Odin Valhalla Rising Tier List: Best Classes & Subclasses

Want to dominate in Odin Valhalla Rising but not sure which class to pick? Whether you’re grinding PvE dungeons, raiding in PvP, or just getting started, choosing the right class and subclass can make or break your experience. This Odin Valhalla Rising Tier List guide breaks down every class based on overall performance, damage potential, survivability, and utility—ranked from S to D Tier. Let’s dive in.

Odin Valhalla Rising Tier List (2025): Best Classes & Subclasses

S-Tier

Assassin (Rogue Subclass)

Role: Stealth Melee DPS

If you love hit-and-run gameplay with explosive burst damage, Assassin is your go-to. Perfect for PvP, this class relies on agility, stealth, and precision. With invisibility, high crit, and mobility skills, Assassins can delete squishy enemies in seconds.

Pros:

  • Top-tier burst damage
  • Excellent mobility and gap closers
  • Strong in both 1v1 and PvP team fights

Cons:

  • Low defense
  • Punishing if you mistime combos or misposition

Dark Wizard (Sorceress Subclass)

Role: Tactical Ranged Caster (DOT & CC)

Prefer controlling the battlefield over flashy explosions? Dark Wizard is all about damage over time and crowd control. Poison, burn, debuffs—you name it. Great for zoning enemies and dominating PvP maps with area denial.
Pros:

  • Excellent control and zoning
  • Effective against tanks and melee classes
  • Powerful in raids and group PvP

Cons:

  • Fragile and weak in close-range combat
  • Requires precise timing and spacing

Berserker (Warrior Subclass)

Role: Aggressive Melee DPS

Love chaos? Berserker is a raw powerhouse with brutal two-handed combos and AoE destruction. Best for players who charge headfirst into battle. Bleed effects, lifesteal, and crowd control resistance make this class a solo and group PvE monster.

Pros:

  • High AoE damage and burst
  • Life sustain through combat
  • Great for solo content and open-world grind

Cons:

  • Relatively low defense
  • Vulnerable to ranged kiting

A-Tier

Arch Mage (Sorceress Subclass)

Role: Ranged Burst Caster

Arch Mage brings fiery AoE and massive elemental combos to the battlefield. Great for PvE and large-scale PvP. Not as strategic as Dark Wizard, but compensates with raw firepower.

Pros:

  • Huge AoE potential
  • High burst damage
  • Strong in raid boss fights

Cons:

  • Very fragile
  • Long cast times

B-Tier

Defender (Warrior Subclass)

Role: Tank / Crowd Control

This is your classic tank. Defenders hold aggro, shield allies, and soak up damage. They’re vital in group content, especially in raids or high-level dungeons.

Pros:

  • High defense and control skills
  • Essential in raids and team PvE
  • Good PvP frontliner

Cons:

  • Low DPS
  • Not ideal for solo grinding

Paladin (Priest Subclass)

Role: Hybrid Support / Frontline

Paladins blend healing with melee combat. They’re not top-tier DPS or tanks but shine in team fights by offering buffs, shields, and crowd control support.

Pros:

  • Balanced gameplay style
  • Group support with melee presence
  • Great in organized raids

Cons:

  • Lacks burst damage or pure tanking ability
  • Better in team play than solo

C-Tier

Saint (Priest Subclass)

Role: Pure Healer

Saints are hands-down the best healing class. If you enjoy keeping your team alive, cleansing debuffs, and reviving allies, this class is a gem. Essential in long-form PvE.

Pros:

  • Unmatched healing power
  • Great buffs and team sustain
  • Key for raid progression

Cons:

Very fragile

Weak in solo content and low damage output

D-Tier

Sniper (Rogue Subclass)

Role: Long-Range Precision DPS

Snipers deal high single-target damage and rely on precision traps and mobility. While deadly in skilled hands, they suffer in chaotic PvP and can be hard to master.

Pros:

  • High crit and burst from range
  • Great in boss fights
  • Hard to pin down

Cons:

  • Very low defense
  • Requires good positioning and game sense
  • High skill floor and ceiling