Medieval Legacy Beginner Guide – Items and Equipment, Skill Tree

Welcome to Medieval Legacy — a medieval life simulator that’s half dynasty builder, half survival puzzle.
You’ll manage food, family, skills, and wealth over generations, all while balancing ambition with survival.

This guide is meant to help you avoid the most common early mistakes and give your family a strong, stable start.
If you’ve ever wondered why your family keeps starving or how to actually make money beyond beans, you’re in the right place.

Food

Food management is the beating heart of Medieval Legacy.
Every character in your household consumes food monthly, and if you’re not careful, your gold will vanish feeding hungry mouths.

General Rule:
Your family should always eat less than they earn for you. Profit comes from balance — not from overfeeding your peasants.

Early Game Tips:

  • Your starting character is a bean farmer, which means food is handled at first — beans are plentiful but perishable.
  • Beans spoil after a while and don’t sell well. Use them to feed your family, not to make gold.
  • Bread, however, is valuable early on. Sell it when you can — it’s a solid money boost.

Trading Insight:

Always check market food prices every few months. You can often make profit by:

  • Selling expensive foods (like bread, cheese, or meat),
  • Letting your family eat the cheap staples (like beans and cabbage).

Smart food trading is one of the easiest ways to turn a small profit without risk.

Wife

Nothing boosts your productivity more than finding your first partner — or as the guide puts it, “the Love of your Life (and your second worker).”

Your spouse isn’t just a romantic partner — they’re a workforce multiplier. Choosing the right one sets your entire family up for success.

Choosing a Good Spouse:

  • Prioritize Strength (great for laborers) or Willpower (best for soldiers).
  • Avoid early crafting professions (high Intelligence) — they cost more than they make early on.
  • Dexterity leads down the criminal path, which is fun later but chaotic for beginners.

Finding Love (Efficiently):

  • Visit the Tavern monthly and press “Find Love.” It may take several tries to find a strong partner.
  • Don’t stress about traits too much early on — they’re bonuses, not deal-breakers.

Once you’ve secured a spouse, you’re ready to double your income and unlock new opportunities.

Skill Tree

Your Skill Tree determines how quickly your family evolves from dirt farmers to nobles.
The first skill you’ll unlock is in the Laborer branch — and even that small upgrade makes a big difference.

For example, increasing your bean farming efficiency might only add +1 bean, but that’s a 20% profit boost per month.
Multiply that across every future laborer, and you’ll see how crucial small upgrades are.

Pro Tip:

Don’t hesitate to spend gold to meet skill requirements.
Skills are long-term investments — treat them like property or tools, not expenses.

Always keep an eye on the tree. Every branch you unlock boosts not just your main worker, but future generations too.

Workplace

Once you have food security and a spouse, it’s time to expand your workforce.

If You Married a Soldier:

  • Assign her to a city tower as a guard.
  • Soldiers earn both gold and status, and may occasionally be called on kingdom missions.
  • These missions are pure profit — no food cost while they’re away.

If You Married a Laborer:

  • Focus on raw materials that don’t perish, like wood.
  • Avoid farming extra food early unless prices are high — it spoils quickly.
  • You can chop wood in any forest tile, earning 5–6 logs worth about 22 gold.

Keep your logs stored for later when you need quick money or resources for crafting buildings.

Missions

Missions come in two main types:

  1. Rival Family Missions (voluntary)
  2. Expeditions (forced for soldiers or criminals)

While your pawn is away:

  • They don’t eat,
  • Can’t get pregnant,
  • And usually bring back profit and status.

It’s one of the safest and most efficient ways to progress early, especially when you can’t yet afford another worker.

Important Tip:

  • Avoid missions with the mask icon early on — those are criminal jobs and can complicate your game quickly.
  • If your main character has better farming efficiency, send your spouse on missions instead. Swapping workers mid-season can ruin crop timing.

Investments

Once you’ve got a little gold buffer, start investing in your efficiency and happiness.

Efficiency Upgrades

These are your best long-term investments. They apply to every worker in that category — permanent passive boosts.

Happiness

Happiness affects productivity across your entire family. Low happiness leads to sickness, injuries, and reduced output.

Best way to increase happiness early?
Simple — Booze.

A little binge drinking by the family head magically makes everyone happier. It’s not elegant, but it works.


Items and Equipment

In the early game, avoid buying breakable equipment. It’s expensive and doesn’t last long enough to justify the cost.

Instead:

  • Rings and charms are great permanent upgrades that never break.
  • Always keep bandages and herbs — injuries are costly if untreated.
  • Cheap wine is worth buying. Unlike food, it ages and improves in quality without spoiling.

Skill Tree Progression

There are certain key perks you’ll want to unlock early because they open huge portions of the tree.

Must-Have Perks

Efficient Production:
Critical before you build any production structure.
Unlock it by buying processed food, setting it to “Don’t Eat,” and keeping some raw food in storage.

Self-Defense Training:
Required for unlocking the powerful Market branch on the right side.
It needs your family members to suffer injuries, which can happen through events or jobs like soldiering.
Don’t shy away from risky events — minor wounds often open major upgrades.

Finally, always sell some of your crafted goods to progress through the crafting branch. It’s easy to forget, but necessary for unlocking high-tier production.

Property and Production

A common beginner mistake: buying land too early.

Wait until you can actually use it. Property should generate income — not sit idle.

Smart First Investment:

  • Buy a Mill, but only after unlocking Efficient Production.
  • Switch from beans to wheat, and use the mill to process it into bread.
    You’ve now created your first production chain — raw material → processed goods → profit.

Mills can’t keep up at first, so send family members on missions while it processes.

Keep an eye on food’s “gold per nutrition” ratio — sell the expensive food, eat the cheap food. If wheat spoils, recycle it into fertilizer.

Eventually, invest in a second and third mill for full production capacity.

Family Additions

Your family will grow — either naturally or through events.

Babies:

Completely useless (sorry, it’s true). They eat and do nothing. If you find an Elixir of Acceleration, use it to skip the baby stage.

Children:

Slightly better. They can:

  • Work beginner jobs like Page or Pickpocket.
  • Attend school to raise stats and gain efficiency for later life.

Stats Matter:

  • Strength: Reduces sickness chance.
  • Dexterity: Slows equipment decay and lowers criminal imprisonment rate.
  • Willpower: Lowers food consumption.
  • Intelligence: Reduces injury and death chance.

Pro Tip:
Use an Elixir of Acceleration only after assigning a job. It grants them years of job experience instantly.

Building a Kingdom

Once your family stabilizes and reaches around 1,500 status, you can unlock the Lordship perk — your first step toward becoming a noble.

Before You Do:

  • Relocate your cabin to an open area with room for expansion.
  • Most existing buildings negatively affect nearby laborers.
  • Alternatively, buy and demolish problem buildings.

The Lordship tutorial rewards you with:

  • A free city plot and household near your cabin.
  • A forest plot for your first townsfolk.

Keep your townsfolk working the forest for consistent early profit.

Expanding the Legacy

From here, your focus shifts from survival to growth.

Next goals:

  • Appoint a dedicated crafter (start with a carpenter)
  • Gather rocks and metal for further expansion
  • Eventually switch your crafter to metalwork to produce high-tier items

Your long-term success depends on experience — never reassign long-time specialists, as perks and future upgrades rely on years of service in one field.

Once your crafting chains and city income stabilize, your dynasty effectively runs itself. Just keep reinvesting profits into property, skills, and happiness.

Medieval Legacy rewards patience and planning. Every decision — from who you marry to what food you sell — can ripple across generations.

Start small, focus on efficiency, and don’t overextend early. Within a few in-game years, your modest bean farm will become a thriving kingdom.

In short:

  • Feed your family smartly.
  • Invest in the right skills.
  • Keep your people happy.
  • And never underestimate the power of a good mill.

That’s the medieval way.