fixed encounters.

Second Cycle – First Run: You can meet 3 new characters per day; avoid repeating the original trio.

Second Cycle – Second Run: A fourth new character becomes available daily—make sure not to miss them.

By end of Third Cycle: You can have met all regular characters.

Fourth Cycle: Several earlier characters won’t appear. Your earlier saves help avoid lockouts.

All Ending Requirements (1–45)

Below is a condensed guide to every ending trigger. They are grouped by theme, not by the original numbering, so this reads more naturally than a raw list.

Contract & Name-Related Endings

  • Refuse to form a contract with Debiru.
  • From Cycle 2 onward, speak Debiru’s true name when asked for your summoner name.
  • State the true name during the opening summon on the First Cycle for a special outcome.
  • Use the true name to order marriage, order friendship, or command Debiru to go home.

Idle, Touch, and Interaction Gags

  • Tap Debiru’s horns repeatedly while on the summoning screen.
  • Leave Debiru idle on the summoning screen until an ending triggers.
  • After getting the bell, poke Kupiaduel repeatedly for their reaction.

Bad Mood & Failure Endings

  • Trigger three black moods to fail stopping Neo-Debiru.
  • Fail to maintain MP and be unable to heal your wounds.
  • Reach 0% MP after linking with 3 characters.
  • Continue misusing Evil Eye until Muumuu steals your eye.

Cooperation, Betrayal & Story Characters

  • Hand doll-form Debiru to Alice via the plush magic choice.
  • In Cycle 3, refuse Kupiaduel’s offer to work together.
  • Assist Peter after speaking the true name in Cycle 3.
  • Experience Debiru killing Peter (natural event in standard Cycle 3 progression).
  • Help Cony at her key moment.

Specific Character Interaction Endings

  • Threaten Rai with a knife.
  • Anger Lapis three times by ignoring her guidance.
  • Anger Allen twice through inappropriate or persistent touching.
  • Suck Sai-mint balm instead of applying it.
  • Trigger Gaku’s self-destruct by infusing magic.
  • Fail Ruby’s challenge by not dodging correctly.
  • Give in to Amoo-Amoo’s temptation.
  • Refuse to use Evil Eye during Gaulos’ training repeatedly.
  • Decline to become Lamia’s familiar, then refuse to use Evil Eye again later.

Item & Food-Based Endings

Choose the extra-garlic ramen at the midnight meal.

After cooking custard pie in Cycle 4 (Day 3 with bell), either:
– Give it to Kupiaduel (good outcome)
– Forget to give it to them (alternate ending)

Give fish & chips to BBB.

Relationship, Special States & Gender-Related Endings

Connect with Almas while female.

Connect with Almas in the hermaphrodite state (wait ~30s on selection).

Mirrors, Jealousy & Miscellaneous

Point the mirror at Nazar and suffer the jealous gaze.

Cast alcohol magic on D.RED.

Summon Hardester (first occurrence is automatic).

Observe Kupiaduel with Amoo-Amoo.

Final Story Connections

Stop Neo-Debiru successfully.

After receiving the ring, speak the true name and choose the marriage route.

Complete the Epilogue to finish the demon-bond storyline.